Player Matchup

Jormungandr
Jormungandr
Boltz696969
Jormungandr
Level 29
God Stats
16W - 9L
1,579 SR
Queue Stats
103W - 74L
1,599 Elo+
Party 1
Izanami
Izanami
Lisanator
Izanami
Level 88
God Stats
9W - 5L
1,614 SR
Queue Stats
164W - 117L
1,638 Elo+
Party 1
Ra
Ra
RaSpammer69
Ra
Level 29
God Stats
89W - 43L
1,696 SR
Queue Stats
100W - 57L
1,664 Elo+
Party 1
Team Averages
Level 49
1,629 SR
1,634 Elo+

VS

Team Averages
Level 92
1,597 SR
1,407 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
B9thw0lfwarri0r
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,222 Elo+
Party 2
Hel
Hel
SirMaamDude
Hel
Level 160
God Stats
0W - 1L
1,790 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boltz696969
Jormungandr
10
2 / 2 / 10
7,273
727
4,328
10,488
7,911
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Lisanator
Izanami
12
7 / 2 / 4
8,230
823
8,706
9,558
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 9
8,098
810
8,176
7,329
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 2
6,225
623
6,046
7,336
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 2
6,984
698
2,187
7,000
1,646
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 5 / 2
7,766
777
9,165
11,760
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
5
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
L
1
5
2
0.4
W
Jormungandr
Boltz696969
Jormungandr
2
2
10
3.5
W
Izanami
Lisanator
Izanami
7
2
4
4.5
W
4
1
9
8.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
17,398
27,375
Taken
26,096
13,922
Mitigated
6,540
10,069
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,046
353
0
1,050
7,336
1,867
0
4,258
2,815
17,292
0
L
2,187
344
35
346
7,000
1,646
0
2,588
4,256
0
9,244
W
Jormungandr
Boltz696969
Jormungandr
4,328
1,383
765
828
10,488
7,911
179
2,773
7,271
10,933
0
W
Izanami
Lisanator
Izanami
8,706
6,257
0
1,414
9,558
3,358
1,716
6,722
2,118
0
23,555
W
8,176
1,119
3,609
3,453
7,329
2,653
450
4,326
2,577
42,058
0
L
9,165
107
2,315
3,926
11,760
3,027
0
5,389
6,145
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
20,975
134
Minions Killed
87
5
Camps Cleared
3
573,185
Distance Traveled
535,944
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,225
623
32
3
0
179,468
0
L
Bastet
6,984
698
16
2
0
165,580
0
W
Jormungandr
7,273
727
12
1
3
197,134
2
W
Izanami
8,230
823
23
2
1
160,731
2
W
Ra
8,098
810
99
10
1
215,320
3
L
Hel
7,766
777
39
4
3
190,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role