Player Matchup

Anhur
Anhur
CARLOSAURO
Anhur
Level 126
God Stats
27W - 38L
1,562 SR
Queue Stats
352W - 323L
1,602 Elo+
Party 3
Thanatos
Thanatos
ELALBINO36
Thanatos
Level 98
God Stats
4W - 3L
1,590 SR
Queue Stats
124W - 99L
1,545 Elo+
Party 3
Hades
Hades
IlIlIlIlIlI9111
Hades
Level 26
God Stats
8W - 7L
1,599 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 3
King Arthur
King Arthur
JustCallmeDaddy
King Arthur
Level 69
God Stats
2W - 3L
1,370 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 4
Xing Tian
Xing Tian
NutBuster408
Xing Tian
Level 43
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 4
Team Averages
Level 72
1,539 SR
1,554 Elo+

VS

Team Averages
Level 58
1,589 SR
1,495 Elo+
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BawTTeD
Cerberus
Level 85
God Stats
31W - 23L
1,614 SR
Queue Stats
467W - 427L
1,486 Elo+
Party 2
Scylla
Scylla
Cahana
Scylla
Level 24
God Stats
47W - 24L
1,631 SR
Queue Stats
73W - 55L
1,551 Elo+
Party 1
Athena
Athena
DotAoooUwU
Athena
Level 26
God Stats
15W - 20L
1,498 SR
Queue Stats
239W - 199L
1,458 Elo+
Party 1
Loki
Loki
Freedomjockeys
Loki
Level 49
God Stats
22W - 11L
1,702 SR
Queue Stats
221W - 214L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 5 / 1
9,415
523
11,409
12,072
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ELALBINO36
Thanatos
15
7 / 3 / 2
9,747
542
8,939
15,059
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
8,418
468
8,447
12,921
5,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
JustCallmeDaddy
King Arthur
15
0 / 3 / 0
8,583
477
4,852
10,604
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
NutBuster408
Xing Tian
11
0 / 4 / 4
7,643
425
5,617
14,291
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 3 / 0
9,986
555
13,344
15,986
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BawTTeD
Cerberus
18
4 / 0 / 5
10,693
594
10,099
11,766
13,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Cahana
Scylla
14
3 / 3 / 7
8,723
485
6,651
8,700
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
DotAoooUwU
Athena
14
1 / 2 / 14
9,810
545
7,698
14,094
10,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 4
9,521
529
8,658
11,997
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
11
Kills
21
21
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
0
2.67
W
Cerberus
BawTTeD
Cerberus
4
0
5
6.5
L
Anhur
3
5
1
0.7
W
Scylla
Cahana
Scylla
3
3
7
2.17
W
Athena
DotAoooUwU
Athena
1
2
14
4
L
Thanatos
ELALBINO36
Thanatos
7
3
2
2.67
W
5
3
4
2.33
L
1
6
1
0.25
L
King Arthur
JustCallmeDaddy
King Arthur
0
3
0
0
L
Xing Tian
NutBuster408
Xing Tian
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
46,450
64,947
Taken
62,543
35,456
Mitigated
35,587
17,757
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,344
5,395
0
5,621
15,986
5,238
1,267
1,981
14,005
0
68,058
W
Cerberus
BawTTeD
Cerberus
10,099
542
0
5,624
11,766
13,047
171
1,594
9,512
78,288
0
L
Anhur
11,409
6,565
0
948
12,072
4,260
294
1,512
10,560
0
71,686
W
Scylla
Cahana
Scylla
6,651
438
0
1,957
8,700
2,633
424
2,414
6,286
44,731
0
W
Athena
DotAoooUwU
Athena
7,698
3,062
3,606
4,098
14,094
10,587
379
4,886
9,208
26,606
0
L
Thanatos
ELALBINO36
Thanatos
8,939
2,032
0
11,182
15,059
5,359
0
4,223
10,651
0
58,658
W
8,658
2,687
0
4,138
11,997
4,082
144
3,189
8,766
0
59,428
L
8,447
101
85
3,458
12,921
5,848
525
7,642
5,227
45,005
0
L
King Arthur
JustCallmeDaddy
King Arthur
4,852
456
0
921
10,604
6,872
559
5,048
4,803
0
52,908
L
Xing Tian
NutBuster408
Xing Tian
5,617
565
0
1,163
14,291
13,117
0
4,878
9,258
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,806
Gold Earned
48,733
452
Minions Killed
560
0
Camps Cleared
0
1,708,611
Distance Traveled
1,837,652
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,986
555
119
7
0
363,327
5
W
Cerberus
10,693
594
203
11
0
344,943
1
L
Anhur
9,415
523
135
8
0
289,606
5
W
Scylla
8,723
485
103
6
0
355,539
6
W
Athena
9,810
545
34
2
0
401,163
11
L
Thanatos
9,747
542
94
5
0
391,096
3
W
Loki
9,521
529
101
6
0
372,680
1
L
Hades
8,418
468
86
5
0
319,022
0
L
King Arthur
8,583
477
122
7
0
353,604
4
L
Xing Tian
7,643
425
15
1
0
355,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role