Player Matchup

Cthulhu
Cthulhu
AlphaLethl
Cthulhu
Level 136
God Stats
19W - 11L
1,682 SR
Queue Stats
110W - 121L
1,510 Elo+
Party 1
Athena
Athena
Celestials-Kiss
Athena
Level 44
God Stats
26W - 24L
1,535 SR
Queue Stats
245W - 237L
1,513 Elo+
Solo
Hou Yi
Hou Yi
FinitFanatic
Hou Yi
Level 28
God Stats
3W - 0L
1,760 SR
Queue Stats
20W - 11L
1,749 Elo+
Party 1
Aphrodite
Aphrodite
holisticvix
Aphrodite
Level 124
God Stats
83W - 47L
1,846 SR
Queue Stats
142W - 91L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
xpji
Hun Batz
Level 158
God Stats
1W - 1L
1,701 SR
Queue Stats
69W - 66L
1,568 Elo+
Party 1
Team Averages
Level 98
1,705 SR
1,590 Elo+

VS

Team Averages
Level 83
1,637 SR
1,523 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
DC Flash o
Cliodhna
Level 155
God Stats
41W - 42L
1,487 SR
Queue Stats
223W - 214L
1,444 Elo+
Party 3
Geb
Geb
ReliableWand879
Geb
Level 26
God Stats
8W - 2L
1,735 SR
Queue Stats
57W - 52L
1,533 Elo+
Party 2
Ra
Ra
Shadow8wontoN
Ra
Level 44
God Stats
7W - 3L
1,815 SR
Queue Stats
75W - 64L
1,560 Elo+
Solo
Neith
Neith
abeile
Neith
Level 36
God Stats
7W - 5L
1,646 SR
Queue Stats
148W - 119L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaLethl
Cthulhu
17
1 / 6 / 10
11,397
496
12,942
27,483
18,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 2 / 10
11,239
489
10,523
21,611
19,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
20
13 / 2 / 3
13,884
604
20,776
19,921
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
holisticvix
Aphrodite
18
3 / 0 / 6
12,262
533
10,033
15,237
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
xpji
Hun Batz
20
5 / 3 / 7
12,930
562
15,267
17,407
6,951
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 5 / 3
11,048
480
23,610
26,756
22,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
DC Flash o
Cliodhna
16
4 / 6 / 5
10,318
449
15,079
20,336
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 3
7,947
346
9,742
24,298
26,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 4 / 0
11,459
498
9,748
11,892
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
abeile
Neith
14
0 / 3 / 1
9,145
398
8,663
12,744
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
13
13
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
5
3
1.7
W
Cthulhu
AlphaLethl
Cthulhu
1
6
10
1
W
1
2
10
3
L
Cliodhna
DC Flash o
Cliodhna
4
6
5
1.08
W
Hou Yi
13
2
3
7.25
L
0
5
3
0.3
L
2
4
0
0.5
L
Neith
abeile
Neith
0
3
1
0.17
W
Aphrodite
holisticvix
Aphrodite
3
0
6
6
W
Hun Batz
xpji
Hun Batz
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,541
Damage
66,842
101,659
Taken
96,026
59,742
Mitigated
64,096
54,395
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
23,610
5,284
0
13,985
26,756
22,979
189
10,593
16,163
0
70,044
W
Cthulhu
AlphaLethl
Cthulhu
12,942
1,773
1,099
10,319
27,483
18,689
280
3,713
22,690
65,878
0
W
10,523
1,733
1,412
6,445
21,611
19,596
103
6,262
15,082
35,624
0
L
Cliodhna
DC Flash o
Cliodhna
15,079
1,413
0
4,097
20,336
6,957
265
7,160
13,176
0
68,388
W
Hou Yi
20,776
12,183
0
9,972
19,921
8,126
8,167
2,602
17,225
0
126,029
L
9,742
1,590
226
2,702
24,298
26,487
725
7,640
16,658
24,771
0
L
9,748
646
1,882
2,624
11,892
4,890
0
5,090
6,802
103,561
0
L
Neith
abeile
Neith
8,663
3,705
0
3,327
12,744
2,783
174
3,015
9,729
0
63,235
W
Aphrodite
holisticvix
Aphrodite
10,033
995
6,633
12,545
15,237
6,380
1,128
5,006
10,093
90,971
0
W
Hun Batz
xpji
Hun Batz
15,267
4,756
0
5,970
17,407
6,951
0
2,128
15,062
0
107,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
49,917
655
Minions Killed
558
0
Camps Cleared
0
2,288,730
Distance Traveled
2,093,587
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,048
480
100
4
0
467,214
1
W
Cthulhu
11,397
496
116
5
0
408,047
1
W
Athena
11,239
489
55
2
0
492,425
9
L
Cliodhna
10,318
449
110
5
0
432,004
4
W
Hou Yi
13,884
604
166
7
0
423,725
3
L
Geb
7,947
346
14
1
0
448,230
1
L
Ra
11,459
498
204
9
0
430,751
10
L
Neith
9,145
398
130
6
0
315,388
3
W
Aphrodite
12,262
533
168
7
0
447,540
7
W
Hun Batz
12,930
562
150
7
0
516,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role