Player Matchup

Loki
Loki
BibbyWick
Loki
Level 29
God Stats
16W - 19L
1,461 SR
Queue Stats
121W - 132L
1,368 Elo+
Party 1
Olorun
Olorun
SqirrrttT
Olorun
Level 33
God Stats
8W - 9L
1,605 SR
Queue Stats
307W - 361L
1,330 Elo+
Party 1
Charybdis
Charybdis
f4660t
Charybdis
Level 28
God Stats
17W - 18L
1,371 SR
Queue Stats
24W - 37L
1,232 Elo+
Solo
Erlang Shen
Erlang Shen
primus37primal
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,212 Elo+
Solo
Gilgamesh
Gilgamesh
rasta-ld24
Gilgamesh
Level 29
God Stats
3W - 4L
1,280 SR
Queue Stats
217W - 287L
1,362 Elo+
Party 1
Team Averages
Level 26
1,443 SR
1,301 Elo+

VS

Team Averages
Level 27
1,406 SR
1,186 Elo+
Anubis
Anubis
Agentbacon22
Anubis
Level 61
God Stats
7W - 13L
1,367 SR
Queue Stats
162W - 225L
1,313 Elo+
Party 2
Ymir
Ymir
Garbonzo_Bean20
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Charybdis
Charybdis
JayCizzle8202
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,305 Elo+
Solo
Hachiman
Hachiman
Q3Chief
Hachiman
Level 20
God Stats
0W - 5L
1,124 SR
Queue Stats
3W - 7L
888 Elo+
Solo
Bakasura
Bakasura
zen_akatsuki_
Bakasura
Level 22
God Stats
3W - 3L
1,538 SR
Queue Stats
21W - 36L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 3 / 4
16,552
591
20,648
24,988
13,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
SqirrrttT
Olorun
19
2 / 6 / 7
13,904
497
17,387
18,360
9,457
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
f4660t
Charybdis
20
10 / 4 / 5
15,658
559
22,370
25,889
9,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
primus37primal
Erlang Shen
20
7 / 1 / 7
14,853
530
11,755
16,540
19,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
rasta-ld24
Gilgamesh
19
5 / 3 / 8
14,733
526
12,704
21,695
20,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 8 / 6
12,664
452
20,508
25,935
13,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 9 / 0
9,057
323
2,817
23,694
22,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
JayCizzle8202
Charybdis
15
2 / 5 / 3
10,482
374
4,852
11,613
4,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Q3Chief
Hachiman
17
4 / 9 / 1
10,854
388
10,550
18,579
7,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
zen_akatsuki_
Bakasura
18
2 / 7 / 4
11,327
405
9,415
25,285
13,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
38
Kills
15
17
Deaths
38
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
8
6
1.25
W
Loki
14
3
4
5.33
L
0
9
0
0
L
Charybdis
JayCizzle8202
Charybdis
2
5
3
0.7
L
Hachiman
Q3Chief
Hachiman
4
9
1
0.5
W
Olorun
SqirrrttT
Olorun
2
6
7
0.92
W
Charybdis
f4660t
Charybdis
10
4
5
3.13
W
Erlang Shen
primus37primal
Erlang Shen
7
1
7
10.5
W
Gilgamesh
rasta-ld24
Gilgamesh
5
3
8
3
L
Bakasura
zen_akatsuki_
Bakasura
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,864
Damage
48,142
107,472
Taken
105,106
72,394
Mitigated
60,468
34,533
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
20,508
1,137
323
10,932
25,935
13,238
0
7,034
18,901
65,915
0
W
Loki
20,648
9,296
0
8,233
24,988
13,540
748
7,418
17,289
185
145,006
L
2,817
116
0
983
23,694
22,309
0
1,485
22,109
23,147
0
L
Charybdis
JayCizzle8202
Charybdis
4,852
3,209
0
0
11,613
4,049
489
3,347
8,167
0
38,803
L
Hachiman
Q3Chief
Hachiman
10,550
7,302
0
120
18,579
7,659
0
2,403
15,507
0
43,911
W
Olorun
SqirrrttT
Olorun
17,387
8,006
191
3,541
18,360
9,457
7,199
6,100
12,008
96,737
0
W
Charybdis
f4660t
Charybdis
22,370
12,102
0
14,235
25,889
9,256
4,783
8,013
17,876
0
147,173
W
Erlang Shen
primus37primal
Erlang Shen
11,755
4,068
0
2,916
16,540
19,628
1,663
4,080
12,193
5,135
50,894
W
Gilgamesh
rasta-ld24
Gilgamesh
12,704
3,048
0
5,417
21,695
20,513
1,902
5,097
16,268
0
66,644
L
Bakasura
zen_akatsuki_
Bakasura
9,415
6,072
0
4,309
25,285
13,213
0
4,461
20,547
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,700
Gold Earned
54,384
643
Minions Killed
367
0
Camps Cleared
0
2,557,884
Distance Traveled
2,052,803
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,664
452
80
3
0
339,385
0
W
Loki
16,552
591
185
7
0
522,813
0
L
Ymir
9,057
323
30
1
0
543,844
1
L
Charybdis
10,482
374
81
3
0
261,566
1
L
Hachiman
10,854
388
78
3
0
414,647
1
W
Olorun
13,904
497
114
4
0
501,057
1
W
Charybdis
15,658
559
149
5
0
406,532
2
W
Erlang Shen
14,853
530
105
4
0
587,428
0
W
Gilgamesh
14,733
526
90
3
0
540,054
4
L
Bakasura
11,327
405
98
4
0
493,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role