Player Matchup

Skadi
Skadi
BasherG
Skadi
Level 13
God Stats
0W - 3L
1,349 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 1
Ganesha
Ganesha
CoconutJako
Ganesha
Level 107
God Stats
0W - 1L
1,661 SR
Queue Stats
64W - 58L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
Im_Driizy
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Raijin
Raijin
OldJohnBoy
Raijin
Level 102
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SageModeCharlie
Cu Chulainn
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Team Averages
Level 67
1,470 SR
1,174 Elo+

VS

Team Averages
Level 81
1,522 SR
1,517 Elo+
Cerberus
Cerberus
 
Cerberus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BB65
Gilgamesh
Level 22
God Stats
4W - 5L
1,451 SR
Queue Stats
41W - 32L
1,563 Elo+
Party 2
Fenrir
Fenrir
RigidRL
Fenrir
Level 64
God Stats
8W - 3L
1,741 SR
Queue Stats
328W - 252L
1,587 Elo+
Party 2
Hou Yi
Hou Yi
The Mr Buklau
Hou Yi
Level 127
God Stats
3W - 3L
1,327 SR
Queue Stats
63W - 62L
1,403 Elo+
Solo
Hera
Hera
xArkhymx
Hera
Level 101
God Stats
117W - 83L
1,589 SR
Queue Stats
411W - 355L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BasherG
Skadi
12
3 / 9 / 4
8,046
447
3,859
12,497
2,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
CoconutJako
Ganesha
11
0 / 8 / 5
7,806
434
5,242
19,371
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Im_Driizy
Erlang Shen
14
4 / 7 / 0
8,878
493
7,408
18,859
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
OldJohnBoy
Raijin
12
0 / 6 / 5
7,688
427
4,943
9,853
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SageModeCharlie
Cu Chulainn
10
0 / 11 / 2
6,648
369
2,118
16,422
8,764
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 3 / 20
9,748
542
12,566
12,488
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
BB65
Gilgamesh
15
11 / 2 / 19
10,457
581
12,294
11,101
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
RigidRL
Fenrir
16
7 / 4 / 13
10,170
565
10,444
12,934
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 21
9,795
544
15,534
6,849
2,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
15
9 / 0 / 13
10,195
566
11,348
7,337
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
126
7
Kills
40
41
Deaths
9
16
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
3
20
5.67
W
Gilgamesh
BB65
Gilgamesh
11
2
19
10.25
L
Skadi
BasherG
Skadi
3
9
4
0.56
L
Ganesha
CoconutJako
Ganesha
0
8
5
0.31
L
Erlang Shen
Im_Driizy
Erlang Shen
4
7
0
0.57
L
Raijin
OldJohnBoy
Raijin
0
6
5
0.42
W
Fenrir
RigidRL
Fenrir
7
4
13
3.38
L
Cu Chulainn
SageModeCharlie
Cu Chulainn
0
11
2
0.09
W
6
0
21
16.5
W
Hera
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,570
Damage
62,186
77,002
Taken
50,709
38,395
Mitigated
34,983
7,098
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,566
612
0
3,977
12,488
15,460
1,799
2,138
10,256
26,567
0
W
Gilgamesh
BB65
Gilgamesh
12,294
3,031
0
1,494
11,101
8,684
1,938
1,503
9,590
5,301
39,572
L
Skadi
BasherG
Skadi
3,859
2,361
0
1,112
12,497
2,983
470
3,890
8,573
0
16,360
L
Ganesha
CoconutJako
Ganesha
5,242
471
0
1,958
19,371
15,476
133
7,384
11,483
24,524
0
L
Erlang Shen
Im_Driizy
Erlang Shen
7,408
2,864
0
3,805
18,859
8,357
333
6,539
11,856
0
57,258
L
Raijin
OldJohnBoy
Raijin
4,943
224
0
223
9,853
2,815
990
4,526
5,215
42,074
0
W
Fenrir
RigidRL
Fenrir
10,444
3,164
0
3,114
12,934
5,724
1,844
2,087
10,793
0
75,520
L
Cu Chulainn
SageModeCharlie
Cu Chulainn
2,118
1,120
0
0
16,422
8,764
232
2,241
13,833
2,881
14,815
W
15,534
6,306
0
3,115
6,849
2,497
4,584
1,960
4,783
0
65,316
W
Hera
11,348
2,748
351
1,512
7,337
2,618
2,730
2,133
5,102
54,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
50,365
264
Minions Killed
435
0
Camps Cleared
0
1,480,766
Distance Traveled
1,712,728
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,748
542
40
2
0
334,881
3
W
Gilgamesh
10,457
581
73
4
0
334,791
0
L
Skadi
8,046
447
33
2
0
298,113
0
L
Ganesha
7,806
434
6
0
0
313,193
3
L
Erlang Shen
8,878
493
101
6
0
303,812
1
L
Raijin
7,688
427
92
5
0
266,607
3
W
Fenrir
10,170
565
115
6
0
320,803
4
L
Cu Chulainn
6,648
369
32
2
0
299,041
0
W
Hou Yi
9,795
544
91
5
0
347,366
2
W
Hera
10,195
566
116
6
0
374,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role