Player Matchup

Izanami
Izanami
BareRays
Izanami
Level 105
God Stats
4W - 2L
1,620 SR
Queue Stats
337W - 253L
1,584 Elo+
Party 1
Ares
Ares
Casinfire24
Ares
Level 35
God Stats
24W - 4L
1,935 SR
Queue Stats
59W - 27L
1,654 Elo+
Party 1
Nike
Nike
IceVargr-
Nike
Level 84
God Stats
10W - 4L
1,599 SR
Queue Stats
60W - 58L
1,496 Elo+
Party 4
Kukulkan
Kukulkan
browniejack
Kukulkan
Level 94
God Stats
19W - 8L
1,606 SR
Queue Stats
84W - 52L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
byohzrd
Danzaburou
Level 80
God Stats
17W - 10L
1,742 SR
Queue Stats
328W - 305L
1,530 Elo+
Party 4
Team Averages
Level 80
1,700 SR
1,569 Elo+

VS

Team Averages
Level 130
1,481 SR
1,538 Elo+
Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Astarohtz
Erlang Shen
Level 149
God Stats
0W - 1L
1,403 SR
Queue Stats
30W - 25L
1,586 Elo+
Party 2
Thanatos
Thanatos
Dextroxitohero
Thanatos
Level 158
God Stats
3W - 3L
1,323 SR
Queue Stats
243W - 234L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
EyeLineeer
Cthulhu
Level 43
God Stats
2W - 4L
1,443 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 2
Artemis
Artemis
NotDual
Artemis
Level 147
God Stats
3W - 2L
1,735 SR
Queue Stats
67W - 74L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BareRays
Izanami
18
3 / 2 / 10
10,551
555
13,960
8,915
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 11
9,967
525
8,244
13,589
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
15
0 / 4 / 5
9,336
491
5,445
13,700
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
browniejack
Kukulkan
18
5 / 2 / 5
11,072
583
6,310
6,355
2,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
byohzrd
Danzaburou
18
10 / 4 / 6
12,040
634
16,765
13,788
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 6 / 3
9,990
526
9,460
14,269
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Astarohtz
Erlang Shen
18
5 / 2 / 3
11,683
615
13,606
15,533
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
17
4 / 5 / 3
10,411
548
5,507
16,660
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EyeLineeer
Cthulhu
13
1 / 4 / 2
8,540
449
3,139
16,688
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
NotDual
Artemis
16
0 / 5 / 3
9,405
495
6,545
11,819
3,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
22
Kills
13
13
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
6
3
0.75
L
Erlang Shen
Astarohtz
Erlang Shen
5
2
3
3.25
W
Izanami
BareRays
Izanami
3
2
10
4
W
4
1
11
9.5
L
Thanatos
4
5
3
1.1
L
Cthulhu
EyeLineeer
Cthulhu
1
4
2
0.5
W
Nike
0
4
5
0.63
L
Artemis
NotDual
Artemis
0
5
3
0.3
W
Kukulkan
browniejack
Kukulkan
5
2
5
3.75
W
Danzaburou
byohzrd
Danzaburou
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,724
Damage
38,257
56,347
Taken
74,969
35,751
Mitigated
47,816
14,907
Healing
30,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,460
42
700
2,888
14,269
5,646
0
4,617
9,609
70,158
0
L
Erlang Shen
Astarohtz
Erlang Shen
13,606
4,467
0
5,361
15,533
16,450
728
2,307
12,554
18,958
62,005
W
Izanami
BareRays
Izanami
13,960
9,895
0
3,921
8,915
3,356
0
1,846
7,069
0
107,512
W
8,244
378
0
3,171
13,589
12,992
0
5,162
8,280
23,382
0
L
Thanatos
5,507
541
0
14,573
16,660
6,045
0
3,439
13,178
0
64,520
L
Cthulhu
EyeLineeer
Cthulhu
3,139
277
502
2,410
16,688
16,219
0
4,236
12,452
19,879
0
W
Nike
5,445
850
0
2,913
13,700
9,684
994
2,422
10,296
8,214
44,229
L
Artemis
NotDual
Artemis
6,545
3,075
0
4,304
11,819
3,456
2,461
1,634
10,137
0
69,626
W
Kukulkan
browniejack
Kukulkan
6,310
479
0
1,044
6,355
2,693
0
2,067
4,240
80,694
0
W
Danzaburou
byohzrd
Danzaburou
16,765
7,412
0
3,858
13,788
7,026
0
4,215
9,395
0
89,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,966
Gold Earned
50,029
618
Minions Killed
580
0
Camps Cleared
0
1,912,359
Distance Traveled
1,839,009
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,990
526
133
7
0
350,684
5
L
Erlang Shen
11,683
615
163
9
0
359,056
6
W
Izanami
10,551
555
169
9
0
364,659
8
W
Ares
9,967
525
28
1
0
409,464
1
L
Thanatos
10,411
548
113
6
0
394,897
3
L
Cthulhu
8,540
449
31
2
0
392,063
0
W
Nike
9,336
491
125
7
0
362,466
3
L
Artemis
9,405
495
140
7
0
342,309
1
W
Kukulkan
11,072
583
162
9
0
399,753
5
W
Danzaburou
12,040
634
134
7
0
376,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role