Player Matchup

Ravana
Ravana
BrutalRedbeard
Ravana
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
16W - 27L
1,427 Elo+
Solo
Cerberus
Cerberus
HyperOne2225
Cerberus
Level 18
God Stats
5W - 2L
1,720 SR
Queue Stats
25W - 31L
1,485 Elo+
Solo
Hercules
Hercules
LaggimusPrime
Hercules
Level 148
God Stats
12W - 13L
1,647 SR
Queue Stats
359W - 336L
1,602 Elo+
Party 2
Hachiman
Hachiman
OoHyper_SoulsoO
Hachiman
Level 128
God Stats
1W - 0L
1,746 SR
Queue Stats
178W - 169L
1,510 Elo+
Solo
Ra
Ra
molga87
Ra
Level 140
God Stats
26W - 33L
1,518 SR
Queue Stats
302W - 288L
1,555 Elo+
Party 2
Team Averages
Level 92
1,676 SR
1,516 Elo+

VS

Team Averages
Level 75
1,461 SR
1,581 Elo+
Bellona
Bellona
DxrkType
Bellona
Level 118
God Stats
1W - 5L
1,389 SR
Queue Stats
161W - 142L
1,609 Elo+
Solo
Discordia
Discordia
Harken11
Discordia
Level 93
God Stats
3W - 3L
1,386 SR
Queue Stats
83W - 78L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
RagnarDeca
Cernunnos
Level 106
God Stats
15W - 13L
1,577 SR
Queue Stats
394W - 399L
1,579 Elo+
Solo
Charybdis
Charybdis
TJ8549
Charybdis
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 1
Athena
Athena
pirakou
Athena
Level 29
God Stats
3W - 3L
1,628 SR
Queue Stats
27W - 21L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 11
12,349
823
13,211
9,840
5,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
HyperOne2225
Cerberus
18
4 / 3 / 20
13,119
875
19,768
26,246
35,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
LaggimusPrime
Hercules
18
7 / 1 / 18
13,681
912
11,570
30,461
49,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
18
2 / 4 / 12
11,711
781
17,923
10,645
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 4 / 15
14,434
962
21,259
14,393
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DxrkType
Bellona
17
7 / 8 / 5
12,002
800
19,918
25,692
19,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Harken11
Discordia
16
3 / 5 / 5
10,403
694
13,560
11,397
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RagnarDeca
Cernunnos
17
1 / 6 / 6
10,123
675
19,850
17,725
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
TJ8549
Charybdis
15
1 / 8 / 5
9,231
615
8,620
15,121
5,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Athena
pirakou
Athena
16
2 / 5 / 9
9,883
659
11,502
26,846
23,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
32
Kills
14
14
Deaths
32
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Bellona
DxrkType
Bellona
7
8
5
1.19
L
Discordia
Harken11
Discordia
3
5
5
1.1
W
Cerberus
HyperOne2225
Cerberus
4
3
20
4.67
W
Hercules
LaggimusPrime
Hercules
7
1
18
16
W
Hachiman
2
4
12
2
L
Cernunnos
RagnarDeca
Cernunnos
1
6
6
0.67
L
Charybdis
TJ8549
Charybdis
1
8
5
0.44
W
12
4
15
4.88
L
Athena
pirakou
Athena
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,731
Damage
73,450
91,585
Taken
96,781
103,174
Mitigated
58,055
43,028
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,211
2,989
0
2,924
9,840
5,692
1,413
2,664
7,176
0
36,031
L
Bellona
DxrkType
Bellona
19,918
7,713
0
5,324
25,692
19,161
0
9,877
15,462
0
45,368
L
Discordia
Harken11
Discordia
13,560
753
157
1,165
11,397
3,009
0
5,253
6,010
40,669
0
W
Cerberus
HyperOne2225
Cerberus
19,768
1,629
0
6,088
26,246
35,084
206
7,894
18,352
37,185
0
W
Hercules
LaggimusPrime
Hercules
11,570
4,303
3,469
12,604
30,461
49,929
294
6,921
23,540
0
26,279
W
Hachiman
17,923
9,021
0
530
10,645
4,615
5,620
3,815
6,830
0
66,378
L
Cernunnos
RagnarDeca
Cernunnos
19,850
9,457
0
2,295
17,725
6,593
0
9,212
8,413
0
56,382
L
Charybdis
TJ8549
Charybdis
8,620
3,574
0
345
15,121
5,474
201
7,003
7,969
0
22,636
W
21,259
2,244
10,223
7,190
14,393
7,854
325
3,834
10,559
43,144
0
L
Athena
pirakou
Athena
11,502
3,613
0
5,489
26,846
23,818
15
8,703
17,900
19,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,294
Gold Earned
51,642
339
Minions Killed
296
8
Camps Cleared
4
1,431,209
Distance Traveled
1,288,633
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,349
823
52
3
4
279,861
5
L
Bellona
12,002
800
71
5
2
252,936
0
L
Discordia
10,403
694
64
4
0
265,275
0
W
Cerberus
13,119
875
59
4
1
304,051
1
W
Hercules
13,681
912
49
3
0
298,906
1
W
Hachiman
11,711
781
121
8
3
253,434
3
L
Cernunnos
10,123
675
107
7
2
260,389
0
L
Charybdis
9,231
615
33
2
0
249,637
0
W
Ra
14,434
962
58
4
0
294,957
0
L
Athena
9,883
659
21
1
0
260,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role