Player Matchup

Geb
Geb
Bokers89
Geb
Level 5
God Stats
1W - 5L
1,384 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 1
Cerberus
Cerberus
SmokinSkunk859
Cerberus
Level 110
God Stats
7W - 6L
1,546 SR
Queue Stats
476W - 480L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
VigorTester
Zhong Kui
Level 25
God Stats
4W - 7L
1,299 SR
Queue Stats
41W - 59L
1,323 Elo+
Solo
Team Averages
Level 47
1,410 SR
1,347 Elo+

VS

Team Averages
Level 19
1,464 SR
1,346 Elo+
Cerberus
Cerberus
JoJoRico253
Cerberus
Level 25
God Stats
18W - 22L
1,411 SR
Queue Stats
35W - 52L
1,287 Elo+
Solo
Anhur
Anhur
Mr Father2688
Anhur
Level 19
God Stats
16W - 13L
1,566 SR
Queue Stats
54W - 72L
1,427 Elo+
Solo
Thor
Thor
bubba3195
Thor
Level 13
God Stats
3W - 3L
1,414 SR
Queue Stats
5W - 6L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
7,753
646
4,543
10,038
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
11
1 / 5 / 4
7,565
630
6,854
16,314
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
VigorTester
Zhong Kui
11
4 / 3 / 0
7,747
646
15,092
11,238
7,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoJoRico253
Cerberus
12
3 / 1 / 5
8,338
695
7,023
12,981
6,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 4
8,340
695
11,934
10,346
3,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
3 / 3 / 6
8,245
687
11,380
13,130
4,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
10
10
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Cerberus
JoJoRico253
Cerberus
3
1
5
5.5
W
4
1
4
6
L
Cerberus
1
5
4
0.6
L
Zhong Kui
VigorTester
Zhong Kui
4
3
0
1.33
W
Thor
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
30,337
37,590
Taken
36,457
24,678
Mitigated
14,874
7,769
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
282
0
747
10,038
6,440
0
1,827
8,211
11,762
0
W
Cerberus
JoJoRico253
Cerberus
7,023
859
428
4,073
12,981
6,516
0
9,451
3,530
24,723
0
W
11,934
7,641
0
3,924
10,346
3,706
828
7,202
3,144
0
32,366
L
Cerberus
6,854
1,258
0
2,512
16,314
10,669
0
3,797
12,517
27,034
0
L
Zhong Kui
VigorTester
Zhong Kui
15,092
2,949
0
4,510
11,238
7,569
0
1,643
9,595
29,692
0
W
Thor
11,380
4,940
0
0
13,130
4,652
463
10,452
2,678
0
21,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
24,923
129
Minions Killed
129
2
Camps Cleared
7
620,741
Distance Traveled
645,534
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,753
646
13
1
0
237,277
0
W
Cerberus
8,338
695
50
4
3
226,975
0
W
Anhur
8,340
695
58
5
3
213,161
1
L
Cerberus
7,565
630
73
6
1
197,900
0
L
Zhong Kui
7,747
646
43
4
1
185,564
5
W
Thor
8,245
687
21
2
1
205,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role