Player Matchup

Geb
Geb
Dolofonos0311
Geb
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 221L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
MajorVoltage01
Jing Wei
Level 14
God Stats
2W - 3L
1,543 SR
Queue Stats
20W - 18L
1,431 Elo+
Party 2
Ra
Ra
Vantz7087
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
toronjaa
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
vZoneSix
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,509 SR
1,462 Elo+

VS

Team Averages
Level 20
1,477 SR
1,322 Elo+
Chernobog
Chernobog
Awar
Chernobog
Level 16
God Stats
13W - 7L
1,654 SR
Queue Stats
32W - 35L
1,523 Elo+
Solo
Ymir
Ymir
JokerofBlades
Ymir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 20L
1,287 Elo+
Party 1
Anubis
Anubis
LameloPaul
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SonicMaster420
Gilgamesh
Level 27
God Stats
2W - 1L
1,231 SR
Queue Stats
30W - 42L
1,150 Elo+
Party 1
Susano
Susano
iAffliction
Susano
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 44L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,257
478
2,427
8,607
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
7
0 / 1 / 1
4,795
436
3,527
3,533
785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
5,219
474
1,790
4,427
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
toronjaa
Bellona
7
0 / 6 / 1
4,723
429
3,763
7,274
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
vZoneSix
Bakasura
7
2 / 5 / 1
5,242
477
2,917
7,491
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Awar
Chernobog
8
0 / 1 / 3
5,033
458
3,212
3,671
1,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 1 / 2
5,370
488
3,200
6,132
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
LameloPaul
Anubis
12
10 / 0 / 0
7,106
646
5,991
5,521
2,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SonicMaster420
Gilgamesh
10
5 / 1 / 3
6,421
584
5,688
8,358
3,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
10
4 / 2 / 4
6,391
581
3,544
5,663
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
21
21
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Awar
Chernobog
0
1
3
1.5
L
2
4
0
0.5
W
2
1
2
3
W
Anubis
LameloPaul
Anubis
10
0
0
10
L
Jing Wei
0
1
1
0.5
W
Gilgamesh
SonicMaster420
Gilgamesh
5
1
3
6.5
L
1
5
1
0.3
W
Susano
4
2
4
3
L
Bellona
toronjaa
Bellona
0
6
1
0.08
L
Bakasura
vZoneSix
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,424
Damage
21,635
31,332
Taken
29,345
12,709
Mitigated
12,186
4,554
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Awar
Chernobog
3,212
2,079
0
723
3,671
1,027
0
854
2,775
0
21,651
L
2,427
129
171
1,494
8,607
3,185
0
3,252
5,355
11,200
0
W
3,200
1,150
0
1,446
6,132
3,482
0
1,249
4,878
5,897
0
W
Anubis
LameloPaul
Anubis
5,991
489
0
3,772
5,521
2,497
668
741
4,722
41,102
0
L
Jing Wei
3,527
2,749
0
561
3,533
785
0
1,880
1,653
0
19,659
W
Gilgamesh
SonicMaster420
Gilgamesh
5,688
1,394
0
288
8,358
3,642
56
1,415
6,899
1,962
21,664
L
1,790
181
144
457
4,427
997
82
2,026
2,401
19,256
0
W
Susano
3,544
1,564
0
1,930
5,663
1,538
182
668
4,882
0
29,815
L
Bellona
toronjaa
Bellona
3,763
924
0
561
7,274
5,568
212
742
6,532
2,292
11,573
L
Bakasura
vZoneSix
Bakasura
2,917
1,887
0
1,166
7,491
2,174
0
1,835
5,656
0
18,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
30,321
156
Minions Killed
232
0
Camps Cleared
0
992,974
Distance Traveled
1,046,144
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,033
458
41
4
0
174,694
0
L
Geb
5,257
478
13
1
0
189,013
5
W
Ymir
5,370
488
5
0
0
206,419
3
W
Anubis
7,106
646
74
7
0
192,158
2
L
Jing Wei
4,795
436
48
4
0
185,203
1
W
Gilgamesh
6,421
584
46
4
0
215,536
0
L
Ra
5,219
474
44
4
0
197,509
0
W
Susano
6,391
581
66
6
0
257,337
1
L
Bellona
4,723
429
21
2
0
198,005
2
L
Bakasura
5,242
477
30
3
0
223,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role