Player Matchup

Agni
Agni
AwsumSawse
Agni
Level 56
God Stats
93W - 39L
1,786 SR
Queue Stats
188W - 109L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Projectyle
Gilgamesh
Level 125
God Stats
63W - 28L
1,775 SR
Queue Stats
438W - 373L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
shuharii
Danzaburou
Level 41
God Stats
82W - 23L
1,865 SR
Queue Stats
182W - 73L
1,746 Elo+
Party 1
Team Averages
Level 74
1,809 SR
1,686 Elo+

VS

Team Averages
Level 114
1,520 SR
1,608 Elo+
Skadi
Skadi
Benihimeh
Skadi
Level 160
God Stats
16W - 12L
1,584 SR
Queue Stats
732W - 537L
1,701 Elo+
Party 2
Hercules
Hercules
R77 Lucky
Hercules
Level 60
God Stats
5W - 7L
1,479 SR
Queue Stats
184W - 172L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
Scuffie
Zhong Kui
Level 122
God Stats
3W - 5L
1,497 SR
Queue Stats
109W - 112L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,730
773
7,334
5,742
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Projectyle
Gilgamesh
12
6 / 1 / 9
8,155
816
10,640
10,400
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
shuharii
Danzaburou
13
5 / 3 / 10
8,517
852
8,840
8,351
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Benihimeh
Skadi
11
2 / 5 / 4
7,021
702
8,560
9,643
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hercules
R77 Lucky
Hercules
9
1 / 4 / 2
6,111
611
4,267
11,894
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Scuffie
Zhong Kui
10
3 / 6 / 2
6,999
700
6,388
10,120
5,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Skadi
Benihimeh
Skadi
2
5
4
0.8
W
Gilgamesh
Projectyle
Gilgamesh
6
1
9
10.5
L
Hercules
R77 Lucky
Hercules
1
4
2
0.5
L
Zhong Kui
Scuffie
Zhong Kui
3
6
2
0.67
W
Danzaburou
shuharii
Danzaburou
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
19,215
24,493
Taken
31,657
10,394
Mitigated
16,762
7,587
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,334
499
40
1,074
5,742
1,428
252
1,300
4,218
18,452
0
L
Skadi
Benihimeh
Skadi
8,560
2,989
0
1,217
9,643
4,461
450
3,040
6,403
0
30,865
W
Gilgamesh
Projectyle
Gilgamesh
10,640
2,004
0
2,902
10,400
6,466
517
3,572
6,406
4,694
17,659
L
Hercules
R77 Lucky
Hercules
4,267
300
181
1,666
11,894
6,656
77
4,021
7,528
574
9,718
L
Zhong Kui
Scuffie
Zhong Kui
6,388
1,211
0
1,782
10,120
5,645
260
2,658
7,209
12,604
0
W
Danzaburou
shuharii
Danzaburou
8,840
3,566
0
3,571
8,351
2,500
1,701
2,083
5,842
0
29,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
20,131
109
Minions Killed
93
7
Camps Cleared
3
596,939
Distance Traveled
498,108
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,730
773
25
3
2
204,890
4
L
Skadi
7,021
702
57
6
2
154,838
2
W
Gilgamesh
8,155
816
22
2
3
218,293
1
L
Hercules
6,111
611
11
1
0
185,288
2
L
Zhong Kui
6,999
700
25
3
1
157,982
4
W
Danzaburou
8,517
852
62
6
2
173,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role