Player Matchup

Ymir
Ymir
BuyCrypto216
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
DaRk_DemonDreams
Loki
Level 16
God Stats
7W - 21L
1,231 SR
Queue Stats
18W - 32L
1,176 Elo+
Solo
Fenrir
Fenrir
HitDATWoahhhh
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Marceau093219
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Solo
Scylla
Scylla
MoVenomm
Scylla
Level 18
God Stats
1W - 2L
1,490 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo
Team Averages
Level 9
1,444 SR
1,383 Elo+

VS

Team Averages
Level 19
1,453 SR
1,403 Elo+
Anubis
Anubis
Incub06937
Anubis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Isaiah1053
Yemoja
Level 21
God Stats
5W - 3L
1,535 SR
Queue Stats
9W - 7L
1,487 Elo+
Solo
Ymir
Ymir
LightS-On-420
Ymir
Level 28
God Stats
23W - 23L
1,461 SR
Queue Stats
67W - 76L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YungLean4206911
Morgan Le Fay
Level 21
God Stats
10W - 9L
1,439 SR
Queue Stats
64W - 80L
1,343 Elo+
Solo
Neith
Neith
vladox696969
Neith
Level 24
God Stats
29W - 31L
1,329 SR
Queue Stats
121W - 152L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,111
470
2,099
10,954
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 1
6,452
496
1,557
8,840
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 7 / 3
5,820
448
5,207
8,958
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
5
0 / 2 / 0
4,622
356
81
2,407
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
MoVenomm
Scylla
10
6 / 3 / 0
6,493
499
4,929
7,324
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Incub06937
Anubis
10
2 / 5 / 3
6,152
473
2,698
6,311
2,475
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Isaiah1053
Yemoja
11
2 / 1 / 2
6,780
522
3,068
5,098
3,873
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 5
7,368
567
7,543
8,472
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
YungLean4206911
Morgan Le Fay
13
3 / 1 / 1
7,271
559
3,792
5,797
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 2
7,905
608
7,181
5,868
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
19
21
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
4
1
0.38
L
0
7
3
0.21
W
Anubis
Incub06937
Anubis
2
5
3
0.7
W
Yemoja
Isaiah1053
Yemoja
2
1
2
3
W
6
1
5
8.5
L
Nemesis
0
2
0
0
L
Scylla
MoVenomm
Scylla
6
3
0
2
W
Morgan Le Fay
YungLean4206911
Morgan Le Fay
3
1
1
3.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,873
Damage
24,282
38,483
Taken
31,546
15,455
Mitigated
14,056
6,048
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,099
1,010
0
977
10,954
6,283
189
5,392
5,442
15,659
0
L
1,557
178
0
2,182
8,840
3,493
775
3,032
5,774
0
24,659
L
5,207
2,198
0
1,494
8,958
2,890
825
2,855
6,057
0
21,997
W
Anubis
Incub06937
Anubis
2,698
216
0
1,146
6,311
2,475
591
2,854
3,158
12,219
0
W
Yemoja
Isaiah1053
Yemoja
3,068
678
369
63
5,098
3,873
1,030
709
4,371
23,083
0
W
7,543
1,947
149
3,719
8,472
3,356
258
914
7,445
28,415
0
L
Nemesis
81
0
0
224
2,407
563
0
810
1,481
0
5,381
L
Scylla
MoVenomm
Scylla
4,929
221
0
1,171
7,324
2,226
120
4,504
2,628
24,257
0
W
Morgan Le Fay
YungLean4206911
Morgan Le Fay
3,792
261
0
1,579
5,797
1,975
626
1,237
4,422
47,579
0
W
7,181
3,175
0
993
5,868
2,377
402
858
4,650
0
44,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
35,476
176
Minions Killed
284
0
Camps Cleared
0
1,057,436
Distance Traveled
1,090,169
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,111
470
31
2
0
245,198
1
L
Loki
6,452
496
45
3
0
256,174
0
L
Fenrir
5,820
448
46
4
0
235,832
2
W
Anubis
6,152
473
19
1
0
194,272
3
W
Yemoja
6,780
522
44
3
0
219,390
0
W
Ymir
7,368
567
54
4
0
246,771
3
L
Nemesis
4,622
356
13
1
0
109,313
1
L
Scylla
6,493
499
41
3
0
210,919
5
W
Morgan Le Fay
7,271
559
84
6
0
232,860
0
W
Neith
7,905
608
83
6
0
196,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role