Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DaCatLord
Cthulhu
Level 43
God Stats
9W - 13L
1,421 SR
Queue Stats
28W - 21L
1,457 Elo+
Party 3
Izanami
Izanami
Scottfromvegas
Izanami
Level 77
God Stats
46W - 48L
1,517 SR
Queue Stats
255W - 257L
1,453 Elo+
Party 3
Zeus
Zeus
rightiouskiller6
Zeus
Level 23
God Stats
1W - 5L
1,260 SR
Queue Stats
21W - 46L
1,294 Elo+
Party 2
Bellona
Bellona
unidonkeyblue
Bellona
Level 87
God Stats
3W - 10L
1,328 SR
Queue Stats
164W - 233L
1,363 Elo+
Party 2
Team Averages
Level 56
1,405 SR
1,413 Elo+

VS

Team Averages
Level 84
1,678 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JKHDUDE
Charybdis
Level 87
God Stats
2W - 2L
1,823 SR
Queue Stats
54W - 50L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
MovingTarget455
Sylvanus
Level 68
God Stats
6W - 3L
1,598 SR
Queue Stats
37W - 44L
1,442 Elo+
Party 1
Scylla
Scylla
The Juuling Jew
Scylla
Level 39
God Stats
7W - 2L
1,970 SR
Queue Stats
68W - 62L
1,510 Elo+
Party 1
Da Ji
Da Ji
Utiix
Da Ji
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 5 / 0
6,386
456
4,202
11,902
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DaCatLord
Cthulhu
10
1 / 2 / 2
6,019
430
7,350
9,153
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 1
6,939
496
6,932
10,336
2,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 6 / 0
7,549
539
3,559
7,032
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
12
0 / 3 / 0
6,901
493
4,285
9,892
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 4
8,056
575
4,508
6,743
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
JKHDUDE
Charybdis
13
6 / 2 / 2
7,818
558
8,894
10,619
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
2 / 1 / 8
7,850
561
5,593
12,423
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 3
7,881
563
5,561
5,702
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Utiix
Da Ji
15
10 / 2 / 2
9,105
650
9,013
8,542
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
23
23
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
0
0.4
W
Chang'e
 
Chang'e
1
0
4
3
L
Cthulhu
DaCatLord
Cthulhu
1
2
2
1
W
Charybdis
JKHDUDE
Charybdis
6
2
2
3.5
W
Sylvanus
2
1
8
6
L
2
7
1
0.36
W
4
2
3
2.75
W
Da Ji
Utiix
Da Ji
10
2
2
5.5
L
2
6
0
0.33
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
33,569
48,315
Taken
44,029
21,115
Mitigated
25,283
7,228
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,202
2,295
0
3,259
11,902
2,998
0
3,580
8,322
0
34,399
W
Chang'e
 
Chang'e
4,508
173
194
5,124
6,743
4,943
882
0
6,257
42,802
0
L
Cthulhu
DaCatLord
Cthulhu
7,350
764
0
780
9,153
5,479
0
2,093
7,060
14,377
0
W
Charybdis
JKHDUDE
Charybdis
8,894
5,010
0
5,984
10,619
4,090
2,841
2,486
7,788
0
51,204
W
Sylvanus
5,593
1,612
763
5,190
12,423
11,487
202
3,854
7,947
21,183
0
L
6,932
5,669
0
1,729
10,336
2,709
90
2,934
7,402
0
44,165
W
5,561
20
0
218
5,702
1,637
1,261
2,022
3,483
38,564
0
W
Da Ji
Utiix
Da Ji
9,013
2,260
0
3,314
8,542
3,126
1,199
1,471
6,901
0
52,425
L
3,559
148
0
0
7,032
1,648
967
1,475
5,557
37,054
0
L
Bellona
4,285
835
0
1,460
9,892
8,281
420
4,951
4,312
0
37,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
40,710
356
Minions Killed
408
0
Camps Cleared
0
1,250,013
Distance Traveled
1,259,944
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,386
456
65
5
0
252,346
4
W
Chang'e
8,056
575
109
8
0
250,602
1
L
Cthulhu
6,019
430
22
2
0
274,787
2
W
Charybdis
7,818
558
104
7
0
230,249
0
W
Sylvanus
7,850
561
29
2
0
225,967
1
L
Izanami
6,939
496
89
6
0
227,826
0
W
Scylla
7,881
563
65
5
0
252,958
1
W
Da Ji
9,105
650
101
7
0
300,168
4
L
Zeus
7,549
539
83
6
0
238,648
4
L
Bellona
6,901
493
97
7
0
256,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role