Player Matchup

Thanatos
Thanatos
FINEokayISmyDAD
Thanatos
Level 16
God Stats
1W - 1L
1,283 SR
Queue Stats
29W - 17L
1,709 Elo+
Party 1
Persephone
Persephone
Magelodon
Persephone
Level 121
God Stats
3W - 2L
1,300 SR
Queue Stats
236W - 188L
1,688 Elo+
Party 1
Sylvanus
Sylvanus
SixthLegion
Sylvanus
Level 127
God Stats
20W - 20L
1,587 SR
Queue Stats
331W - 297L
1,652 Elo+
Party 1
Neith
Neith
alvl19magikarp
Neith
Level 9
God Stats
8W - 5L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
psychohillbille
Achilles
Level 28
God Stats
5W - 7L
1,385 SR
Queue Stats
85W - 79L
1,490 Elo+
Party 1
Team Averages
Level 60
1,411 SR
1,608 Elo+

VS

Team Averages
Level 14
1,486 SR
1,559 Elo+
Cupid
Cupid
ASRENZO237
Cupid
Level 28
God Stats
11W - 7L
1,558 SR
Queue Stats
62W - 66L
1,538 Elo+
Solo
Fenrir
Fenrir
Ethbeatz
Fenrir
Level 25
God Stats
5W - 14L
1,344 SR
Queue Stats
121W - 106L
1,535 Elo+
Solo
Amaterasu
Amaterasu
InFamousPainX
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
MikeLwyd
Cthulhu
Level 8
God Stats
0W - 1L
1,200 SR
Queue Stats
6W - 6L
1,596 Elo+
Party 2
Sol
Sol
OlitaDeAwa
Sol
Level 5
God Stats
1W - 1L
1,831 SR
Queue Stats
2W - 3L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
10 / 2 / 5
8,017
729
11,779
12,042
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Magelodon
Persephone
12
7 / 3 / 2
8,105
737
5,992
5,534
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SixthLegion
Sylvanus
9
1 / 1 / 6
5,975
543
3,625
6,950
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 4
5,359
487
2,639
2,936
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
13
5 / 2 / 1
7,204
655
4,755
6,043
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 5 / 3
5,044
459
2,514
7,032
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Ethbeatz
Fenrir
10
6 / 6 / 2
7,002
637
6,436
10,017
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
InFamousPainX
Amaterasu
10
1 / 5 / 0
5,168
470
1,492
8,392
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
MikeLwyd
Cthulhu
9
1 / 2 / 0
5,134
467
3,442
6,225
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 7 / 0
4,988
453
1,291
7,213
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
25
Kills
9
9
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
5
3
0.3
L
Fenrir
Ethbeatz
Fenrir
6
6
2
1.17
W
Thanatos
10
2
5
6.25
L
Amaterasu
InFamousPainX
Amaterasu
1
5
0
0.2
W
Persephone
Magelodon
Persephone
7
3
2
2.67
L
Cthulhu
MikeLwyd
Cthulhu
1
2
0
0.5
L
1
7
0
0.14
W
Sylvanus
SixthLegion
Sylvanus
1
1
6
4
W
2
1
4
4
W
Achilles
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
15,175
33,505
Taken
38,879
15,731
Mitigated
14,071
20,823
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,514
1,078
251
1,671
7,032
1,601
408
1,201
5,831
0
19,952
L
Fenrir
Ethbeatz
Fenrir
6,436
2,518
0
2,112
10,017
2,755
0
2,444
7,384
0
24,721
W
Thanatos
11,779
5,057
0
13,231
12,042
4,427
0
1,715
10,228
0
48,216
L
Amaterasu
InFamousPainX
Amaterasu
1,492
421
0
2,427
8,392
4,706
0
262
7,622
0
15,272
W
Persephone
Magelodon
Persephone
5,992
579
0
1,304
5,534
1,804
633
553
4,978
44,721
0
L
Cthulhu
MikeLwyd
Cthulhu
3,442
283
0
840
6,225
2,853
58
2,107
4,108
16,146
0
L
1,291
432
0
507
7,213
2,156
0
3,560
3,409
16,974
1,659
W
Sylvanus
SixthLegion
Sylvanus
3,625
1,068
810
2,840
6,950
4,949
324
1,434
5,242
17,627
0
W
2,639
1,380
0
823
2,936
1,015
545
414
2,429
0
17,381
W
Achilles
4,755
893
0
1,815
6,043
3,536
804
0
6,043
2,278
34,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
27,336
312
Minions Killed
190
0
Camps Cleared
0
1,034,223
Distance Traveled
1,043,359
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,044
459
43
4
0
190,304
4
L
Fenrir
7,002
637
53
5
0
229,153
1
W
Thanatos
8,017
729
85
8
0
234,012
1
L
Amaterasu
5,168
470
30
3
0
196,964
0
W
Persephone
8,105
737
94
9
0
211,647
3
L
Cthulhu
5,134
467
23
2
0
219,183
2
L
Sol
4,988
453
41
4
0
207,755
1
W
Sylvanus
5,975
543
21
2
0
195,236
2
W
Neith
5,359
487
42
4
0
171,920
1
W
Achilles
7,204
655
70
6
0
221,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role