Player Matchup

Neith
Neith
CarlosMig-08
Neith
Level 7
God Stats
5W - 4L
1,720 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
JerryDaSnake
Gilgamesh
Level 30
God Stats
13W - 22L
1,408 SR
Queue Stats
100W - 128L
1,353 Elo+
Solo
Odin
Odin
SethCypher
Odin
Level 30
God Stats
3W - 3L
1,510 SR
Queue Stats
22W - 26L
1,421 Elo+
Solo
Ares
Ares
polarcxwave
Ares
Level 29
God Stats
7W - 6L
1,512 SR
Queue Stats
47W - 47L
1,443 Elo+
Solo
Ah Puch
Ah Puch
酒后暴打丈母娘
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,376 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,415 Elo+

VS

Team Averages
Level 31
1,574 SR
1,452 Elo+
Chaac
Chaac
AwesomeA12345
Chaac
Level 68
God Stats
8W - 8L
1,372 SR
Queue Stats
31W - 38L
1,376 Elo+
Party 1
Set
Set
BeadsDidntPopGG
Set
Level 26
God Stats
6W - 0L
1,997 SR
Queue Stats
72W - 49L
1,677 Elo+
Solo
Hades
Hades
NullCalamity
Hades
Level 26
God Stats
5W - 4L
1,503 SR
Queue Stats
26W - 38L
1,349 Elo+
Party 1
Terra
Terra
Yizzle420
Terra
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 59L
1,359 Elo+
Solo
Jing Wei
Jing Wei
typicallass
Jing Wei
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
8,360
440
6,542
11,228
3,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JerryDaSnake
Gilgamesh
14
2 / 11 / 0
8,183
431
6,021
19,352
9,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 7 / 0
8,017
422
8,399
18,515
10,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 3
8,628
454
6,286
14,409
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 8 / 0
8,438
444
10,492
10,653
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 5
11,789
620
8,027
10,751
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
27 / 1 / 1
16,044
844
25,375
18,208
9,198
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 0 / 9
11,630
612
11,415
13,877
7,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Yizzle420
Terra
14
0 / 0 / 13
10,117
532
2,022
12,669
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
typicallass
Jing Wei
15
0 / 9 / 7
9,758
514
4,364
10,838
4,125
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
10
Kills
38
38
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
27
1
1
27.5
L
3
7
5
0.79
L
Gilgamesh
JerryDaSnake
Gilgamesh
2
11
0
0.18
W
5
0
9
9.5
L
1
7
0
0.14
W
Terra
Yizzle420
Terra
0
0
13
6.5
L
3
5
3
0.9
W
Jing Wei
typicallass
Jing Wei
0
9
7
0.39
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,740
Damage
51,203
74,157
Taken
66,343
40,993
Mitigated
40,247
10,888
Healing
33,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,027
1,673
0
6,072
10,751
8,616
0
1,953
8,768
0
57,460
W
25,375
13,106
0
12,650
18,208
9,198
7,753
3,178
14,928
0
185,552
L
6,542
1,691
0
1,020
11,228
3,858
414
491
10,737
0
40,353
L
Gilgamesh
JerryDaSnake
Gilgamesh
6,021
1,727
0
4,566
19,352
9,807
0
4,029
15,205
0
58,636
W
11,415
315
419
8,581
13,877
7,016
1,364
6,097
7,381
54,193
0
L
8,399
2,538
0
2,704
18,515
10,334
0
2,180
15,742
2,259
38,003
W
Terra
Yizzle420
Terra
2,022
734
761
4,391
12,669
11,292
99
4,627
7,836
21,169
0
L
6,286
631
0
1,266
14,409
13,940
350
2,840
11,520
30,166
0
W
Jing Wei
typicallass
Jing Wei
4,364
2,734
0
459
10,838
4,125
302
1,916
8,922
0
32,084
L
10,492
950
0
1,332
10,653
3,054
0
3,897
6,711
55,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
59,338
394
Minions Killed
577
0
Camps Cleared
0
1,569,931
Distance Traveled
1,723,524
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,789
620
121
6
0
404,553
3
W
Set
16,044
844
229
12
0
420,452
2
L
Neith
8,360
440
75
4
0
289,463
0
L
Gilgamesh
8,183
431
91
5
0
327,034
0
W
Hades
11,630
612
126
7
0
334,440
1
L
Odin
8,017
422
73
4
0
296,779
5
W
Terra
10,117
532
40
2
0
283,704
0
L
Ares
8,628
454
51
3
0
362,109
8
W
Jing Wei
9,758
514
61
3
0
280,375
0
L
Ah Puch
8,438
444
104
5
0
294,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role