Player Matchup

Bacchus
Bacchus
Geb Jungle1781
Bacchus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 70L
1,526 Elo+
Party 2
Nox
Nox
ILUVYOURBM
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 31L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
MedeuceOnUrFace
Guan Yu
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
78W - 42L
1,886 Elo+
Party 2
Skadi
Skadi
SunWuStrong
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,749 Elo+
Party 2
Thor
Thor
giggidy99
Thor
Level 66
God Stats
15W - 20L
1,430 SR
Queue Stats
118W - 136L
1,507 Elo+
Party 2
Team Averages
Level 28
1,486 SR
1,665 Elo+

VS

Team Averages
Level 21
1,609 SR
1,603 Elo+
Ratatoskr
Ratatoskr
Blank4prez
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,545 Elo+
Solo
Geb
Geb
Gamerbros5
Geb
Level 27
God Stats
31W - 18L
1,774 SR
Queue Stats
69W - 45L
1,706 Elo+
Solo
Neith
Neith
Lone Rez
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 17L
1,860 Elo+
Solo
Bellona
Bellona
TsOfficialYT
Bellona
Level 7
God Stats
2W - 4L
1,438 SR
Queue Stats
5W - 9L
1,387 Elo+
Party 1
Ra
Ra
anikinswagwlker
Ra
Level 26
God Stats
4W - 2L
1,835 SR
Queue Stats
64W - 66L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 6
5,873
587
2,431
8,566
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 7
6,000
600
3,713
4,320
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 5
6,398
640
8,755
7,905
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 4
6,167
617
5,350
6,784
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
8
5 / 2 / 4
5,567
557
4,053
5,634
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blank4prez
Ratatoskr
6
0 / 4 / 0
4,115
412
3,024
6,860
1,309
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 2
4,588
459
1,548
7,978
2,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Lone Rez
Neith
10
3 / 4 / 1
6,100
610
6,817
6,608
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
TsOfficialYT
Bellona
8
2 / 3 / 0
5,101
510
1,505
6,917
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 6 / 1
5,368
537
4,865
7,257
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
8
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Blank4prez
Ratatoskr
0
4
0
0
L
0
3
2
0.33
W
3
2
6
3
W
2
1
7
5.5
L
Neith
Lone Rez
Neith
3
4
1
0.88
W
6
1
5
8.5
W
4
2
4
3
L
Bellona
TsOfficialYT
Bellona
2
3
0
0.67
L
2
6
1
0.42
W
Thor
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
17,759
33,209
Taken
35,620
14,836
Mitigated
11,012
11,685
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Blank4prez
Ratatoskr
3,024
1,154
211
1,633
6,860
1,309
80
473
6,184
0
16,927
L
1,548
429
934
1,218
7,978
2,493
0
2,300
5,443
5,350
0
W
2,431
213
705
2,464
8,566
4,508
26
1,055
7,483
9,969
0
W
3,713
122
0
990
4,320
1,420
26
2,260
1,766
27,209
0
L
Neith
Lone Rez
Neith
6,817
3,736
0
1,263
6,608
2,402
0
730
5,838
0
38,525
W
8,755
1,379
441
3,794
7,905
5,856
126
1,375
6,458
2,718
28,193
W
5,350
2,272
0
1,525
6,784
1,545
0
893
5,857
0
33,261
L
Bellona
TsOfficialYT
Bellona
1,505
227
0
2,335
6,917
3,019
200
737
5,901
0
16,143
L
4,865
365
127
1,896
7,257
1,789
0
2,428
4,537
23,760
0
W
Thor
4,053
1,079
0
1,766
5,634
1,507
0
346
5,232
0
20,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
25,272
238
Minions Killed
206
0
Camps Cleared
0
988,724
Distance Traveled
925,130
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,115
412
32
3
0
187,411
2
L
Geb
4,588
459
10
1
0
202,758
2
W
Bacchus
5,873
587
16
2
0
200,503
7
W
Nox
6,000
600
69
7
0
188,076
3
L
Neith
6,100
610
77
8
0
163,926
0
W
Guan Yu
6,398
640
55
6
0
212,138
2
W
Skadi
6,167
617
64
6
0
189,879
1
L
Bellona
5,101
510
41
4
0
184,916
0
L
Ra
5,368
537
46
5
0
186,119
2
W
Thor
5,567
557
34
3
0
198,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role