Player Matchup

Ah Puch
Ah Puch
Geb Jungle1781
Ah Puch
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 70L
1,541 Elo+
Party 1
Geb
Geb
ILUVYOURBM
Geb
Level 49
God Stats
1W - 2L
1,488 SR
Queue Stats
60W - 31L
1,667 Elo+
Party 1
Medusa
Medusa
MedeuceOnUrFace
Medusa
Level 4
God Stats
8W - 5L
1,784 SR
Queue Stats
78W - 42L
1,920 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWuStrong
Sun Wukong
Level 5
God Stats
4W - 3L
1,591 SR
Queue Stats
45W - 33L
1,787 Elo+
Party 1
Thor
Thor
giggidy99
Thor
Level 67
God Stats
15W - 20L
1,450 SR
Queue Stats
118W - 136L
1,520 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,687 Elo+

VS

Team Averages
Level 17
1,661 SR
1,629 Elo+
Olorun
Olorun
BigNoobery
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,653 Elo+
Solo
Cliodhna
Cliodhna
FekinPuusies
Cliodhna
Level 5
God Stats
3W - 4L
1,546 SR
Queue Stats
3W - 4L
1,651 Elo+
Solo
Bastet
Bastet
Mat3rialGorl
Bastet
Level 11
God Stats
6W - 9L
1,608 SR
Queue Stats
44W - 54L
1,576 Elo+
Solo
Achilles
Achilles
PyroPenguinss
Achilles
Level 16
God Stats
1W - 3L
2,043 SR
Queue Stats
20W - 19L
1,676 Elo+
Solo
Cabrakan
Cabrakan
hugebird14
Cabrakan
Level 28
God Stats
12W - 11L
1,607 SR
Queue Stats
86W - 65L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 14
11,622
528
16,812
17,709
9,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 19
11,614
528
9,412
20,468
20,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
12 / 8 / 10
12,247
557
17,604
21,169
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SunWuStrong
Sun Wukong
19
13 / 1 / 9
12,432
565
22,008
21,508
23,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
9 / 7 / 7
11,506
523
12,299
18,202
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigNoobery
Olorun
17
8 / 10 / 8
11,688
531
19,225
21,670
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
FekinPuusies
Cliodhna
19
8 / 11 / 5
12,872
585
19,124
23,028
8,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
18
9 / 9 / 14
12,422
565
16,409
20,662
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
PyroPenguinss
Achilles
15
0 / 6 / 4
9,459
430
8,851
16,127
16,873
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
hugebird14
Cabrakan
15
3 / 10 / 11
11,024
501
9,598
26,226
34,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
70
46
Kills
28
28
Deaths
46
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigNoobery
Olorun
8
10
8
1.2
L
Cliodhna
FekinPuusies
Cliodhna
8
11
5
0.95
W
10
8
14
2.13
W
2
4
19
2.88
L
Bastet
9
9
14
1.78
W
12
8
10
2.13
L
Achilles
PyroPenguinss
Achilles
0
6
4
0.33
W
Sun Wukong
SunWuStrong
Sun Wukong
13
1
9
17.5
W
Thor
9
7
7
1.79
L
Cabrakan
hugebird14
Cabrakan
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,135
Damage
73,207
99,056
Taken
107,713
69,833
Mitigated
78,448
30,774
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigNoobery
Olorun
19,225
10,793
1,190
5,906
21,670
10,484
1,506
7,164
14,270
67,141
7,697
L
Cliodhna
FekinPuusies
Cliodhna
19,124
2,184
0
4,348
23,028
8,643
896
4,817
17,869
0
78,802
W
16,812
2,031
0
3,185
17,709
9,220
1,151
5,277
12,432
62,119
0
W
9,412
1,047
3,908
5,364
20,468
20,699
0
7,640
12,828
31,654
0
L
Bastet
16,409
3,914
0
4,946
20,662
8,235
349
6,603
13,741
0
52,435
W
17,604
7,414
0
5,378
21,169
9,579
1,935
5,998
15,171
0
83,534
L
Achilles
PyroPenguinss
Achilles
8,851
3,064
0
4,016
16,127
16,873
568
2,081
13,096
0
53,825
W
Sun Wukong
SunWuStrong
Sun Wukong
22,008
3,580
1,536
7,464
21,508
23,802
138
5,942
15,566
5,524
57,390
W
Thor
12,299
2,753
0
3,939
18,202
6,533
0
2,143
16,059
0
70,214
L
Cabrakan
hugebird14
Cabrakan
9,598
1,825
0
3,007
26,226
34,213
312
7,944
17,877
33,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
57,465
424
Minions Killed
428
0
Camps Cleared
0
2,028,229
Distance Traveled
1,897,637
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,688
531
93
4
0
362,620
2
L
Cliodhna
12,872
585
129
6
0
382,501
0
W
Ah Puch
11,622
528
88
4
0
375,706
2
W
Geb
11,614
528
28
1
0
421,505
8
L
Bastet
12,422
565
72
3
0
387,688
0
W
Medusa
12,247
557
101
5
0
367,169
1
L
Achilles
9,459
430
94
4
0
429,158
3
W
Sun Wukong
12,432
565
104
5
0
451,116
1
W
Thor
11,506
523
103
5
0
412,733
0
L
Cabrakan
11,024
501
40
2
0
335,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role