Player Matchup

Mulan
Mulan
Cloudy8460
Mulan
Level 29
God Stats
9W - 6L
1,645 SR
Queue Stats
79W - 98L
1,455 Elo+
Solo
Kukulkan
Kukulkan
StonedKorean
Kukulkan
Level 160
God Stats
7W - 2L
1,843 SR
Queue Stats
506W - 139L
1,865 Elo+
Party 1
Ares
Ares
Vys Sultan
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,923 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yieji
Kumbhakarna
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
fillmy_groin
Odin
Level 17
God Stats
6W - 4L
1,593 SR
Queue Stats
104W - 34L
1,723 Elo+
Solo
Team Averages
Level 42
1,616 SR
1,694 Elo+

VS

Team Averages
Level 17
1,623 SR
1,435 Elo+
Artemis
Artemis
Jack Hanma z
Artemis
Level 12
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 6L
1,548 Elo+
Solo
Bacchus
Bacchus
Leonflow6633
Bacchus
Level 23
God Stats
18W - 13L
1,588 SR
Queue Stats
75W - 68L
1,420 Elo+
Solo
Olorun
Olorun
MinikoYusi
Olorun
Level 25
God Stats
35W - 42L
1,453 SR
Queue Stats
79W - 100L
1,338 Elo+
Solo
Charybdis
Charybdis
ScyllaSeaSister
Charybdis
Level 7
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Scylla
Scylla
cleezywinter
Scylla
Level 17
God Stats
3W - 4L
1,768 SR
Queue Stats
57W - 34L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 4 / 4
8,724
1,091
11,611
10,774
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
StonedKorean
Kukulkan
15
3 / 0 / 6
9,145
1,143
6,772
2,600
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 3
8,856
1,107
8,519
8,616
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Yieji
Kumbhakarna
15
1 / 0 / 9
9,035
1,129
1,613
7,407
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 10
8,457
1,057
8,836
13,108
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

298

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jack Hanma z
Artemis
14
3 / 2 / 2
8,340
1,043
5,675
6,310
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Leonflow6633
Bacchus
14
1 / 0 / 5
8,463
1,058
5,919
8,084
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MinikoYusi
Olorun
14
0 / 9 / 6
8,106
1,013
9,271
15,762
6,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ScyllaSeaSister
Charybdis
14
1 / 0 / 5
8,504
1,063
8,061
4,694
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
14
3 / 2 / 5
8,702
1,088
9,927
5,383
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
13
Kills
8
8
Deaths
13
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
4
4
1.25
L
Artemis
Jack Hanma z
Artemis
3
2
2
2
L
Bacchus
Leonflow6633
Bacchus
1
0
5
3.5
L
Olorun
MinikoYusi
Olorun
0
9
6
0.33
L
Charybdis
ScyllaSeaSister
Charybdis
1
0
5
3.5
W
Kukulkan
StonedKorean
Kukulkan
3
0
6
6
W
6
0
3
7.5
W
Kumbhakarna
Yieji
Kumbhakarna
1
0
9
5.5
L
Scylla
3
2
5
2.75
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
38,853
42,505
Taken
40,233
35,987
Mitigated
23,187
5,763
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,611
1,784
0
2,019
10,774
7,595
0
6,292
4,482
2,788
19,594
L
Artemis
Jack Hanma z
Artemis
5,675
2,490
0
1,647
6,310
2,195
0
2,916
2,982
0
14,099
L
Bacchus
Leonflow6633
Bacchus
5,919
779
118
1,687
8,084
10,038
0
2,534
4,848
14,717
0
L
Olorun
MinikoYusi
Olorun
9,271
4,201
291
3,027
15,762
6,678
0
8,220
6,819
21,217
0
L
Charybdis
ScyllaSeaSister
Charybdis
8,061
4,652
0
543
4,694
2,067
0
2,227
2,243
0
30,897
W
Kukulkan
StonedKorean
Kukulkan
6,772
680
0
0
2,600
996
0
1,235
1,365
43,947
0
W
8,519
933
0
961
8,616
9,256
0
5,185
3,431
9,851
0
W
Kumbhakarna
Yieji
Kumbhakarna
1,613
0
0
815
7,407
7,904
0
4,568
2,839
2,792
0
L
Scylla
9,927
828
0
70
5,383
2,209
0
2,094
3,111
23,195
0
W
8,836
1,604
0
1,968
13,108
10,236
0
7,837
5,271
473
21,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
42,115
164
Minions Killed
161
6
Camps Cleared
7
830,526
Distance Traveled
714,086
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,724
1,091
30
4
4
147,755
0
L
Artemis
8,340
1,043
12
2
1
102,421
0
L
Bacchus
8,463
1,058
27
3
1
158,424
0
L
Olorun
8,106
1,013
31
4
0
131,083
0
L
Charybdis
8,504
1,063
51
6
2
161,851
0
W
Kukulkan
9,145
1,143
94
12
2
174,004
1
W
Ares
8,856
1,107
0
0
0
155,836
0
W
Kumbhakarna
9,035
1,129
1
0
0
182,139
3
L
Scylla
8,702
1,088
40
5
3
160,307
2
W
Odin
8,457
1,057
39
5
0
170,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role