Player Matchup

Guan Yu
Guan Yu
GManTheEngineer
Guan Yu
Level 124
God Stats
3W - 2L
1,587 SR
Queue Stats
75W - 70L
1,536 Elo+
Party 2
Geb
Geb
JaydogPC
Geb
Level 60
God Stats
6W - 5L
1,303 SR
Queue Stats
36W - 41L
1,398 Elo+
Party 1
Rama
Rama
OldmanTrips
Rama
Level 155
God Stats
4W - 10L
1,223 SR
Queue Stats
364W - 345L
1,546 Elo+
Party 2
Tiamat
Tiamat
everyonebums
Tiamat
Level 146
God Stats
4W - 3L
1,558 SR
Queue Stats
393W - 375L
1,515 Elo+
Party 2
Arachne
Arachne
saizaw12345
Arachne
Level 55
God Stats
8W - 10L
1,484 SR
Queue Stats
22W - 37L
1,342 Elo+
Party 1
Team Averages
Level 108
1,431 SR
1,468 Elo+

VS

Team Averages
Level 93
1,551 SR
1,414 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Buttwhole88
Ymir
Level 88
God Stats
31W - 25L
1,519 SR
Queue Stats
546W - 650L
1,436 Elo+
Solo
Merlin
Merlin
Itadakimas4
Merlin
Level 84
God Stats
85W - 99L
1,457 SR
Queue Stats
610W - 737L
1,386 Elo+
Solo
Hou Yi
Hou Yi
NozomiSerizawa
Hou Yi
Level 122
God Stats
7W - 2L
1,779 SR
Queue Stats
363W - 353L
1,602 Elo+
Solo
Eset
Eset
trashboy666
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,803
580
2,830
5,088
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 2 / 4
5,061
506
2,683
5,743
1,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 0 / 1
6,047
605
6,112
5,941
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
3 / 0 / 2
6,404
640
2,730
5,696
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
saizaw12345
Arachne
8
2 / 1 / 4
5,265
527
1,917
6,045
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 1
5,127
513
1,274
5,209
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 2
4,777
478
2,329
7,600
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
10
1 / 0 / 0
5,192
519
1,380
1,739
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
3 / 3 / 0
5,023
502
6,007
5,840
1,247
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,866
487
3,181
6,150
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
0
3
2
0.33
W
1
1
2
2
L
Merlin
1
0
0
1
W
1
2
4
1.5
L
3
3
0
1
W
5
0
1
5.5
W
Tiamat
3
0
2
4
W
Arachne
saizaw12345
Arachne
2
1
4
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
14,171
28,513
Taken
26,538
9,136
Mitigated
8,250
12,669
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,274
50
0
2,672
5,209
1,279
0
847
4,238
0
24,889
L
2,329
703
257
1,523
7,600
3,508
0
1,226
6,374
10,669
0
W
2,830
244
76
2,654
5,088
2,431
0
1,473
3,575
0
26,329
L
Merlin
1,380
39
0
360
1,739
338
0
0
1,607
22,508
0
W
2,683
551
998
1,917
5,743
1,737
0
704
5,039
7,030
0
L
6,007
3,691
0
856
5,840
1,247
70
1,327
4,513
0
22,678
W
6,112
4,359
0
2,307
5,941
1,520
0
1,625
4,316
0
38,255
W
Tiamat
2,730
282
0
3,166
5,696
1,926
0
1,953
3,563
36,909
0
W
Arachne
saizaw12345
Arachne
1,917
1,436
0
1,551
6,045
1,522
0
877
5,130
0
25,072
L
3,181
279
152
1,749
6,150
1,878
0
2,013
4,108
26,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
24,985
281
Minions Killed
240
0
Camps Cleared
0
966,660
Distance Traveled
905,764
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,127
513
61
6
0
205,637
0
L
Ymir
4,777
478
18
2
0
177,146
2
W
Guan Yu
5,803
580
70
7
0
199,129
2
L
Merlin
5,192
519
52
5
0
166,899
2
W
Geb
5,061
506
3
0
0
206,371
6
L
Hou Yi
5,023
502
39
4
0
180,470
3
W
Rama
6,047
605
76
8
0
179,204
2
W
Tiamat
6,404
640
86
9
0
185,956
4
W
Arachne
5,265
527
46
5
0
196,000
3
L
Eset
4,866
487
70
7
0
175,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role