Player Matchup

Sun Wukong
Sun Wukong
BiggestBossHog
Sun Wukong
Level 7
God Stats
4W - 1L
1,919 SR
Queue Stats
15W - 4L
1,647 Elo+
Party 1
Scylla
Scylla
Techromancer
Scylla
Level 27
God Stats
34W - 2L
2,220 SR
Queue Stats
260W - 58L
1,890 Elo+
Party 1
Chaac
Chaac
freakazeud
Chaac
Level 24
God Stats
2W - 1L
1,509 SR
Queue Stats
82W - 21L
1,738 Elo+
Party 1
Team Averages
Level 19
1,883 SR
1,758 Elo+

VS

Team Averages
Level 44
1,739 SR
1,545 Elo+
Izanami
Izanami
HangoTango
Izanami
Level 89
God Stats
2W - 2L
1,789 SR
Queue Stats
43W - 46L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
Shcrimpeepee
Amaterasu
Level 16
God Stats
3W - 8L
1,789 SR
Queue Stats
7W - 14L
1,735 Elo+
Party 2
Ra
Ra
dydtaylo
Ra
Level 27
God Stats
41W - 25L
1,638 SR
Queue Stats
66W - 82L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggestBossHog
Sun Wukong
12
4 / 3 / 16
8,575
780
5,788
9,465
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
13 / 1 / 9
10,285
935
13,932
7,107
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
5 / 1 / 14
8,811
801
6,807
10,485
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HangoTango
Izanami
11
4 / 7 / 0
8,705
791
6,842
10,087
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Shcrimpeepee
Amaterasu
9
0 / 8 / 2
6,562
597
2,013
10,278
8,841
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 3
7,715
701
4,874
9,359
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
5
5
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BiggestBossHog
Sun Wukong
4
3
16
4
L
Izanami
HangoTango
Izanami
4
7
0
0.57
L
Amaterasu
Shcrimpeepee
Amaterasu
0
8
2
0.13
W
Scylla
13
1
9
17.5
L
1
7
3
0.36
W
Chaac
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
13,729
27,057
Taken
29,724
14,978
Mitigated
15,412
9,841
Healing
1,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BiggestBossHog
Sun Wukong
5,788
1,592
0
1,972
9,465
6,274
635
2,499
6,966
0
13,821
L
Izanami
HangoTango
Izanami
6,842
3,804
0
177
10,087
3,628
0
4,653
4,930
0
22,308
L
Amaterasu
Shcrimpeepee
Amaterasu
2,013
1,127
0
54
10,278
8,841
0
4,017
5,458
0
4,201
W
Scylla
13,932
1,527
0
3,276
7,107
2,285
1,079
1,007
6,100
61,477
0
L
4,874
238
203
828
9,359
2,943
0
5,064
3,937
26,878
0
W
Chaac
6,807
2,170
0
4,593
10,485
6,419
957
2,605
7,880
0
19,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
22,982
146
Minions Killed
90
8
Camps Cleared
2
687,030
Distance Traveled
540,030
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,575
780
16
1
0
225,226
0
L
Izanami
8,705
791
40
4
1
185,313
4
L
Amaterasu
6,562
597
8
1
0
180,256
0
W
Scylla
10,285
935
94
9
6
214,811
1
L
Ra
7,715
701
42
4
1
174,461
4
W
Chaac
8,811
801
36
3
2
246,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role