Player Matchup

Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DankerCheese111
Hun Batz
Level 79
God Stats
0W - 1L
1,169 SR
Queue Stats
145W - 165L
1,452 Elo+
Party 2
King Arthur
King Arthur
NotS0Neon
King Arthur
Level 69
God Stats
0W - 2L
1,195 SR
Queue Stats
163W - 173L
1,460 Elo+
Party 2
Charybdis
Charybdis
NotoriusBlu
Charybdis
Level 109
God Stats
2W - 3L
1,385 SR
Queue Stats
93W - 103L
1,430 Elo+
Solo
Cthulhu
Cthulhu
天地一减
Cthulhu
Level 116
God Stats
0W - 2L
1,687 SR
Queue Stats
142W - 130L
1,446 Elo+
Solo
Team Averages
Level 103
1,387 SR
1,458 Elo+

VS

Team Averages
Level 103
1,499 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ballout_Nolan02
Ah Muzen Cab
Level 83
God Stats
4W - 7L
1,572 SR
Queue Stats
163W - 152L
1,442 Elo+
Solo
Tiamat
Tiamat
fatalhitman831
Tiamat
Level 98
God Stats
9W - 18L
1,290 SR
Queue Stats
428W - 486L
1,465 Elo+
Solo
Susano
Susano
iamjackfrost
Susano
Level 140
God Stats
4W - 4L
1,486 SR
Queue Stats
196W - 186L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
lIlIIlIIlIlv
Sun Wukong
Level 89
God Stats
14W - 10L
1,653 SR
Queue Stats
621W - 601L
1,426 Elo+
Solo
Sylvanus
Sylvanus
punkdonline41
Sylvanus
Level 106
God Stats
50W - 54L
1,492 SR
Queue Stats
205W - 224L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 3 / 2
4,982
498
3,220
6,217
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
7
4 / 3 / 1
5,254
525
3,696
7,358
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
NotS0Neon
King Arthur
7
0 / 3 / 3
4,786
479
2,982
8,397
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
NotoriusBlu
Charybdis
8
1 / 2 / 1
4,872
487
2,519
4,806
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
天地一减
Cthulhu
8
0 / 2 / 2
4,442
444
2,266
7,625
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ballout_Nolan02
Ah Muzen Cab
11
4 / 0 / 0
6,658
666
4,912
4,882
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,923
592
4,378
5,382
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
8
2 / 3 / 1
5,315
532
4,495
7,554
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
lIlIIlIIlIlv
Sun Wukong
11
6 / 0 / 1
6,903
690
5,296
5,533
2,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
punkdonline41
Sylvanus
8
0 / 1 / 5
5,150
515
3,928
5,381
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
13
13
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
W
Ah Muzen Cab
Ballout_Nolan02
Ah Muzen Cab
4
0
0
4
L
Hun Batz
4
3
1
1.5
L
King Arthur
NotS0Neon
King Arthur
0
3
3
0.5
L
Charybdis
NotoriusBlu
Charybdis
1
2
1
0.75
W
1
3
2
0.67
W
Susano
2
3
1
0.83
W
Sun Wukong
lIlIIlIIlIlv
Sun Wukong
6
0
1
6.5
W
Sylvanus
punkdonline41
Sylvanus
0
1
5
2.5
L
Cthulhu
天地一减
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
23,009
34,403
Taken
28,732
13,951
Mitigated
9,493
10,702
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,220
365
66
1,438
6,217
2,019
0
2,745
3,160
19,066
1,765
W
Ah Muzen Cab
Ballout_Nolan02
Ah Muzen Cab
4,912
2,380
0
3,477
4,882
1,380
0
1,003
3,655
0
44,152
L
Hun Batz
3,696
1,650
0
1,552
7,358
2,051
0
1,537
5,767
0
16,358
L
King Arthur
NotS0Neon
King Arthur
2,982
495
0
2,052
8,397
5,378
0
1,121
7,260
0
15,675
L
Charybdis
NotoriusBlu
Charybdis
2,519
1,241
615
2,037
4,806
1,103
0
575
4,231
0
20,651
W
4,378
347
0
1,386
5,382
2,072
466
1,719
3,641
29,417
0
W
Susano
4,495
1,424
0
3,306
7,554
1,891
0
948
6,536
0
25,927
W
Sun Wukong
lIlIIlIIlIlv
Sun Wukong
5,296
932
0
2,711
5,533
2,181
0
544
4,579
0
32,127
W
Sylvanus
punkdonline41
Sylvanus
3,928
1,023
600
2,878
5,381
1,969
0
745
4,383
16,395
7,853
L
Cthulhu
天地一减
Cthulhu
2,266
82
688
2,254
7,625
3,400
0
1,440
6,143
19,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
29,949
208
Minions Killed
327
0
Camps Cleared
0
926,774
Distance Traveled
992,219
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,982
498
44
4
0
181,348
7
W
Ah Muzen Cab
6,658
666
96
10
0
219,753
0
L
Hun Batz
5,254
525
38
4
0
199,976
1
L
King Arthur
4,786
479
37
4
0
204,222
2
L
Charybdis
4,872
487
61
6
0
164,941
4
W
Tiamat
5,923
592
69
7
0
192,526
1
W
Susano
5,315
532
47
5
0
195,280
1
W
Sun Wukong
6,903
690
79
8
0
205,409
1
W
Sylvanus
5,150
515
36
4
0
179,251
2
L
Cthulhu
4,442
444
28
3
0
176,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role