Player Matchup

Vamana
Vamana
CaseManateeLolz
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 60L
1,424 Elo+
Solo
Pele
Pele
Dr-jord-_-
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,382 Elo+
Solo
Sol
Sol
ViciiVonDoom
Sol
Level 25
God Stats
5W - 8L
1,474 SR
Queue Stats
71W - 86L
1,351 Elo+
Solo
Loki
Loki
anzuelo_tajante
Loki
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,361 Elo+
Solo
Bastet
Bastet
lifelong-snail2
Bastet
Level 3
God Stats
5W - 10L
1,253 SR
Queue Stats
10W - 21L
1,161 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,336 Elo+

VS

Team Averages
Level 28
1,525 SR
1,529 Elo+
Chronos
Chronos
FaZe Benson4106
Chronos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,775 Elo+
Party 1
Janus
Janus
Itz Arbyy
Janus
Level 69
God Stats
8W - 1L
1,520 SR
Queue Stats
131W - 123L
1,428 Elo+
Party 1
Charybdis
Charybdis
JAYMAN0629
Charybdis
Level 37
God Stats
30W - 12L
1,604 SR
Queue Stats
122W - 123L
1,457 Elo+
Party 1
Fenrir
Fenrir
SussyHealUwU
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,672 Elo+
Party 1
Achilles
Achilles
xbl ballistics
Achilles
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 98L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,516
411
2,230
9,079
3,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 7 / 0
4,515
410
2,221
6,654
1,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,301
482
4,088
8,557
2,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 5 / 0
3,984
362
189
4,142
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 2
4,465
406
2,384
4,879
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,459
587
4,056
5,955
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Itz Arbyy
Janus
10
3 / 2 / 6
6,211
565
6,795
3,754
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
JAYMAN0629
Charybdis
11
2 / 0 / 4
6,467
588
3,754
3,933
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
5 / 0 / 8
6,548
595
4,235
5,814
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
10
4 / 0 / 2
6,362
578
4,411
7,680
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
20
20
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
7
0
0.14
W
6
1
3
7.5
W
Janus
Itz Arbyy
Janus
3
2
6
3
W
Charybdis
JAYMAN0629
Charybdis
2
0
4
4
W
Fenrir
5
0
8
9
L
1
3
1
0.5
L
0
5
0
0
L
0
3
2
0.33
W
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,112
Damage
23,251
33,311
Taken
27,136
9,908
Mitigated
14,841
7,984
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,230
487
0
2,701
9,079
3,593
0
2,850
5,932
0
14,932
L
2,221
727
0
626
6,654
1,679
200
2,586
3,946
0
9,499
W
4,056
874
0
1,473
5,955
2,261
0
309
5,646
29,835
4,672
W
Janus
Itz Arbyy
Janus
6,795
685
0
330
3,754
982
792
1,187
2,567
36,013
0
W
Charybdis
JAYMAN0629
Charybdis
3,754
2,412
0
1,913
3,933
1,123
214
0
3,933
0
43,744
W
Fenrir
4,235
1,146
0
1,575
5,814
5,071
0
714
5,100
0
12,372
L
4,088
1,536
0
4,074
8,557
2,631
275
2,874
5,609
27,356
0
L
189
42
0
290
4,142
1,065
0
1,238
2,839
0
4,511
L
2,384
438
0
293
4,879
940
0
1,043
3,836
0
11,795
W
Achilles
4,411
898
0
2,297
7,680
5,404
128
1,878
5,802
0
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
32,047
150
Minions Killed
320
0
Camps Cleared
0
901,858
Distance Traveled
1,038,277
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,516
411
34
3
0
205,142
0
L
Pele
4,515
410
21
2
0
221,721
2
W
Chronos
6,459
587
67
6
0
217,844
0
W
Janus
6,211
565
71
6
0
197,805
2
W
Charybdis
6,467
588
105
10
0
195,271
2
W
Fenrir
6,548
595
15
1
0
226,540
1
L
Sol
5,301
482
62
6
0
169,488
1
L
Loki
3,984
362
12
1
0
104,322
0
L
Bastet
4,465
406
21
2
0
201,185
1
W
Achilles
6,362
578
62
6
0
200,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role