Player Matchup

Artio
Artio
IntoDust7
Artio
Level 17
God Stats
4W - 1L
1,747 SR
Queue Stats
40W - 46L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
McAwesomeT
Sun Wukong
Level 25
God Stats
29W - 22L
1,496 SR
Queue Stats
41W - 43L
1,416 Elo+
Solo
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 13
God Stats
11W - 10L
1,443 SR
Queue Stats
11W - 10L
1,578 Elo+
Solo
Olorun
Olorun
VINNY923
Olorun
Level 28
God Stats
1W - 1L
1,165 SR
Queue Stats
131W - 165L
1,495 Elo+
Solo
Danzaburou
Danzaburou
drunklul
Danzaburou
Level 29
God Stats
125W - 115L
1,491 SR
Queue Stats
151W - 149L
1,452 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,479 Elo+

VS

Team Averages
Level 17
1,491 SR
1,464 Elo+
Odin
Odin
EXPERIMENT-969
Odin
Level 16
God Stats
0W - 2L
1,293 SR
Queue Stats
24W - 36L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
KickAszKiller
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,556 Elo+
Solo
Janus
Janus
Opti2mus_Prime
Janus
Level 13
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 23L
1,400 Elo+
Party 1
Geb
Geb
Trigga4396
Geb
Level 27
God Stats
1W - 5L
1,289 SR
Queue Stats
48W - 42L
1,472 Elo+
Solo
Bastet
Bastet
morningstar024
Bastet
Level 26
God Stats
5W - 5L
1,647 SR
Queue Stats
55W - 41L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IntoDust7
Artio
19
3 / 2 / 26
12,648
1,150
8,221
17,803
21,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
McAwesomeT
Sun Wukong
19
0 / 1 / 23
10,492
954
10,010
10,023
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 1 / 25
11,629
1,057
12,027
9,573
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
VINNY923
Olorun
20
11 / 2 / 21
12,314
1,119
17,776
10,085
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
drunklul
Danzaburou
20
21 / 1 / 18
13,772
1,252
43,039
16,176
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 5
10,109
919
9,615
24,330
20,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
16
0 / 13 / 3
9,826
893
5,829
33,966
19,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 15 / 5
11,260
1,024
17,623
25,620
20,519
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 2
9,135
830
1,882
4,078
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
4 / 0 / 3
11,727
1,066
19,625
12,032
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
24
40
Kills
6
7
Deaths
40
113
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
Artio
IntoDust7
Artio
3
2
26
8
L
Cthulhu
0
13
3
0.12
W
Sun Wukong
McAwesomeT
Sun Wukong
0
1
23
11.5
L
2
15
5
0.3
W
5
1
25
17.5
L
0
0
2
1
W
Olorun
VINNY923
Olorun
11
2
21
10.75
W
Danzaburou
drunklul
Danzaburou
21
1
18
30
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,073
Damage
54,574
63,660
Taken
100,026
50,488
Mitigated
67,834
26,146
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,615
3,092
0
1,431
24,330
20,513
0
9,363
14,789
6,302
18,138
W
Artio
IntoDust7
Artio
8,221
1,257
545
3,923
17,803
21,221
0
5,853
7,892
16,064
0
L
Cthulhu
5,829
60
269
2,854
33,966
19,840
0
12,176
21,709
20,467
0
W
Sun Wukong
McAwesomeT
Sun Wukong
10,010
1,340
0
691
10,023
8,813
0
3,599
6,012
0
25,514
L
17,623
2,637
591
1,107
25,620
20,519
0
10,209
15,079
34,144
0
W
12,027
4,023
8,615
1,305
9,573
7,749
0
5,750
3,595
26,853
0
L
1,882
197
0
261
4,078
1,897
0
1,421
2,543
4,858
0
W
Olorun
VINNY923
Olorun
17,776
12,867
3,632
4,679
10,085
5,159
0
4,974
4,727
36,283
0
W
Danzaburou
drunklul
Danzaburou
43,039
32,321
0
2,756
16,176
7,546
0
6,767
9,063
0
65,183
L
19,625
3,740
0
3,647
12,032
5,065
0
4,855
6,906
0
46,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
52,057
225
Minions Killed
171
5
Camps Cleared
4
1,029,045
Distance Traveled
905,687
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,109
919
26
2
1
171,398
0
W
Artio
12,648
1,150
14
1
1
220,286
0
L
Cthulhu
9,826
893
28
3
0
166,636
0
W
Sun Wukong
10,492
954
46
4
2
240,098
0
L
Janus
11,260
1,024
56
5
0
181,043
1
W
Yemoja
11,629
1,057
41
4
0
191,494
0
L
Geb
9,135
830
5
0
1
116,262
1
W
Olorun
12,314
1,119
50
5
0
170,318
0
W
Danzaburou
13,772
1,252
74
7
2
206,849
0
L
Bastet
11,727
1,066
56
5
2
270,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role