Player Matchup

Ares
Ares
Allomacer
Ares
Level 88
God Stats
4W - 2L
1,638 SR
Queue Stats
277W - 269L
1,575 Elo+
Party 1
Apollo
Apollo
Jibbery
Apollo
Level 65
God Stats
1W - 0L
1,736 SR
Queue Stats
13W - 11L
1,752 Elo+
Party 1
King Arthur
King Arthur
Rendillee
King Arthur
Level 88
God Stats
1W - 1L
1,578 SR
Queue Stats
72W - 54L
1,680 Elo+
Party 1
Ra
Ra
lork111
Ra
Level 109
God Stats
4W - 1L
1,790 SR
Queue Stats
69W - 56L
1,845 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rexsor
Tsukuyomi
Level 88
God Stats
2W - 2L
1,718 SR
Queue Stats
39W - 29L
1,806 Elo+
Party 1
Team Averages
Level 88
1,692 SR
1,732 Elo+

VS

Team Averages
Level 128
1,653 SR
1,575 Elo+
Scylla
Scylla
Bubbalove007
Scylla
Level 103
God Stats
2W - 3L
1,611 SR
Queue Stats
359W - 339L
1,517 Elo+
Party 2
Izanami
Izanami
EmperorRazgriz
Izanami
Level 148
God Stats
18W - 13L
1,658 SR
Queue Stats
649W - 630L
1,537 Elo+
Solo
Amaterasu
Amaterasu
VarnyVarn
Amaterasu
Level 100
God Stats
10W - 7L
1,715 SR
Queue Stats
290W - 259L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
oddmite
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,565 Elo+
Solo
Nemesis
Nemesis
xKroz99x
Nemesis
Level 159
God Stats
2W - 1L
1,783 SR
Queue Stats
50W - 34L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 1 / 12
11,417
1,142
13,879
12,047
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
Jibbery
Apollo
16
4 / 2 / 6
9,487
949
12,274
9,662
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Rendillee
King Arthur
17
7 / 2 / 9
10,709
1,071
10,439
10,402
10,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 8
10,034
1,003
11,121
7,653
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
rexsor
Tsukuyomi
17
4 / 1 / 12
10,261
1,026
21,163
8,072
3,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

263

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 7 / 3
9,389
939
13,857
16,011
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 2
8,747
875
6,759
8,694
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
VarnyVarn
Amaterasu
15
2 / 4 / 5
9,332
933
6,505
17,101
9,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
oddmite
Nu Wa
16
2 / 9 / 6
9,796
980
10,579
13,143
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
xKroz99x
Nemesis
15
1 / 2 / 4
9,275
928
5,606
20,465
13,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
23
Kills
8
8
Deaths
23
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
12
11
L
Scylla
2
7
3
0.5
L
1
1
2
2
W
Apollo
Jibbery
Apollo
4
2
6
3.5
W
King Arthur
Rendillee
King Arthur
7
2
9
5.75
L
Amaterasu
VarnyVarn
Amaterasu
2
4
5
1.13
W
3
2
8
3.5
L
Nu Wa
oddmite
Nu Wa
2
9
6
0.56
W
Tsukuyomi
rexsor
Tsukuyomi
4
1
12
10
L
Nemesis
xKroz99x
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,876
Damage
43,306
47,836
Taken
75,414
34,586
Mitigated
35,780
7,477
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,879
538
0
1,201
12,047
12,458
0
6,488
5,293
20,038
0
L
Scylla
13,857
781
31
274
16,011
5,477
0
8,561
7,450
29,531
0
L
6,759
5,005
0
3
8,694
2,975
0
2,940
5,754
0
28,376
W
Apollo
Jibbery
Apollo
12,274
8,482
0
1,310
9,662
4,330
0
4,815
4,753
0
23,120
W
King Arthur
Rendillee
King Arthur
10,439
1,623
0
0
10,402
10,499
0
4,680
5,589
7,258
17,803
L
Amaterasu
VarnyVarn
Amaterasu
6,505
2,104
0
1,072
17,101
9,812
0
8,442
8,659
0
19,667
W
11,121
1,951
3,074
1,850
7,653
3,928
0
4,151
3,380
43,224
0
L
Nu Wa
oddmite
Nu Wa
10,579
2,227
0
0
13,143
3,977
0
3,338
9,805
36,770
0
W
Tsukuyomi
rexsor
Tsukuyomi
21,163
4,754
0
42
8,072
3,371
0
3,617
4,385
0
49,698
L
Nemesis
xKroz99x
Nemesis
5,606
910
0
2,397
20,465
13,539
0
4,246
16,219
0
17,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,908
Gold Earned
46,539
214
Minions Killed
192
6
Camps Cleared
6
1,003,597
Distance Traveled
969,146
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,417
1,142
14
1
2
195,566
0
L
Scylla
9,389
939
47
5
1
187,819
0
L
Izanami
8,747
875
51
5
1
168,217
0
W
Apollo
9,487
949
30
3
1
186,075
0
W
King Arthur
10,709
1,071
35
4
1
206,364
0
L
Amaterasu
9,332
933
22
2
1
208,502
0
W
Ra
10,034
1,003
85
9
1
202,346
1
L
Nu Wa
9,796
980
55
6
1
174,179
0
W
Tsukuyomi
10,261
1,026
50
5
1
213,246
0
L
Nemesis
9,275
928
17
2
2
230,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role