Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Exhedon
Artio
Level 23
God Stats
3W - 6L
1,467 SR
Queue Stats
60W - 67L
1,571 Elo+
Solo
Horus
Horus
ItStrickland
Horus
Level 28
God Stats
5W - 2L
1,566 SR
Queue Stats
87W - 78L
1,543 Elo+
Party 2
Freya
Freya
TheStrickland
Freya
Level 113
God Stats
8W - 3L
1,533 SR
Queue Stats
246W - 193L
1,514 Elo+
Party 2
Sol
Sol
ThisNameIsToxic
Sol
Level 5
God Stats
4W - 2L
1,498 SR
Queue Stats
8W - 2L
1,619 Elo+
Party 2
Team Averages
Level 39
1,513 SR
1,549 Elo+

VS

Team Averages
Level 36
1,405 SR
1,631 Elo+
Fenrir
Fenrir
Ethbeatz
Fenrir
Level 25
God Stats
5W - 14L
1,302 SR
Queue Stats
121W - 106L
1,527 Elo+
Solo
Rama
Rama
FLAMINGxFURY
Rama
Level 105
God Stats
7W - 7L
1,403 SR
Queue Stats
259W - 274L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
Irgan91
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,571 Elo+
Solo
Tyr
Tyr
Jhoanlee_Oficial
Tyr
Level 27
God Stats
6W - 4L
1,321 SR
Queue Stats
52W - 47L
1,598 Elo+
Solo
Cabrakan
Cabrakan
rdgerdg
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
7 / 1 / 8
7,614
692
9,234
7,066
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Exhedon
Artio
10
2 / 0 / 7
6,048
550
3,183
7,067
3,239
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 1 / 2
6,633
603
5,072
8,974
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 3
5,965
542
4,161
7,156
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 1 / 3
7,967
724
8,455
7,523
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ethbeatz
Fenrir
10
2 / 7 / 0
5,777
525
4,077
10,805
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 0
5,619
511
4,441
7,308
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Irgan91
Kukulkan
9
0 / 6 / 1
5,823
529
3,422
7,402
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,471
588
5,249
9,362
6,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
rdgerdg
Cabrakan
10
2 / 3 / 2
6,639
604
4,808
8,467
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
8
11
L
Fenrir
Ethbeatz
Fenrir
2
7
0
0.29
W
Artio
Exhedon
Artio
2
0
7
5.5
L
2
5
0
0.4
L
Kukulkan
Irgan91
Kukulkan
0
6
1
0.08
W
2
1
2
3
L
0
2
1
0.25
W
2
3
3
1.17
W
9
1
3
10.5
L
Cabrakan
rdgerdg
Cabrakan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
21,997
37,786
Taken
43,344
15,806
Mitigated
21,505
19,019
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,234
2,519
0
2,607
7,066
2,373
0
922
6,144
0
38,920
L
Fenrir
Ethbeatz
Fenrir
4,077
1,344
0
2,937
10,805
3,228
0
3,169
7,594
0
33,283
W
Artio
Exhedon
Artio
3,183
441
990
4,495
7,067
3,239
0
2,171
4,896
15,660
0
L
4,441
3,238
0
1,477
7,308
1,898
0
2,717
4,591
0
39,786
L
Kukulkan
Irgan91
Kukulkan
3,422
456
0
831
7,402
2,131
0
4,785
2,617
29,804
0
W
5,072
2,404
0
3,890
8,974
5,302
0
0
8,974
481
32,829
L
5,249
895
0
4,119
9,362
6,848
0
0
8,742
0
40,726
W
4,161
1,523
0
2,703
7,156
1,831
0
2,041
5,115
30,978
0
W
8,455
3,772
0
4,334
7,523
3,061
956
3,096
4,427
47,903
5,304
L
Cabrakan
rdgerdg
Cabrakan
4,808
963
0
1,522
8,467
7,400
0
4,370
4,097
10,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
30,329
335
Minions Killed
309
0
Camps Cleared
0
1,144,046
Distance Traveled
1,064,320
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,614
692
62
6
0
286,611
1
L
Fenrir
5,777
525
65
6
0
226,299
1
W
Artio
6,048
550
28
3
0
208,655
5
L
Rama
5,619
511
71
6
0
197,500
3
L
Kukulkan
5,823
529
79
7
0
198,357
2
W
Horus
6,633
603
69
6
0
210,029
3
L
Tyr
6,471
588
85
8
0
239,632
2
W
Freya
5,965
542
73
7
0
201,638
3
W
Sol
7,967
724
103
9
0
237,113
1
L
Cabrakan
6,639
604
9
1
0
202,532
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role