Player Matchup

Scylla
Scylla
 
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlestTexas
Chang'e
Level 145
God Stats
1W - 2L
1,214 SR
Queue Stats
211W - 209L
1,485 Elo+
Party 2
Odin
Odin
MageTheViking
Odin
Level 139
God Stats
7W - 2L
1,643 SR
Queue Stats
318W - 332L
1,480 Elo+
Party 2
Rama
Rama
OGSimpson69
Rama
Level 60
God Stats
4W - 2L
1,588 SR
Queue Stats
70W - 93L
1,475 Elo+
Solo
Chaac
Chaac
nrwizard13
Chaac
Level 152
God Stats
9W - 4L
1,538 SR
Queue Stats
481W - 501L
1,508 Elo+
Solo
Team Averages
Level 127
1,496 SR
1,490 Elo+

VS

Team Averages
Level 94
1,500 SR
1,545 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Subtract
Artio
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
Trent4Yah
Cliodhna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 78L
1,504 Elo+
Party 1
Neith
Neith
iamjonny
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
10 / 4 / 6
10,489
954
16,084
10,891
4,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
BlestTexas
Chang'e
15
2 / 3 / 14
8,901
809
13,033
11,146
8,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 7
8,345
759
6,376
18,546
15,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 3 / 10
9,312
847
7,241
10,284
3,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
16
2 / 3 / 13
9,232
839
17,087
16,885
23,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 3 / 12
9,954
905
8,894
21,427
23,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
14
2 / 4 / 9
8,825
802
9,955
11,702
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
Subtract
Artio
15
2 / 4 / 14
8,904
809
10,027
18,351
19,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Trent4Yah
Cliodhna
14
7 / 5 / 8
9,590
872
15,737
8,799
3,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
iamjonny
Neith
15
2 / 3 / 10
8,675
789
9,266
9,421
3,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
70
19
Kills
17
17
Deaths
19
50
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
4
6
3.25
L
Ymir
 
Ymir
4
3
12
3.33
L
Ra
 
Ra
2
4
9
1.63
W
Chang'e
BlestTexas
Chang'e
2
3
14
3
W
1
4
7
1.13
W
4
3
10
3
L
Artio
Subtract
Artio
2
4
14
2.25
L
Cliodhna
Trent4Yah
Cliodhna
7
5
8
2.2
L
Neith
iamjonny
Neith
2
3
10
2.33
W
Chaac
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,821
Damage
53,879
67,752
Taken
69,700
56,498
Mitigated
56,472
32,163
Healing
39,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,084
1,281
2,051
1,466
10,891
4,258
581
4,654
6,237
28,327
0
L
Ymir
 
Ymir
8,894
1,582
1,706
5,875
21,427
23,814
197
11,073
9,871
16,095
0
L
Ra
 
Ra
9,955
854
12,268
5,071
11,702
5,352
484
3,532
7,913
25,439
0
W
Chang'e
BlestTexas
Chang'e
13,033
1,768
7,802
4,984
11,146
8,871
926
6,172
4,974
25,886
0
W
6,376
730
679
4,537
18,546
15,881
427
7,150
11,396
0
14,198
W
7,241
5,332
2,276
2,355
10,284
3,891
2,510
4,653
5,631
0
12,036
L
Artio
Subtract
Artio
10,027
1,802
3,603
4,491
18,351
19,879
390
8,529
9,710
18,818
0
L
Cliodhna
Trent4Yah
Cliodhna
15,737
1,867
1,495
1,211
8,799
3,733
1,241
3,169
5,382
0
24,594
L
Neith
iamjonny
Neith
9,266
3,764
961
2,383
9,421
3,694
1,142
3,620
5,544
0
17,802
W
Chaac
17,087
823
1,180
4,833
16,885
23,597
925
6,247
10,638
1,015
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,279
Gold Earned
45,948
112
Minions Killed
101
0
Camps Cleared
0
1,080,345
Distance Traveled
1,079,120
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,489
954
28
3
0
218,477
0
L
Ymir
9,954
905
13
1
0
220,596
0
L
Ra
8,825
802
31
3
0
205,831
4
W
Chang'e
8,901
809
28
3
0
213,742
1
W
Odin
8,345
759
12
1
0
199,942
0
W
Rama
9,312
847
13
1
0
215,882
0
L
Artio
8,904
809
13
1
0
229,071
0
L
Cliodhna
9,590
872
21
2
0
216,577
0
L
Neith
8,675
789
23
2
0
207,045
0
W
Chaac
9,232
839
31
3
0
232,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role