Player Matchup

Ra
Ra
AtomicOliver
Ra
Level 7
God Stats
0W - 3L
1,201 SR
Queue Stats
10W - 14L
1,324 Elo+
Solo
Heimdallr
Heimdallr
Conaroto
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
MaryShazamJr
Sun Wukong
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
103W - 100L
1,490 Elo+
Solo
Bellona
Bellona
iiMrDemonz
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,470 Elo+
Solo
Arachne
Arachne
monolitheory
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,435 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,403 Elo+

VS

Team Averages
Level 11
1,534 SR
1,344 Elo+
Cthulhu
Cthulhu
Koruntion
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,251 Elo+
Solo
Anubis
Anubis
Razide666
Anubis
Level 15
God Stats
11W - 6L
1,688 SR
Queue Stats
23W - 30L
1,357 Elo+
Solo
Medusa
Medusa
TSWxThEvilWitchx
Medusa
Level 16
God Stats
13W - 16L
1,360 SR
Queue Stats
72W - 82L
1,373 Elo+
Solo
Skadi
Skadi
TheGlizzySlayer
Skadi
Level 18
God Stats
58W - 84L
1,398 SR
Queue Stats
65W - 98L
1,340 Elo+
Party 1
Neith
Neith
ThePucciSlurperr
Neith
Level 2
God Stats
2W - 3L
1,721 SR
Queue Stats
20W - 34L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 5
15,329
1,095
32,640
23,668
7,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Conaroto
Heimdallr
20
2 / 7 / 17
13,359
954
23,288
22,682
7,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MaryShazamJr
Sun Wukong
20
1 / 5 / 14
13,165
940
21,867
30,083
33,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
iiMrDemonz
Bellona
20
1 / 5 / 16
13,317
951
12,809
23,516
19,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
monolitheory
Arachne
20
7 / 14 / 7
13,516
965
14,343
28,808
10,048
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koruntion
Cthulhu
20
2 / 7 / 23
13,678
977
22,025
37,001
48,685
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Razide666
Anubis
20
14 / 1 / 21
16,901
1,207
34,271
14,062
7,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 17
16,223
1,159
24,812
20,530
9,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 15
14,303
1,022
20,041
20,816
8,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 23
13,840
989
20,752
15,109
6,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
140
20
Kills
41
41
Deaths
20
59
Assists
99
Player
Kills
Deaths
Assists
KDA
L
9
10
5
1.15
L
Heimdallr
Conaroto
Heimdallr
2
7
17
1.5
W
Cthulhu
Koruntion
Cthulhu
2
7
23
1.93
L
Sun Wukong
MaryShazamJr
Sun Wukong
1
5
14
1.6
W
Anubis
Razide666
Anubis
14
1
21
24.5
W
11
6
17
3.25
W
9
5
15
3.3
W
5
1
23
16.5
L
Bellona
iiMrDemonz
Bellona
1
5
16
1.8
L
Arachne
monolitheory
Arachne
7
14
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,947
Damage
121,901
128,757
Taken
107,518
78,416
Mitigated
81,354
13,020
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,640
3,724
2,394
2,862
23,668
7,179
0
9,486
14,022
61,676
0
L
Heimdallr
Conaroto
Heimdallr
23,288
10,598
0
1,289
22,682
7,957
0
10,840
11,485
0
38,571
W
Cthulhu
Koruntion
Cthulhu
22,025
1,011
574
6,470
37,001
48,685
0
8,822
27,646
39,930
0
L
Sun Wukong
MaryShazamJr
Sun Wukong
21,867
3,560
0
2,593
30,083
33,440
0
11,300
18,192
3,466
50,806
W
Anubis
Razide666
Anubis
34,271
1,098
433
9,174
14,062
7,578
0
5,332
8,637
65,232
0
W
24,812
13,066
0
3,146
20,530
9,405
0
5,956
14,127
0
65,460
W
20,041
8,061
0
418
20,816
8,773
0
8,595
11,957
0
31,543
W
20,752
9,364
0
2,068
15,109
6,913
0
6,372
8,452
0
38,054
L
Bellona
iiMrDemonz
Bellona
12,809
3,281
149
649
23,516
19,792
0
11,677
11,241
479
33,589
L
Arachne
monolitheory
Arachne
14,343
8,449
0
3,084
28,808
10,048
0
11,066
17,521
0
25,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,686
Gold Earned
74,945
252
Minions Killed
291
8
Camps Cleared
10
1,404,134
Distance Traveled
1,353,481
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,329
1,095
75
5
2
257,759
2
L
Heimdallr
13,359
954
31
2
3
278,458
0
W
Cthulhu
13,678
977
56
4
2
277,228
2
L
Sun Wukong
13,165
940
72
5
1
309,607
3
W
Anubis
16,901
1,207
73
5
0
273,467
1
W
Medusa
16,223
1,159
89
6
8
310,489
3
W
Skadi
14,303
1,022
32
2
0
254,677
0
W
Neith
13,840
989
41
3
0
237,620
0
L
Bellona
13,317
951
50
4
1
287,849
1
L
Arachne
13,516
965
24
2
1
270,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role