Player Matchup

Medusa
Medusa
IRONCHEFAFRICA
Medusa
Level 25
God Stats
0W - 2L
1,430 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
JustStauff
Kukulkan
Level 18
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Amaterasu
Amaterasu
ThiqqyEthey-_-
Amaterasu
Level 64
God Stats
0W - 1L
1,746 SR
Queue Stats
12W - 13L
1,338 Elo+
Party 1
Cerberus
Cerberus
nashbrowns-
Cerberus
Level 49
God Stats
6W - 3L
1,529 SR
Queue Stats
14W - 17L
1,327 Elo+
Party 1
Team Averages
Level 39
1,535 SR
1,319 Elo+

VS

Team Averages
Level 95
1,451 SR
1,364 Elo+
Bacchus
Bacchus
Cuddzilla
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,370 Elo+
Party 2
King Arthur
King Arthur
STR8T FLUSH
King Arthur
Level 156
God Stats
3W - 5L
1,341 SR
Queue Stats
115W - 177L
1,390 Elo+
Solo
Sol
Sol
TheOne1st
Sol
Level 69
God Stats
6W - 3L
1,475 SR
Queue Stats
74W - 112L
1,380 Elo+
Solo
Guan Yu
Guan Yu
Theswolest
Guan Yu
Level 26
God Stats
2W - 1L
1,489 SR
Queue Stats
16W - 20L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
8,718
623
7,368
14,079
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
JustStauff
Kukulkan
17
2 / 1 / 2
10,522
752
8,103
9,792
4,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ThiqqyEthey-_-
Amaterasu
15
2 / 6 / 3
9,358
668
8,808
19,322
13,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
nashbrowns-
Cerberus
15
1 / 5 / 2
9,083
649
9,561
19,713
19,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cuddzilla
Bacchus
17
5 / 1 / 11
12,134
867
10,395
13,668
19,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
STR8T FLUSH
King Arthur
16
4 / 1 / 5
11,122
794
10,562
8,847
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 4
11,250
804
16,881
13,467
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Theswolest
Guan Yu
17
9 / 0 / 9
12,022
859
15,473
13,744
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
21
21
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cuddzilla
Bacchus
5
1
11
10.5
L
0
9
3
0.17
L
Kukulkan
JustStauff
Kukulkan
2
1
2
3
W
King Arthur
STR8T FLUSH
King Arthur
4
1
5
6.5
W
3
3
4
1.67
W
Guan Yu
Theswolest
Guan Yu
9
0
9
13.5
L
Amaterasu
ThiqqyEthey-_-
Amaterasu
2
6
3
0.58
L
Cerberus
nashbrowns-
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
53,311
62,906
Taken
49,726
40,993
Mitigated
38,954
12,788
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cuddzilla
Bacchus
10,395
1,102
0
2,092
13,668
19,649
1,505
4,456
8,857
34,290
0
L
7,368
3,168
33
957
14,079
3,508
413
5,041
8,650
0
26,943
L
Kukulkan
JustStauff
Kukulkan
8,103
318
0
1,345
9,792
4,583
1,488
5,717
4,075
50,574
0
W
King Arthur
STR8T FLUSH
King Arthur
10,562
833
0
1,836
8,847
4,234
0
3,504
5,212
0
31,849
W
16,881
6,770
0
6,639
13,467
4,870
4,823
3,676
9,755
60,564
0
W
Guan Yu
Theswolest
Guan Yu
15,473
3,573
3,161
5,144
13,744
10,201
1,998
5,754
7,508
0
32,291
L
Amaterasu
ThiqqyEthey-_-
Amaterasu
8,808
3,698
616
5,021
19,322
13,437
260
9,909
9,243
0
23,766
L
Cerberus
nashbrowns-
Cerberus
9,561
457
0
4,816
19,713
19,465
0
7,464
11,542
30,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
46,528
249
Minions Killed
235
10
Camps Cleared
13
1,010,197
Distance Traveled
1,093,905
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,134
867
45
3
2
268,353
1
L
Medusa
8,718
623
43
3
4
211,861
0
L
Kukulkan
10,522
752
105
8
3
278,334
1
W
King Arthur
11,122
794
55
4
3
268,813
4
W
Sol
11,250
804
90
6
4
258,466
1
W
Guan Yu
12,022
859
45
3
4
298,273
0
L
Amaterasu
9,358
668
24
2
1
247,436
1
L
Cerberus
9,083
649
77
6
2
272,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role