Player Matchup

Izanami
Izanami
ArmandoParedes10
Izanami
Level 24
God Stats
4W - 4L
1,390 SR
Queue Stats
47W - 54L
1,439 Elo+
Solo
Cupid
Cupid
VITINCAMISA9
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
botelho69bruto
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
roki-kira
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
Level 88
God Stats
2W - 9L
1,239 SR
Queue Stats
333W - 399L
1,438 Elo+
Party 1
Team Averages
Level 27
1,426 SR
1,509 Elo+

VS

Team Averages
Level 25
1,426 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Helixbarber
Gilgamesh
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,398 Elo+
Solo
Ymir
Ymir
Kaiserina
Ymir
Level 10
God Stats
14W - 11L
1,355 SR
Queue Stats
14W - 11L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
Marquin_Akira
Kukulkan
Level 24
God Stats
7W - 4L
1,268 SR
Queue Stats
145W - 146L
1,441 Elo+
Solo
Anhur
Anhur
MrManny
Anhur
Level 47
God Stats
14W - 9L
1,507 SR
Queue Stats
92W - 73L
1,465 Elo+
Party 2
Fenrir
Fenrir
xCyno
Fenrir
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
88W - 59L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,920
494
6,260
7,934
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 2
6,917
494
6,205
8,106
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 8 / 1
4,841
346
753
6,045
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
0 / 0 / 1
5,923
423
141
3,559
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
13
5 / 5 / 0
7,756
554
6,113
8,981
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Helixbarber
Gilgamesh
15
6 / 3 / 1
8,129
581
4,928
12,031
7,283
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
11
0 / 1 / 2
7,097
507
818
6,558
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Marquin_Akira
Kukulkan
14
4 / 2 / 3
8,111
579
4,546
5,751
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MrManny
Anhur
12
2 / 2 / 1
6,760
483
4,476
7,606
1,479
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
xCyno
Fenrir
14
11 / 0 / 3
8,920
637
10,000
8,575
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
23
23
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Gilgamesh
Helixbarber
Gilgamesh
6
3
1
2.17
W
Ymir
0
1
2
1
W
Kukulkan
Marquin_Akira
Kukulkan
4
2
3
2.75
W
Anhur
MrManny
Anhur
2
2
1
1.25
L
1
6
2
0.33
L
0
8
1
0.06
L
Ymir
0
0
1
0.5
W
Fenrir
xCyno
Fenrir
11
0
3
12.5
L
Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
24,768
34,625
Taken
40,521
9,609
Mitigated
17,720
6,938
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,260
3,202
0
2,024
7,934
1,713
0
604
7,330
0
53,130
W
Gilgamesh
Helixbarber
Gilgamesh
4,928
1,945
0
1,847
12,031
7,283
385
692
11,339
0
49,266
W
Ymir
818
39
0
1,833
6,558
4,073
81
1,091
5,467
13,534
0
W
Kukulkan
Marquin_Akira
Kukulkan
4,546
85
0
960
5,751
1,614
1,236
3,464
2,287
45,296
0
W
Anhur
MrManny
Anhur
4,476
3,024
410
2,368
7,606
1,479
584
253
7,353
0
49,213
L
6,205
3,735
177
966
8,106
2,474
644
1,141
6,965
0
36,588
L
753
309
0
312
6,045
1,087
0
1,670
4,375
0
6,140
L
Ymir
141
70
0
901
3,559
1,364
0
214
3,345
4,246
0
W
Fenrir
xCyno
Fenrir
10,000
2,101
0
5,442
8,575
3,271
958
1,040
7,535
0
49,243
L
Baron Samedi
zZ_xLauti17x_Zz
Baron Samedi
6,113
142
160
2,398
8,981
2,971
0
1,735
7,246
37,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
39,017
277
Minions Killed
396
0
Camps Cleared
0
1,118,507
Distance Traveled
1,274,854
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,920
494
106
8
0
232,039
2
W
Gilgamesh
8,129
581
94
7
0
250,218
1
W
Ymir
7,097
507
15
1
0
260,213
6
W
Kukulkan
8,111
579
96
7
0
250,110
4
W
Anhur
6,760
483
101
7
0
233,187
5
L
Cupid
6,917
494
76
5
0
222,519
0
L
Loki
4,841
346
12
1
0
161,378
2
L
Ymir
5,923
423
14
1
0
253,155
0
W
Fenrir
8,920
637
90
6
0
281,126
6
L
Baron Samedi
7,756
554
69
5
0
249,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role