Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Buenaah
Anhur
Level 93
God Stats
1W - 1L
1,389 SR
Queue Stats
101W - 84L
1,571 Elo+
Solo
Fenrir
Fenrir
Leeroy558
Fenrir
Level 67
God Stats
1W - 1L
1,727 SR
Queue Stats
41W - 47L
1,435 Elo+
Solo
Janus
Janus
Pishacha
Janus
Level 78
God Stats
1W - 1L
1,710 SR
Queue Stats
363W - 413L
1,364 Elo+
Solo
Cthulhu
Cthulhu
lobo51
Cthulhu
Level 82
God Stats
3W - 6L
1,414 SR
Queue Stats
179W - 189L
1,407 Elo+
Solo
Team Averages
Level 89
1,548 SR
1,456 Elo+

VS

Team Averages
Level 101
1,379 SR
1,458 Elo+
Ne Zha
Ne Zha
AstralMurder
Ne Zha
Level 105
God Stats
9W - 5L
1,350 SR
Queue Stats
145W - 161L
1,356 Elo+
Solo
Persephone
Persephone
Direpig
Persephone
Level 107
God Stats
6W - 11L
1,326 SR
Queue Stats
364W - 434L
1,407 Elo+
Solo
Khepri
Khepri
Prevailer6076
Khepri
Level 129
God Stats
4W - 6L
1,417 SR
Queue Stats
1,057W - 1,004L
1,551 Elo+
Solo
Apollo
Apollo
TheProler
Apollo
Level 83
God Stats
6W - 6L
1,429 SR
Queue Stats
142W - 118L
1,582 Elo+
Solo
Jormungandr
Jormungandr
riccogrey8
Jormungandr
Level 80
God Stats
25W - 32L
1,371 SR
Queue Stats
375W - 430L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
4,746
475
1,837
5,227
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Buenaah
Anhur
8
0 / 4 / 0
4,656
466
2,117
5,841
832
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Leeroy558
Fenrir
8
0 / 2 / 1
4,740
474
1,942
6,062
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Pishacha
Janus
10
1 / 3 / 0
5,569
557
2,619
4,615
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
lobo51
Cthulhu
10
0 / 1 / 0
5,711
571
4,285
6,328
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 0 / 1
6,239
624
4,019
6,327
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Direpig
Persephone
8
1 / 1 / 0
4,877
488
1,262
3,872
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 5
5,788
579
2,436
3,323
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
TheProler
Apollo
11
3 / 0 / 4
6,140
614
4,723
4,961
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
riccogrey8
Jormungandr
10
1 / 0 / 1
5,236
524
3,909
5,584
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
12
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Ne Zha
5
0
1
5.5
L
Anhur
Buenaah
Anhur
0
4
0
0
W
Persephone
Direpig
Persephone
1
1
0
1
L
Fenrir
Leeroy558
Fenrir
0
2
1
0.25
L
Janus
Pishacha
Janus
1
3
0
0.33
W
2
0
5
4.5
W
Apollo
TheProler
Apollo
3
0
4
5
L
Cthulhu
lobo51
Cthulhu
0
1
0
0
W
Jormungandr
riccogrey8
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
16,349
28,073
Taken
24,067
9,946
Mitigated
8,571
8,834
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,837
505
0
2,138
5,227
3,173
388
1,108
4,119
11,016
0
W
Ne Zha
4,019
1,168
0
3,044
6,327
2,136
0
778
5,523
0
31,331
L
Anhur
Buenaah
Anhur
2,117
1,221
0
666
5,841
832
828
697
5,144
0
24,827
W
Persephone
Direpig
Persephone
1,262
288
0
1,490
3,872
1,124
0
1,546
2,203
15,185
0
L
Fenrir
Leeroy558
Fenrir
1,942
402
0
2,706
6,062
1,644
0
671
5,391
0
21,261
L
Janus
Pishacha
Janus
2,619
359
0
460
4,615
1,102
520
1,646
2,969
29,539
0
W
2,436
382
292
1,491
3,323
2,225
0
901
2,376
11,580
0
W
Apollo
TheProler
Apollo
4,723
2,235
0
2,100
4,961
1,249
0
1,424
3,529
0
44,397
L
Cthulhu
lobo51
Cthulhu
4,285
389
0
2,864
6,328
3,195
0
3,485
2,843
29,963
0
W
Jormungandr
riccogrey8
Jormungandr
3,909
1,162
0
1,093
5,584
1,837
0
3,301
1,695
26,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
28,280
250
Minions Killed
267
0
Camps Cleared
0
873,663
Distance Traveled
913,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,746
475
11
1
0
188,173
4
W
Ne Zha
6,239
624
70
7
0
176,293
1
L
Anhur
4,656
466
55
6
0
171,298
2
W
Persephone
4,877
488
39
4
0
184,350
1
L
Fenrir
4,740
474
52
5
0
168,603
0
L
Janus
5,569
557
64
6
0
167,877
2
W
Khepri
5,788
579
12
1
0
185,349
2
W
Apollo
6,140
614
98
10
0
193,270
3
L
Cthulhu
5,711
571
68
7
0
177,712
0
W
Jormungandr
5,236
524
48
5
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role