Player Matchup

Tiamat
Tiamat
AlienMart
Tiamat
Level 56
God Stats
3W - 2L
1,788 SR
Queue Stats
9W - 14L
1,443 Elo+
Party 3
Geb
Geb
MikeHz_
Geb
Level 155
God Stats
1W - 2L
1,533 SR
Queue Stats
278W - 214L
1,605 Elo+
Party 3
Artio
Artio
ZzChapapotezZ
Artio
Level 142
God Stats
2W - 1L
1,949 SR
Queue Stats
188W - 161L
1,591 Elo+
Party 3
Loki
Loki
itzTenshii-_-
Loki
Level 128
God Stats
21W - 6L
1,817 SR
Queue Stats
102W - 105L
1,562 Elo+
Party 3
Charybdis
Charybdis
vComet
Charybdis
Level 127
God Stats
13W - 5L
1,660 SR
Queue Stats
876W - 845L
1,491 Elo+
Solo
Team Averages
Level 122
1,749 SR
1,539 Elo+

VS

Team Averages
Level 143
1,652 SR
1,559 Elo+
Amaterasu
Amaterasu
GreenKing75
Amaterasu
Level 128
God Stats
1W - 0L
1,528 SR
Queue Stats
23W - 22L
1,519 Elo+
Party 1
Bacchus
Bacchus
TROX6875
Bacchus
Level 129
God Stats
9W - 7L
1,616 SR
Queue Stats
248W - 230L
1,533 Elo+
Solo
Nemesis
Nemesis
The-Enigma06m
Nemesis
Level 141
God Stats
5W - 1L
1,753 SR
Queue Stats
71W - 56L
1,579 Elo+
Party 1
Charybdis
Charybdis
WooliestLamb8
Charybdis
Level 160
God Stats
20W - 20L
1,599 SR
Queue Stats
81W - 82L
1,584 Elo+
Party 2
Hel
Hel
o0theshade0o
Hel
Level 158
God Stats
2W - 0L
1,762 SR
Queue Stats
59W - 46L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlienMart
Tiamat
11
1 / 9 / 2
7,123
445
5,210
12,819
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
9
0 / 8 / 4
6,030
377
3,297
15,749
8,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 0
8,071
504
6,081
13,065
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 7 / 2
8,159
510
6,457
13,225
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
vComet
Charybdis
11
2 / 4 / 0
6,938
434
4,370
8,221
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GreenKing75
Amaterasu
16
1 / 1 / 1
9,724
608
5,574
11,125
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TROX6875
Bacchus
15
5 / 1 / 10
9,718
607
10,165
11,263
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
16
10 / 0 / 6
10,001
625
10,999
9,558
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
WooliestLamb8
Charybdis
17
10 / 1 / 4
10,142
634
12,849
10,627
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 6
10,422
651
9,905
11,734
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
30
30
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlienMart
Tiamat
1
9
2
0.22
W
Amaterasu
GreenKing75
Amaterasu
1
1
1
1.5
L
Geb
0
8
4
0.25
W
Bacchus
TROX6875
Bacchus
5
1
10
10
W
Nemesis
10
0
6
13
W
Charybdis
WooliestLamb8
Charybdis
10
1
4
12
L
1
2
0
0.5
L
3
7
2
0.57
W
4
4
6
1.75
L
Charybdis
vComet
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
49,492
63,079
Taken
54,307
32,527
Mitigated
35,944
13,462
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlienMart
Tiamat
5,210
382
0
989
12,819
4,501
0
6,592
6,227
27,467
0
W
Amaterasu
GreenKing75
Amaterasu
5,574
2,682
0
3,787
11,125
8,756
1,214
4,020
6,394
0
59,986
L
Geb
3,297
688
0
1,522
15,749
8,672
0
4,648
11,101
14,864
0
W
Bacchus
TROX6875
Bacchus
10,165
1,163
0
3,637
11,263
13,547
627
1,636
9,447
33,234
0
W
Nemesis
10,999
4,955
0
4,094
9,558
3,835
1,487
1,533
7,850
0
53,609
W
Charybdis
WooliestLamb8
Charybdis
12,849
7,182
0
6,547
10,627
3,876
4,664
2,638
7,915
0
80,361
L
6,081
767
72
4,869
13,065
13,709
0
1,943
11,122
45,368
0
L
6,457
2,156
0
3,186
13,225
3,977
0
4,955
8,270
0
42,123
W
9,905
941
1,868
6,304
11,734
5,930
801
3,306
8,113
85,148
0
L
Charybdis
vComet
Charybdis
4,370
2,444
0
2,824
8,221
1,668
0
1,932
6,289
0
36,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
50,007
340
Minions Killed
540
0
Camps Cleared
0
1,320,592
Distance Traveled
1,557,959
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,123
445
60
4
0
265,720
2
W
Amaterasu
9,724
608
132
8
0
281,112
3
L
Geb
6,030
377
21
1
0
222,400
1
W
Bacchus
9,718
607
36
2
0
313,445
3
W
Nemesis
10,001
625
95
6
0
363,359
6
W
Charybdis
10,142
634
126
8
0
290,300
7
L
Artio
8,071
504
114
7
0
304,483
7
L
Loki
8,159
510
82
5
0
322,938
3
W
Hel
10,422
651
151
9
0
309,743
3
L
Charybdis
6,938
434
63
4
0
205,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role