Player Matchup

Gilgamesh
Gilgamesh
DJGHOST42069
Gilgamesh
Level 4
God Stats
1W - 3L
1,514 SR
Queue Stats
2W - 5L
1,609 Elo+
Solo
Zeus
Zeus
Exhedon
Zeus
Level 24
God Stats
0W - 1L
1,709 SR
Queue Stats
60W - 67L
1,577 Elo+
Solo
Terra
Terra
MamaMoxxi
Terra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,597 Elo+
Solo
Hel
Hel
NotSorry16
Hel
Level 25
God Stats
0W - 1L
1,195 SR
Queue Stats
49W - 37L
1,592 Elo+
Solo
Nemesis
Nemesis
netlalan
Nemesis
Level 29
God Stats
3W - 7L
1,385 SR
Queue Stats
107W - 94L
1,556 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,586 Elo+

VS

Team Averages
Level 29
1,499 SR
1,626 Elo+
Guan Yu
Guan Yu
BredToGame
Guan Yu
Level 27
God Stats
10W - 7L
1,736 SR
Queue Stats
106W - 100L
1,730 Elo+
Solo
Charybdis
Charybdis
Colduz
Charybdis
Level 29
God Stats
2W - 1L
1,223 SR
Queue Stats
98W - 77L
1,606 Elo+
Solo
Nemesis
Nemesis
InsanitySMITES
Nemesis
Level 32
God Stats
2W - 0L
1,762 SR
Queue Stats
101W - 75L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
ObtainAGrasp
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,521 Elo+
Solo
Ra
Ra
Shlurpy
Ra
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
79W - 63L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJGHOST42069
Gilgamesh
13
1 / 9 / 1
9,171
382
9,923
23,488
9,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Exhedon
Zeus
17
3 / 5 / 2
10,600
442
14,723
16,802
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
MamaMoxxi
Terra
15
0 / 3 / 6
9,472
395
2,046
17,569
16,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 7 / 1
12,471
520
11,551
19,655
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
netlalan
Nemesis
19
3 / 6 / 6
11,520
480
16,269
19,925
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BredToGame
Guan Yu
20
8 / 3 / 9
14,381
599
18,989
28,457
35,059
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Colduz
Charybdis
20
1 / 2 / 9
12,855
536
6,803
13,051
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 2 / 10
15,007
625
20,611
17,294
7,001
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ObtainAGrasp
Cthulhu
20
4 / 3 / 12
13,202
550
18,465
23,616
28,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 3 / 4
13,350
556
14,643
12,759
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
13
Kills
30
30
Deaths
13
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BredToGame
Guan Yu
8
3
9
4.17
W
Charybdis
Colduz
Charybdis
1
2
9
2.75
L
Gilgamesh
DJGHOST42069
Gilgamesh
1
9
1
0.17
L
Zeus
Exhedon
Zeus
3
5
2
0.8
W
9
2
10
7
L
Terra
MamaMoxxi
Terra
0
3
6
1
L
6
7
1
0.93
W
Cthulhu
ObtainAGrasp
Cthulhu
4
3
12
3.33
W
8
3
4
3.33
L
Nemesis
netlalan
Nemesis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
79,511
97,439
Taken
95,177
47,814
Mitigated
80,813
27,458
Healing
43,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BredToGame
Guan Yu
18,989
963
4,282
9,617
28,457
35,059
143
9,343
19,114
20,639
71,612
W
Charybdis
Colduz
Charybdis
6,803
3,232
0
5,245
13,051
4,268
2,613
4,905
8,146
0
103,957
L
Gilgamesh
DJGHOST42069
Gilgamesh
9,923
1,430
0
119
23,488
9,847
379
15,109
7,412
10,424
33,159
L
Zeus
Exhedon
Zeus
14,723
3,670
349
3,976
16,802
5,954
814
4,014
12,736
81,791
7,306
W
20,611
11,409
0
8,471
17,294
7,001
3,933
6,292
11,002
0
130,122
L
Terra
MamaMoxxi
Terra
2,046
732
1,613
3,295
17,569
16,769
454
5,867
11,548
15,224
0
L
11,551
576
3,517
8,011
19,655
8,134
0
4,935
14,615
77,894
0
W
Cthulhu
ObtainAGrasp
Cthulhu
18,465
747
2,519
6,624
23,616
28,610
1,094
2,792
20,824
84,141
0
W
14,643
811
2,625
4,574
12,759
5,875
1,210
6,076
6,683
103,893
0
L
Nemesis
netlalan
Nemesis
16,269
6,747
0
6,578
19,925
7,110
0
6,349
13,172
0
93,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,234
Gold Earned
68,795
557
Minions Killed
813
0
Camps Cleared
0
2,037,990
Distance Traveled
2,404,965
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,381
599
109
5
0
484,560
6
W
Charybdis
12,855
536
181
8
0
463,451
1
L
Gilgamesh
9,171
382
72
3
0
388,395
4
L
Zeus
10,600
442
153
6
0
353,132
2
W
Nemesis
15,007
625
200
8
0
552,511
8
L
Terra
9,472
395
21
1
0
406,861
7
L
Hel
12,471
520
157
7
0
428,058
3
W
Cthulhu
13,202
550
148
6
0
451,566
1
W
Ra
13,350
556
175
7
0
452,877
1
L
Nemesis
11,520
480
154
6
0
461,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role