Player Matchup

Bacchus
Bacchus
ImARealStoner
Bacchus
Level 122
God Stats
3W - 1L
1,566 SR
Queue Stats
220W - 236L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
LiLMorbidBuzard
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,563 Elo+
Solo
Yemoja
Yemoja
TooMuchPotion
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 71L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
YourDaddyBro
Jormungandr
Level 123
God Stats
2W - 0L
1,491 SR
Queue Stats
54W - 55L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
blammin8r
Ah Puch
Level 113
God Stats
10W - 5L
1,697 SR
Queue Stats
323W - 326L
1,474 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,460 Elo+

VS

Team Averages
Level 70
1,577 SR
1,440 Elo+
Mulan
Mulan
CrimsonDovakiin
Mulan
Level 69
God Stats
1W - 1L
1,452 SR
Queue Stats
24W - 24L
1,399 Elo+
Party 3
Sobek
Sobek
LargeCahk
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,463 Elo+
Party 1
Yemoja
Yemoja
MrStruggles
Yemoja
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,479 Elo+
Party 1
Fenrir
Fenrir
RubiZED
Fenrir
Level 76
God Stats
1W - 1L
1,723 SR
Queue Stats
22W - 23L
1,474 Elo+
Party 1
Loki
Loki
Wasahbe
Loki
Level 66
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 28L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 4 / 19
10,026
771
8,067
16,353
23,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
18
8 / 6 / 14
11,186
860
16,569
14,286
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 8 / 13
10,003
769
11,065
15,385
12,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
YourDaddyBro
Jormungandr
19
6 / 2 / 17
11,923
917
12,402
17,857
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
blammin8r
Ah Puch
19
7 / 2 / 16
11,493
884
21,567
13,079
5,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 10
9,868
759
12,403
16,482
19,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
LargeCahk
Sobek
16
1 / 5 / 11
10,073
775
10,342
20,956
26,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
17
4 / 3 / 10
10,507
808
8,768
13,272
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
RubiZED
Fenrir
17
8 / 6 / 7
10,458
804
15,142
14,552
10,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Wasahbe
Loki
16
5 / 8 / 7
10,082
776
14,457
13,868
5,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
27
Kills
21
22
Deaths
27
79
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
W
Bacchus
1
4
19
2.63
L
Sobek
LargeCahk
Sobek
1
5
11
1.3
W
Hun Batz
8
6
14
2.5
L
Yemoja
4
3
10
3
L
Fenrir
RubiZED
Fenrir
8
6
7
1.92
W
5
8
13
1.44
L
Loki
Wasahbe
Loki
5
8
7
1.06
W
Jormungandr
YourDaddyBro
Jormungandr
6
2
17
7.25
W
Ah Puch
blammin8r
Ah Puch
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,670
Damage
61,112
76,960
Taken
79,130
68,544
Mitigated
77,791
25,177
Healing
24,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,403
1,561
827
2,216
16,482
19,607
0
11,763
4,719
0
22,051
W
Bacchus
8,067
547
1,324
3,334
16,353
23,083
645
3,741
11,904
12,746
0
L
Sobek
LargeCahk
Sobek
10,342
1,290
1,125
4,519
20,956
26,680
56
15,161
5,795
23,608
0
W
Hun Batz
16,569
4,739
929
2,610
14,286
7,855
1,961
2,188
12,098
0
30,489
L
Yemoja
8,768
1,711
6,556
3,325
13,272
15,571
279
9,508
3,764
19,929
0
L
Fenrir
RubiZED
Fenrir
15,142
3,437
664
3,087
14,552
10,119
610
9,069
5,483
1,018
22,555
W
11,065
2,190
2,639
1,309
15,385
12,385
608
5,415
9,970
18,687
0
L
Loki
Wasahbe
Loki
14,457
3,086
1,402
1,107
13,868
5,814
752
7,600
6,268
0
29,664
W
Jormungandr
YourDaddyBro
Jormungandr
12,402
3,151
836
6,999
17,857
19,326
155
5,348
12,509
34,163
0
W
Ah Puch
blammin8r
Ah Puch
21,567
525
680
4,517
13,079
5,895
1,590
2,713
10,366
39,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
50,988
136
Minions Killed
146
0
Camps Cleared
0
1,151,922
Distance Traveled
1,185,344
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,868
759
30
2
0
250,179
3
W
Bacchus
10,026
771
7
1
0
225,022
0
L
Sobek
10,073
775
35
3
0
233,140
4
W
Hun Batz
11,186
860
20
2
0
234,923
2
L
Yemoja
10,507
808
40
3
0
219,719
1
L
Fenrir
10,458
804
16
1
0
248,904
2
W
Yemoja
10,003
769
19
1
0
187,114
0
L
Loki
10,082
776
25
2
0
233,402
1
W
Jormungandr
11,923
917
41
3
0
241,468
0
W
Ah Puch
11,493
884
49
4
0
263,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role