Player Matchup

Sol
Sol
AlanFujimori
Sol
Level 28
God Stats
18W - 14L
1,524 SR
Queue Stats
156W - 117L
1,598 Elo+
Solo
Thor
Thor
Bieldasgalx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Nemesis
Nemesis
Rodgi
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
Rossatto1718
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Izanami
Izanami
xMussato
Izanami
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
18W - 23L
1,302 Elo+
Solo
Team Averages
Level 10
1,505 SR
1,340 Elo+

VS

Team Averages
Level 22
1,462 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kaiserina
Ymir
Level 11
God Stats
14W - 11L
1,401 SR
Queue Stats
14W - 11L
1,397 Elo+
Party 1
Anhur
Anhur
MrManny
Anhur
Level 47
God Stats
14W - 9L
1,535 SR
Queue Stats
92W - 73L
1,475 Elo+
Party 1
Scylla
Scylla
TooEASYGod
Scylla
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 9L
1,730 Elo+
Solo
Bakasura
Bakasura
catanx2886
Bakasura
Level 25
God Stats
9W - 12L
1,373 SR
Queue Stats
71W - 112L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,797
523
7,194
3,313
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
1 / 3 / 1
4,740
365
1,122
3,435
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Rodgi
Nemesis
5
0 / 7 / 1
4,435
341
1,545
5,133
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Rossatto1718
Kukulkan
5
1 / 3 / 1
4,890
376
1,577
2,016
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
xMussato
Izanami
10
0 / 5 / 0
5,561
428
3,951
9,035
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 0 / 5
8,534
656
4,569
8,472
5,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
0 / 1 / 0
6,450
496
110
6,851
2,985
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
MrManny
Anhur
11
0 / 2 / 0
6,284
483
891
5,738
1,552
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
TooEASYGod
Scylla
14
4 / 0 / 0
9,034
695
4,747
4,681
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
catanx2886
Bakasura
13
6 / 2 / 5
8,173
629
4,437
7,443
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
18
18
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
5
10.5
L
3
0
0
3
L
1
3
1
0.5
W
Ymir
0
1
0
0
W
Anhur
MrManny
Anhur
0
2
0
0
L
Nemesis
Rodgi
Nemesis
0
7
1
0.07
L
Kukulkan
Rossatto1718
Kukulkan
1
3
1
0.5
W
Scylla
TooEASYGod
Scylla
4
0
0
4
W
Bakasura
catanx2886
Bakasura
6
2
5
4.25
L
Izanami
xMussato
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
14,754
22,932
Taken
33,185
6,005
Mitigated
14,462
3,710
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,569
1,282
0
2,347
8,472
5,260
1,520
749
7,723
0
41,686
L
7,194
2,977
0
2,474
3,313
953
0
947
2,366
35,647
5,402
L
1,122
828
0
252
3,435
748
0
0
3,414
0
7,158
W
Ymir
110
0
0
1,573
6,851
2,985
699
2,235
4,616
10,376
0
W
Anhur
MrManny
Anhur
891
478
239
1,463
5,738
1,552
2,567
3,153
2,585
0
38,002
L
Nemesis
Rodgi
Nemesis
1,545
864
0
0
5,133
988
236
0
5,113
0
5,495
L
Kukulkan
Rossatto1718
Kukulkan
1,577
279
0
0
2,016
468
161
0
1,909
8,009
0
W
Scylla
TooEASYGod
Scylla
4,747
608
0
500
4,681
1,319
2,775
660
4,021
61,158
0
W
Bakasura
catanx2886
Bakasura
4,437
3,344
0
3,674
7,443
3,346
881
1,143
6,300
0
42,366
L
Izanami
xMussato
Izanami
3,951
2,501
0
984
9,035
2,848
0
3,910
4,915
0
29,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,423
Gold Earned
38,475
177
Minions Killed
421
0
Camps Cleared
0
882,968
Distance Traveled
1,255,773
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,534
656
83
6
0
243,370
1
L
Sol
6,797
523
83
6
0
218,819
3
L
Thor
4,740
365
12
1
0
120,568
0
W
Ymir
6,450
496
20
2
0
228,545
4
W
Anhur
6,284
483
84
6
0
218,817
5
L
Nemesis
4,435
341
9
1
0
165,001
2
L
Kukulkan
4,890
376
13
1
0
126,388
1
W
Scylla
9,034
695
138
11
0
243,415
3
W
Bakasura
8,173
629
96
7
0
321,626
0
L
Izanami
5,561
428
60
5
0
252,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role