Player Matchup

Serqet
Serqet
Kirito2219
Serqet
Level 114
God Stats
5W - 4L
1,389 SR
Queue Stats
309W - 274L
1,467 Elo+
Party 2
Hera
Hera
jakal_mars668
Hera
Level 79
God Stats
14W - 22L
1,462 SR
Queue Stats
235W - 337L
1,388 Elo+
Party 3
Apollo
Apollo
opjobro11
Apollo
Level 105
God Stats
19W - 20L
1,440 SR
Queue Stats
589W - 643L
1,335 Elo+
Solo
Sobek
Sobek
thealchemist1713
Sobek
Level 89
God Stats
3W - 3L
1,231 SR
Queue Stats
360W - 397L
1,475 Elo+
Party 3
Mulan
Mulan
xXPITBULXx_16
Mulan
Level 78
God Stats
4W - 0L
1,798 SR
Queue Stats
10W - 5L
1,535 Elo+
Party 2
Team Averages
Level 93
1,464 SR
1,440 Elo+

VS

Team Averages
Level 106
1,481 SR
1,372 Elo+
Yemoja
Yemoja
MeditationIsKey
Yemoja
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
437W - 463L
1,396 Elo+
Solo
Chang'e
Chang'e
ak47_nube
Chang'e
Level 89
God Stats
1W - 1L
1,611 SR
Queue Stats
67W - 79L
1,407 Elo+
Solo
Arachne
Arachne
mrsnuffleupuss
Arachne
Level 113
God Stats
10W - 12L
1,526 SR
Queue Stats
189W - 244L
1,370 Elo+
Party 1
Merlin
Merlin
u_r_dead137
Merlin
Level 67
God Stats
11W - 18L
1,437 SR
Queue Stats
123W - 190L
1,354 Elo+
Party 1
Jing Wei
Jing Wei
xconcept
Jing Wei
Level 154
God Stats
0W - 3L
1,331 SR
Queue Stats
77W - 85L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kirito2219
Serqet
14
4 / 1 / 4
8,053
537
5,537
10,150
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,859
524
3,543
5,778
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
opjobro11
Apollo
15
6 / 2 / 4
8,818
588
9,451
10,730
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 6
7,975
532
6,180
13,381
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 2 / 1
8,831
589
9,969
14,461
9,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,468
431
5,349
11,974
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ak47_nube
Chang'e
12
0 / 6 / 1
7,071
471
5,318
13,075
11,244
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 4 / 1
8,704
580
8,748
13,500
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
9
0 / 1 / 0
6,099
407
1,033
2,718
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
xconcept
Jing Wei
11
1 / 5 / 2
6,707
447
8,103
8,564
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
8
8
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
Kirito2219
Serqet
4
1
4
6
L
1
3
1
0.5
L
Chang'e
ak47_nube
Chang'e
0
6
1
0.08
W
1
2
1
0.75
L
6
4
1
1.63
W
Apollo
opjobro11
Apollo
6
2
4
4
W
3
1
6
6
L
Merlin
0
1
0
0
W
5
2
1
2.75
L
Jing Wei
xconcept
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
28,551
54,500
Taken
49,831
29,245
Mitigated
27,105
19,397
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Kirito2219
Serqet
5,537
1,083
407
5,082
10,150
3,591
130
613
9,501
0
44,192
L
5,349
1,181
492
2,679
11,974
7,428
0
3,542
8,012
22,087
0
L
Chang'e
ak47_nube
Chang'e
5,318
494
117
3,797
13,075
11,244
368
589
12,486
36,775
0
W
3,543
935
83
2,536
5,778
1,645
709
1,126
4,440
50,600
0
L
8,748
5,000
0
4,241
13,500
5,073
414
2,324
10,716
0
54,128
W
Apollo
opjobro11
Apollo
9,451
7,435
0
2,736
10,730
3,873
1,455
2,932
7,798
0
62,445
W
6,180
612
956
5,692
13,381
10,324
265
1,909
11,472
18,088
0
L
Merlin
1,033
39
0
731
2,718
685
595
1,295
1,317
21,843
0
W
9,969
1,537
0
1,905
14,461
9,812
540
4,872
9,589
4,617
47,504
L
Jing Wei
xconcept
Jing Wei
8,103
4,953
0
1,244
8,564
2,675
463
2,575
5,949
0
38,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
35,049
427
Minions Killed
325
0
Camps Cleared
0
1,520,883
Distance Traveled
1,180,931
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,053
537
89
6
0
341,963
0
L
Yemoja
6,468
431
37
2
0
250,484
2
L
Chang'e
7,071
471
78
5
0
240,274
4
W
Hera
7,859
524
106
7
0
286,295
8
L
Arachne
8,704
580
99
7
0
296,122
1
W
Apollo
8,818
588
106
7
0
275,615
0
W
Sobek
7,975
532
25
2
0
325,757
3
L
Merlin
6,099
407
45
3
0
150,623
0
W
Mulan
8,831
589
101
7
0
291,253
0
L
Jing Wei
6,707
447
66
4
0
243,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role