Player Matchup

Charybdis
Charybdis
Chrollous-
Charybdis
Level 118
God Stats
9W - 14L
1,413 SR
Queue Stats
280W - 291L
1,436 Elo+
Solo
Arachne
Arachne
DJ EsPaRtAnO
Arachne
Level 109
God Stats
19W - 8L
1,672 SR
Queue Stats
408W - 341L
1,531 Elo+
Party 1
Chaac
Chaac
Dante InfernoSx
Chaac
Level 84
God Stats
9W - 7L
1,397 SR
Queue Stats
501W - 494L
1,450 Elo+
Party 1
He Bo
He Bo
IQAxxel
He Bo
Level 66
God Stats
15W - 12L
1,739 SR
Queue Stats
338W - 337L
1,478 Elo+
Party 1
Ares
Ares
Johnkaido
Ares
Level 58
God Stats
0W - 2L
1,190 SR
Queue Stats
255W - 241L
1,453 Elo+
Party 1
Team Averages
Level 87
1,482 SR
1,470 Elo+

VS

Team Averages
Level 123
1,501 SR
1,454 Elo+
Nu Wa
Nu Wa
Heraion92
Nu Wa
Level 122
God Stats
4W - 2L
1,359 SR
Queue Stats
98W - 93L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
KidSinn
Zhong Kui
Level 157
God Stats
46W - 40L
1,600 SR
Queue Stats
422W - 396L
1,489 Elo+
Party 3
Baron Samedi
Baron Samedi
NH AsGxwd
Baron Samedi
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,426 Elo+
Party 2
Zeus
Zeus
melaneyrose
Zeus
Level 157
God Stats
9W - 6L
1,547 SR
Queue Stats
150W - 133L
1,452 Elo+
Party 2
Bacchus
Bacchus
workojoe
Bacchus
Level 129
God Stats
32W - 39L
1,496 SR
Queue Stats
1,076W - 1,103L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrollous-
Charybdis
1
0 / 0 / 0
3,090
386
0
289
77
Short Bow

Short Bow

+15%
Attack Speed

Arachne
DJ EsPaRtAnO
Arachne
8
7 / 2 / 0
5,675
709
4,114
5,902
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 2
4,874
609
2,480
6,372
2,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
IQAxxel
He Bo
8
0 / 2 / 2
4,656
582
2,084
3,723
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
0 / 0 / 1
4,304
538
2,005
5,360
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Heraion92
Nu Wa
9
3 / 2 / 3
5,454
682
3,217
3,440
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
KidSinn
Zhong Kui
9
0 / 1 / 0
4,875
609
2,046
4,411
2,934
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
NH AsGxwd
Baron Samedi
8
1 / 2 / 1
4,842
605
2,212
3,028
1,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 2 / 3
5,173
647
3,319
4,016
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
workojoe
Bacchus
7
0 / 0 / 1
4,240
530
704
3,264
1,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
7
7
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chrollous-
Charybdis
0
0
0
0
L
Arachne
DJ EsPaRtAnO
Arachne
7
2
0
3.5
L
0
3
2
0.33
W
Nu Wa
Heraion92
Nu Wa
3
2
3
2.25
L
He Bo
IQAxxel
He Bo
0
2
2
0.5
L
Ares
0
0
1
0.5
W
Zhong Kui
KidSinn
Zhong Kui
0
1
0
0
W
Baron Samedi
NH AsGxwd
Baron Samedi
1
2
1
0.75
W
3
2
3
2.25
W
Bacchus
workojoe
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,683
Damage
11,498
21,646
Taken
18,159
8,529
Mitigated
8,189
6,757
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chrollous-
Charybdis
0
0
0
0
289
77
0
289
0
0
0
L
Arachne
DJ EsPaRtAnO
Arachne
4,114
3,175
0
2,271
5,902
1,669
0
2,309
3,593
0
12,883
L
2,480
384
195
2,010
6,372
2,986
0
3,856
2,516
0
24,450
W
Nu Wa
Heraion92
Nu Wa
3,217
722
0
643
3,440
1,658
749
0
3,440
18,299
1,267
L
He Bo
IQAxxel
He Bo
2,084
132
0
830
3,723
1,153
0
2,347
1,376
22,948
0
L
Ares
2,005
57
0
1,451
5,360
2,644
0
2,615
2,745
13,178
0
W
Zhong Kui
KidSinn
Zhong Kui
2,046
374
0
2,354
4,411
2,934
671
1,705
2,706
23,294
0
W
Baron Samedi
NH AsGxwd
Baron Samedi
2,212
86
406
800
3,028
1,127
461
1,348
1,680
20,268
0
W
3,319
1,128
0
328
4,016
950
561
417
3,599
19,370
0
W
Bacchus
workojoe
Bacchus
704
42
0
1,319
3,264
1,520
181
619
2,645
16,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
24,584
143
Minions Killed
223
0
Camps Cleared
0
680,175
Distance Traveled
783,486
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,090
386
0
0
0
9,020
0
L
Arachne
5,675
709
25
3
0
202,606
1
L
Chaac
4,874
609
55
7
0
163,704
1
W
Nu Wa
5,454
682
45
6
0
145,170
2
L
He Bo
4,656
582
42
5
0
146,545
0
L
Ares
4,304
538
21
3
0
158,300
1
W
Zhong Kui
4,875
609
46
6
0
141,211
3
W
Baron Samedi
4,842
605
43
5
0
151,205
3
W
Zeus
5,173
647
47
6
0
159,862
0
W
Bacchus
4,240
530
42
5
0
186,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role