Player Matchup

Fenrir
Fenrir
HandZzXx
Fenrir
Level 82
God Stats
1W - 2L
1,402 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
J_FromCbus
Danzaburou
Level 29
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SebasDaSlumpGod
Kumbhakarna
Level 87
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Team Averages
Level 66
1,548 SR
1,299 Elo+

VS

Team Averages
Level 44
1,373 SR
1,382 Elo+
Neith
Neith
Bodybag_72
Neith
Level 69
God Stats
72W - 106L
1,427 SR
Queue Stats
181W - 293L
1,296 Elo+
Solo
Hera
Hera
ReliableWand879
Hera
Level 26
God Stats
13W - 17L
1,406 SR
Queue Stats
43W - 57L
1,386 Elo+
Party 1
Artio
Artio
abeile
Artio
Level 36
God Stats
1W - 0L
1,286 SR
Queue Stats
6W - 5L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HandZzXx
Fenrir
11
2 / 9 / 0
8,588
661
7,136
15,613
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
J_FromCbus
Danzaburou
11
0 / 9 / 1
7,719
594
7,037
12,288
4,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
SebasDaSlumpGod
Kumbhakarna
10
0 / 5 / 1
7,850
604
6,288
17,582
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 1 / 7
9,012
693
11,896
4,306
1,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
14 / 1 / 7
10,880
837
20,323
8,653
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
abeile
Artio
14
5 / 0 / 14
10,145
780
6,748
18,024
20,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
23
23
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
7
7.5
L
Fenrir
HandZzXx
Fenrir
2
9
0
0.22
L
Danzaburou
J_FromCbus
Danzaburou
0
9
1
0.06
W
14
1
7
17.5
L
Kumbhakarna
SebasDaSlumpGod
Kumbhakarna
0
5
1
0.1
W
Artio
abeile
Artio
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
38,967
45,483
Taken
30,983
27,362
Mitigated
26,427
6,377
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,896
4,249
0
956
4,306
1,832
1,302
783
3,523
0
31,046
L
Fenrir
HandZzXx
Fenrir
7,136
2,792
0
1,379
15,613
6,575
0
9,727
5,520
0
21,043
L
Danzaburou
J_FromCbus
Danzaburou
7,037
2,763
0
297
12,288
4,167
0
8,086
3,902
0
29,193
W
20,323
6,187
0
662
8,653
4,061
453
2,315
6,338
54,653
0
L
Kumbhakarna
SebasDaSlumpGod
Kumbhakarna
6,288
750
464
4,237
17,582
16,620
0
8,604
8,566
12,980
0
W
Artio
abeile
Artio
6,748
1,257
1,319
7,451
18,024
20,534
84
3,667
14,357
16,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
30,037
98
Minions Killed
156
2
Camps Cleared
8
620,924
Distance Traveled
699,451
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,012
693
45
3
0
220,002
2
L
Fenrir
8,588
661
32
2
2
205,017
0
L
Danzaburou
7,719
594
55
4
0
183,724
0
W
Hera
10,880
837
93
7
3
230,736
1
L
Kumbhakarna
7,850
604
11
1
0
232,183
1
W
Artio
10,145
780
18
1
5
248,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role