Player Matchup

Bakasura
Bakasura
Eye_SuKtoo
Bakasura
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RoughKnight37
Ah Muzen Cab
Level 25
God Stats
4W - 12L
1,152 SR
Queue Stats
53W - 83L
1,344 Elo+
Solo
Mulan
Mulan
SprinkledSausage
Mulan
Level 66
God Stats
10W - 8L
1,675 SR
Queue Stats
244W - 230L
1,472 Elo+
Party 1
Thor
Thor
anzuelo_tajante
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,084 Elo+
Solo
Ra
Ra
fenderbenderx
Ra
Level 25
God Stats
7W - 8L
1,437 SR
Queue Stats
66W - 84L
1,269 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,334 Elo+

VS

Team Averages
Level 21
1,410 SR
1,397 Elo+
Set
Set
Mav561
Set
Level 29
God Stats
8W - 10L
1,529 SR
Queue Stats
123W - 171L
1,340 Elo+
Solo
Ra
Ra
Unlacked--
Ra
Level 22
God Stats
0W - 2L
1,322 SR
Queue Stats
10W - 16L
1,322 Elo+
Solo
Cthulhu
Cthulhu
darcki3921
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Bastet
Bastet
lifelong-snail2
Bastet
Level 3
God Stats
5W - 10L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Loki
Loki
llDreamsII
Loki
Level 24
God Stats
8W - 17L
1,196 SR
Queue Stats
48W - 62L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eye_SuKtoo
Bakasura
20
24 / 2 / 5
17,619
705
32,024
23,683
16,063
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
RoughKnight37
Ah Muzen Cab
17
3 / 5 / 13
12,281
491
7,471
16,996
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
18 / 0 / 8
15,921
637
25,923
22,110
30,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 12 / 6
10,803
432
3,796
16,583
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 5 / 2
12,318
493
3,896
12,179
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Mav561
Set
14
0 / 11 / 1
9,341
374
9,256
24,205
9,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
8,445
338
1,354
4,671
1,324
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
darcki3921
Cthulhu
15
1 / 15 / 5
9,248
370
6,785
30,491
14,222
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 13 / 2
8,979
359
6,577
16,495
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
18 / 6 / 2
13,269
531
20,517
20,733
7,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
46
Kills
21
24
Deaths
47
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Eye_SuKtoo
Bakasura
24
2
5
13.25
L
Set
Mav561
Set
0
11
1
0.05
W
Ah Muzen Cab
RoughKnight37
Ah Muzen Cab
3
5
13
1.9
W
18
0
8
22
L
0
2
2
0.5
W
1
12
6
0.33
L
Cthulhu
darcki3921
Cthulhu
1
15
5
0.23
W
0
5
2
0.2
L
2
13
2
0.23
L
18
6
2
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,110
Damage
44,489
91,551
Taken
96,595
65,725
Mitigated
38,129
35,650
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Eye_SuKtoo
Bakasura
32,024
24,312
0
11,624
23,683
16,063
5,066
2,519
21,164
0
144,069
L
Set
Mav561
Set
9,256
5,596
0
5,322
24,205
9,304
455
2,070
21,133
0
59,952
W
Ah Muzen Cab
RoughKnight37
Ah Muzen Cab
7,471
5,020
144
6,289
16,996
6,636
4,444
827
16,121
0
80,993
W
25,923
4,047
143
14,659
22,110
30,509
2,394
1,683
20,238
22,958
94,775
L
1,354
152
31
1,563
4,671
1,324
102
1,323
3,100
28,613
0
W
3,796
1,065
0
1,729
16,583
6,237
1,028
2,194
14,341
0
37,139
L
Cthulhu
darcki3921
Cthulhu
6,785
988
0
2,130
30,491
14,222
440
1,556
27,966
28,398
0
W
3,896
456
27
1,035
12,179
6,280
1,029
708
11,471
62,835
0
L
6,577
1,613
0
915
16,495
5,445
523
1,188
14,531
0
34,573
L
20,517
9,561
0
1,001
20,733
7,834
0
1,645
18,629
0
81,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,942
Gold Earned
49,282
710
Minions Killed
350
0
Camps Cleared
0
2,296,827
Distance Traveled
1,816,061
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,619
705
233
9
0
580,366
8
L
Set
9,341
374
113
5
0
430,828
0
W
Ah Muzen Cab
12,281
491
100
4
0
450,543
0
W
Mulan
15,921
637
210
8
0
484,252
1
L
Ra
8,445
338
51
2
0
182,469
1
W
Thor
10,803
432
52
2
0
375,793
2
L
Cthulhu
9,248
370
49
2
0
378,709
1
W
Ra
12,318
493
115
5
0
405,873
2
L
Bastet
8,979
359
55
2
0
350,163
3
L
Loki
13,269
531
82
3
0
473,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role