Player Matchup

Bastet
Bastet
Amon6_Ra
Bastet
Level 21
God Stats
0W - 3L
1,306 SR
Queue Stats
3W - 12L
1,186 Elo+
Party 2
Bacchus
Bacchus
DrummerJGersh
Bacchus
Level 68
God Stats
0W - 2L
1,557 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Scylla
Scylla
Karma-Shadowfoot
Scylla
Level 98
God Stats
9W - 9L
1,534 SR
Queue Stats
92W - 111L
1,404 Elo+
Party 2
Cupid
Cupid
M85RIPPER
Cupid
Level 109
God Stats
2W - 9L
1,403 SR
Queue Stats
71W - 117L
1,337 Elo+
Solo
Vulcan
Vulcan
Rooster_818P
Vulcan
Level 99
God Stats
5W - 3L
1,492 SR
Queue Stats
23W - 23L
1,400 Elo+
Solo
Team Averages
Level 79
1,458 SR
1,365 Elo+

VS

Team Averages
Level 84
1,511 SR
1,357 Elo+
Ares
Ares
GTCQ
Ares
Level 68
God Stats
2W - 1L
1,485 SR
Queue Stats
47W - 62L
1,270 Elo+
Party 1
He Bo
He Bo
Valid Girth
He Bo
Level 97
God Stats
1W - 1L
1,166 SR
Queue Stats
73W - 73L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
ZaddyMirage
Ah Puch
Level 106
God Stats
4W - 3L
1,677 SR
Queue Stats
77W - 86L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
death363
Cernunnos
Level 43
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 8L
1,355 Elo+
Solo
Odin
Odin
sgt863
Odin
Level 107
God Stats
4W - 0L
1,523 SR
Queue Stats
9W - 10L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amon6_Ra
Bastet
14
3 / 8 / 2
9,992
666
5,770
13,073
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
16
4 / 5 / 6
11,194
746
10,696
19,707
31,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 5 / 7
10,474
698
11,233
16,303
5,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
M85RIPPER
Cupid
14
1 / 9 / 6
9,174
612
4,926
15,255
5,441
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
17
1 / 8 / 4
10,343
690
9,634
12,212
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GTCQ
Ares
17
4 / 2 / 16
12,258
817
6,767
15,532
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 3 / 11
13,473
898
13,907
13,489
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
ZaddyMirage
Ah Puch
17
6 / 3 / 18
11,988
799
22,515
9,298
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
death363
Cernunnos
20
12 / 0 / 7
13,192
879
12,480
11,184
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
sgt863
Odin
17
4 / 4 / 18
11,764
784
11,260
14,062
16,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
12
Kills
35
35
Deaths
12
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amon6_Ra
Bastet
3
8
2
0.5
L
Bacchus
4
5
6
1.4
W
Ares
GTCQ
Ares
4
2
16
6
L
3
5
7
1.3
L
Cupid
M85RIPPER
Cupid
1
9
6
0.44
L
Vulcan
1
8
4
0.38
W
9
3
11
4.83
W
Ah Puch
ZaddyMirage
Ah Puch
6
3
18
5
W
Cernunnos
death363
Cernunnos
12
0
7
15.5
W
Odin
sgt863
Odin
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,259
Damage
66,929
76,550
Taken
63,565
50,958
Mitigated
47,083
3,975
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amon6_Ra
Bastet
5,770
1,858
0
360
13,073
4,494
0
6,936
5,891
0
9,591
L
Bacchus
10,696
1,254
459
1,345
19,707
31,286
12
8,873
10,350
20,042
0
W
Ares
GTCQ
Ares
6,767
299
86
2,622
15,532
16,308
131
6,941
8,365
30,502
0
L
11,233
524
0
864
16,303
5,388
0
10,155
5,891
38,166
0
L
Cupid
M85RIPPER
Cupid
4,926
3,116
344
272
15,255
5,441
0
9,587
5,517
0
19,114
L
Vulcan
9,634
2,972
0
331
12,212
4,349
526
7,658
4,354
46,391
0
W
13,907
1,033
250
5,810
13,489
5,577
47
6,638
6,785
56,737
0
W
Ah Puch
ZaddyMirage
Ah Puch
22,515
259
168
2,254
9,298
3,773
1,111
5,888
3,248
45,196
0
W
Cernunnos
death363
Cernunnos
12,480
3,672
0
3,912
11,184
5,028
3,582
6,867
4,209
0
55,585
W
Odin
sgt863
Odin
11,260
3,073
0
1,193
14,062
16,397
1,170
5,537
8,291
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
62,675
231
Minions Killed
335
6
Camps Cleared
10
1,301,976
Distance Traveled
1,485,971
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,992
666
12
1
0
250,611
0
L
Bacchus
11,194
746
14
1
0
273,120
1
W
Ares
12,258
817
41
3
2
303,416
0
L
Scylla
10,474
698
87
6
3
285,965
0
L
Cupid
9,174
612
34
2
3
244,448
1
L
Vulcan
10,343
690
84
6
0
247,832
1
W
He Bo
13,473
898
101
7
3
284,623
2
W
Ah Puch
11,988
799
51
3
0
291,107
2
W
Cernunnos
13,192
879
96
6
3
315,638
0
W
Odin
11,764
784
46
3
2
291,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role