Player Matchup

Loki
Loki
Bunnysoulz
Loki
Level 12
God Stats
5W - 2L
1,600 SR
Queue Stats
112W - 127L
1,546 Elo+
Party 1
Medusa
Medusa
K1ller_Lui2
Medusa
Level 17
God Stats
7W - 2L
1,877 SR
Queue Stats
25W - 14L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirGeoEsq
Morgan Le Fay
Level 97
God Stats
19W - 23L
1,527 SR
Queue Stats
132W - 133L
1,455 Elo+
Party 1
Athena
Athena
dovahkiin-wolf
Athena
Level 29
God Stats
8W - 10L
1,503 SR
Queue Stats
23W - 20L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
quebra-comprida
Erlang Shen
Level 18
God Stats
5W - 2L
1,709 SR
Queue Stats
14W - 18L
1,407 Elo+
Solo
Team Averages
Level 35
1,643 SR
1,507 Elo+

VS

Team Averages
Level 14
1,546 SR
1,564 Elo+
Neith
Neith
Bad Trees
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Cloudy8460
Mulan
Level 29
God Stats
9W - 11L
1,662 SR
Queue Stats
99W - 87L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trill5odamu
Cu Chulainn
Level 8
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 3L
1,634 Elo+
Solo
Cthulhu
Cthulhu
ilovevan69
Cthulhu
Level 17
God Stats
4W - 5L
1,490 SR
Queue Stats
23W - 25L
1,492 Elo+
Solo
Chaac
Chaac
you_g3t_my_text
Chaac
Level 13
God Stats
0W - 1L
1,348 SR
Queue Stats
19W - 14L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,534
502
2,588
7,851
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
13 / 3 / 3
9,572
638
12,868
9,522
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SirGeoEsq
Morgan Le Fay
13
11 / 2 / 8
8,626
575
15,764
10,633
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 14
8,170
545
6,756
13,180
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
quebra-comprida
Erlang Shen
14
3 / 1 / 4
8,277
552
12,417
12,347
9,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bad Trees
Neith
8
1 / 10 / 0
6,189
413
1,350
7,509
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
2 / 3 / 0
8,143
543
9,658
14,597
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Trill5odamu
Cu Chulainn
6
0 / 13 / 3
5,539
369
2,473
11,845
6,459
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ilovevan69
Cthulhu
12
2 / 4 / 4
8,189
546
10,795
13,682
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 5 / 3
8,893
593
8,527
15,253
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
35
Kills
9
9
Deaths
35
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Bad Trees
Neith
1
10
0
0.1
W
3
1
2
4
L
Mulan
2
3
0
0.67
W
Medusa
13
3
3
4.83
W
Morgan Le Fay
SirGeoEsq
Morgan Le Fay
11
2
8
7.5
L
Cu Chulainn
Trill5odamu
Cu Chulainn
0
13
3
0.12
W
5
2
14
6
L
Cthulhu
ilovevan69
Cthulhu
2
4
4
1
W
Erlang Shen
quebra-comprida
Erlang Shen
3
1
4
5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
32,803
53,533
Taken
62,886
31,715
Mitigated
33,754
13,518
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bad Trees
Neith
1,350
348
0
79
7,509
2,129
145
1,627
5,858
0
8,734
W
2,588
998
0
2,997
7,851
2,238
0
490
7,266
0
40,966
L
Mulan
9,658
1,632
0
5,346
14,597
8,220
0
4,758
9,661
3,730
48,897
W
Medusa
12,868
7,308
0
2,017
9,522
3,849
2,206
2,090
7,432
0
74,243
W
Morgan Le Fay
SirGeoEsq
Morgan Le Fay
15,764
1,700
0
3,176
10,633
4,394
875
2,797
7,546
42,462
0
L
Cu Chulainn
Trill5odamu
Cu Chulainn
2,473
875
0
0
11,845
6,459
0
4,741
6,954
0
6,527
W
6,756
1,969
0
1,184
13,180
11,353
467
5,261
7,835
18,051
0
L
Cthulhu
ilovevan69
Cthulhu
10,795
1,050
70
3,095
13,682
9,292
0
4,888
8,664
31,985
0
W
Erlang Shen
quebra-comprida
Erlang Shen
12,417
6,331
0
4,144
12,347
9,881
96
1,331
10,693
0
63,385
L
8,527
2,058
0
6,243
15,253
7,654
637
5,725
9,229
0
48,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
36,953
378
Minions Killed
263
0
Camps Cleared
0
1,492,313
Distance Traveled
1,311,403
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,189
413
17
1
0
230,432
0
W
Loki
7,534
502
70
5
0
298,478
1
L
Mulan
8,143
543
103
7
0
261,759
4
W
Medusa
9,572
638
116
8
0
251,433
1
W
Morgan Le Fay
8,626
575
52
3
0
294,583
1
L
Cu Chulainn
5,539
369
15
1
0
229,376
6
W
Athena
8,170
545
31
2
0
331,888
0
L
Cthulhu
8,189
546
41
3
0
289,327
2
W
Erlang Shen
8,277
552
109
7
0
315,931
1
L
Chaac
8,893
593
87
6
0
300,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role