Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Bodied ThenSome
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,450 Elo+
Solo
Cernunnos
Cernunnos
HIHIMANHI
Cernunnos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 179L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
Little Taquitos
Sun Wukong
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 101L
1,103 Elo+
Party 3
Skadi
Skadi
Long Enchilada
Skadi
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 120L
1,300 Elo+
Party 3
Team Averages
Level 79
1,500 SR
1,363 Elo+

VS

Team Averages
Level 84
1,430 SR
1,419 Elo+
Yemoja
Yemoja
Donkey6654
Yemoja
Level 89
God Stats
1W - 1L
1,282 SR
Queue Stats
40W - 25L
1,533 Elo+
Solo
Tyr
Tyr
Paragallo
Tyr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,407 Elo+
Party 1
Fafnir
Fafnir
Wendon
Fafnir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,353 Elo+
Party 1
Hou Yi
Hou Yi
philthy606
Hou Yi
Level 106
God Stats
6W - 3L
1,588 SR
Queue Stats
205W - 178L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
zeus_da_007
Zhong Kui
Level 57
God Stats
5W - 12L
1,281 SR
Queue Stats
321W - 395L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 6 / 7
9,468
631
9,208
14,992
9,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 8 / 3
11,103
740
11,185
18,125
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
HIHIMANHI
Cernunnos
17
2 / 9 / 9
9,931
662
20,697
15,515
7,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Little Taquitos
Sun Wukong
18
5 / 8 / 5
11,440
763
11,241
18,206
12,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 8 / 8
9,446
630
12,129
16,553
7,326
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Donkey6654
Yemoja
19
5 / 2 / 30
12,708
847
14,003
19,729
25,596
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 4 / 19
12,271
818
14,851
22,004
37,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Wendon
Fafnir
19
4 / 3 / 26
11,700
780
10,015
20,732
31,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
philthy606
Hou Yi
20
20 / 2 / 10
14,495
966
30,624
14,630
12,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
zeus_da_007
Zhong Kui
10
3 / 3 / 7
8,892
593
7,039
5,637
3,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
14
Kills
39
39
Deaths
14
32
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
7
0.58
L
6
8
3
0.94
W
Yemoja
Donkey6654
Yemoja
5
2
30
10
L
Cernunnos
HIHIMANHI
Cernunnos
2
9
9
0.72
L
Sun Wukong
Little Taquitos
Sun Wukong
5
8
5
0.94
L
1
8
8
0.63
W
7
4
19
4.13
W
Fafnir
Wendon
Fafnir
4
3
26
5.67
W
Hou Yi
philthy606
Hou Yi
20
2
10
12.5
W
Zhong Kui
zeus_da_007
Zhong Kui
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,460
Damage
76,532
83,391
Taken
82,732
54,019
Mitigated
110,990
17,695
Healing
29,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,208
645
2,269
2,525
14,992
9,691
736
5,164
9,828
16,694
0
L
11,185
2,865
1,208
4,029
18,125
16,936
0
6,710
11,415
464
15,102
W
Yemoja
Donkey6654
Yemoja
14,003
2,951
6,224
4,922
19,729
25,596
1,270
1,902
17,661
26,782
0
L
Cernunnos
HIHIMANHI
Cernunnos
20,697
7,403
777
827
15,515
7,583
0
4,470
11,045
0
36,442
L
Sun Wukong
Little Taquitos
Sun Wukong
11,241
2,868
322
2,175
18,206
12,483
836
8,203
10,003
0
28,686
L
12,129
4,837
1,058
2,505
16,553
7,326
0
6,510
10,043
0
25,243
W
14,851
2,574
869
4,278
22,004
37,600
526
2,391
19,432
0
30,464
W
Fafnir
Wendon
Fafnir
10,015
4,078
2,135
2,498
20,732
31,876
490
1,448
19,122
16,818
0
W
Hou Yi
philthy606
Hou Yi
30,624
15,449
2,967
4,370
14,630
12,590
2,953
2,654
11,647
0
62,882
W
Zhong Kui
zeus_da_007
Zhong Kui
7,039
314
153
955
5,637
3,328
26
1,241
4,396
12,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
60,066
140
Minions Killed
142
0
Camps Cleared
0
1,134,993
Distance Traveled
1,211,034
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,468
631
17
1
0
250,637
0
L
Ravana
11,103
740
17
1
0
248,963
0
W
Yemoja
12,708
847
21
1
0
266,190
2
L
Cernunnos
9,931
662
34
2
0
199,524
0
L
Sun Wukong
11,440
763
47
3
0
220,949
0
L
Skadi
9,446
630
25
2
0
214,920
0
W
Tyr
12,271
818
35
2
0
299,604
1
W
Fafnir
11,700
780
16
1
0
282,850
0
W
Hou Yi
14,495
966
58
4
0
245,464
0
W
Zhong Kui
8,892
593
12
1
0
116,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role