Player Matchup

Neith
Neith
MaybeMocha
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Party 1
Thanatos
Thanatos
Noob18o07
Thanatos
Level 26
God Stats
14W - 9L
1,631 SR
Queue Stats
59W - 70L
1,375 Elo+
Solo
Tiamat
Tiamat
The_Evil_Mask-
Tiamat
Level 15
God Stats
1W - 1L
1,175 SR
Queue Stats
2W - 1L
1,325 Elo+
Party 1
Ares
Ares
polarcxwave
Ares
Level 29
God Stats
7W - 6L
1,448 SR
Queue Stats
47W - 47L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
Level 18
God Stats
3W - 6L
1,079 SR
Queue Stats
29W - 34L
1,360 Elo+
Solo
Team Averages
Level 19
1,367 SR
1,338 Elo+

VS

Team Averages
Level 23
1,632 SR
1,360 Elo+
King Arthur
King Arthur
Chomk5098
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
JerryDaSnake
Baron Samedi
Level 29
God Stats
5W - 1L
1,845 SR
Queue Stats
100W - 128L
1,364 Elo+
Solo
Ullr
Ullr
SethCypher
Ullr
Level 30
God Stats
2W - 2L
1,489 SR
Queue Stats
22W - 26L
1,438 Elo+
Solo
Fenrir
Fenrir
Spider X6129
Fenrir
Level 17
God Stats
5W - 7L
1,701 SR
Queue Stats
121W - 165L
1,332 Elo+
Solo
Ares
Ares
Yizzle420
Ares
Level 29
God Stats
14W - 11L
1,628 SR
Queue Stats
47W - 59L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
4
1 / 2 / 1
6,105
305
680
1,279
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Noob18o07
Thanatos
15
11 / 1 / 8
9,894
495
17,723
16,087
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 6
8,395
420
5,692
9,325
9,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 6
9,167
458
6,287
11,742
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
17
11 / 1 / 3
11,064
553
13,585
7,063
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chomk5098
King Arthur
3
0 / 2 / 0
5,526
276
249
1,820
393
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
JerryDaSnake
Baron Samedi
14
3 / 10 / 3
8,733
437
9,895
14,968
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 1
7,986
399
7,235
11,565
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
1 / 7 / 4
7,522
376
6,413
16,670
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
1 / 3 / 2
8,744
437
5,663
18,228
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
27
Kills
6
7
Deaths
27
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chomk5098
King Arthur
0
2
0
0
L
Baron Samedi
JerryDaSnake
Baron Samedi
3
10
3
0.45
W
Neith
1
2
1
0.75
W
Thanatos
Noob18o07
Thanatos
11
1
8
15
L
1
5
1
0.3
L
Fenrir
1
7
4
0.43
W
2
2
6
2.5
L
Ares
1
3
2
0.67
W
2
1
6
5
W
Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,967
Damage
29,455
45,496
Taken
63,251
32,172
Mitigated
30,365
16,875
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chomk5098
King Arthur
249
145
0
120
1,820
393
0
318
1,350
0
3,754
L
Baron Samedi
JerryDaSnake
Baron Samedi
9,895
1,200
1,231
3,216
14,968
4,035
363
4,293
9,885
47,557
0
W
Neith
680
455
0
89
1,279
362
25
550
667
0
3,682
W
Thanatos
Noob18o07
Thanatos
17,723
5,855
0
12,909
16,087
7,694
1,296
4,403
11,491
0
50,109
L
7,235
3,372
0
2,740
11,565
3,558
474
2,916
8,406
0
51,121
L
Fenrir
6,413
789
0
3,718
16,670
6,092
148
6,594
9,430
0
32,030
W
5,692
654
0
1,602
9,325
9,910
971
3,486
5,632
26,791
0
L
Ares
5,663
364
0
2,672
18,228
16,287
76
9,830
7,785
26,999
0
W
6,287
511
0
1,455
11,742
11,400
470
4,089
7,573
28,273
0
W
Morgan Le Fay
酒后暴打丈母娘
Morgan Le Fay
13,585
1,715
0
820
7,063
2,806
629
2,354
4,575
82,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
38,511
336
Minions Killed
266
0
Camps Cleared
0
1,470,138
Distance Traveled
1,376,242
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,526
276
12
1
0
67,576
0
L
Baron Samedi
8,733
437
70
4
0
295,315
7
W
Neith
6,105
305
11
1
0
50,187
0
W
Thanatos
9,894
495
63
3
0
381,517
1
L
Ullr
7,986
399
97
5
0
299,696
2
L
Fenrir
7,522
376
51
3
0
385,406
0
W
Tiamat
8,395
420
46
2
0
321,607
0
L
Ares
8,744
437
36
2
0
328,249
2
W
Ares
9,167
458
56
3
0
375,066
6
W
Morgan Le Fay
11,064
553
160
8
0
341,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role