Player Matchup

Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItStrickland
Kumbhakarna
Level 28
God Stats
2W - 2L
1,742 SR
Queue Stats
87W - 78L
1,531 Elo+
Party 1
Freya
Freya
TheStrickland
Freya
Level 113
God Stats
8W - 3L
1,479 SR
Queue Stats
246W - 193L
1,501 Elo+
Party 1
Sol
Sol
ThisNameIsToxic
Sol
Level 5
God Stats
4W - 2L
1,379 SR
Queue Stats
8W - 2L
1,547 Elo+
Party 1
Team Averages
Level 39
1,520 SR
1,516 Elo+

VS

Team Averages
Level 26
1,501 SR
1,582 Elo+
Freya
Freya
Exhedon
Freya
Level 23
God Stats
2W - 1L
1,843 SR
Queue Stats
60W - 67L
1,589 Elo+
Solo
Tyr
Tyr
Jhoanlee_Oficial
Tyr
Level 27
God Stats
6W - 4L
1,363 SR
Queue Stats
52W - 47L
1,610 Elo+
Solo
Hades
Hades
Rigbertt
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
1,571 Elo+
Solo
Chiron
Chiron
Terroricksta
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,617 Elo+
Solo
Olorun
Olorun
UncleDadddy
Olorun
Level 22
God Stats
0W - 2L
1,300 SR
Queue Stats
61W - 75L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 0 / 3
9,938
621
10,009
10,208
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
 
Guan Yu
15
4 / 0 / 3
9,411
588
9,284
10,851
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
ItStrickland
Kumbhakarna
11
0 / 2 / 9
7,370
461
1,643
15,104
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 8
8,777
549
9,419
12,629
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 2 / 6
8,676
542
10,393
10,814
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Exhedon
Freya
11
0 / 4 / 2
6,653
416
3,018
9,897
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 4 / 1
7,633
477
5,275
13,861
8,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Rigbertt
Hades
13
4 / 5 / 3
8,184
512
8,291
12,790
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
2 / 4 / 4
7,979
499
12,716
10,795
3,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
1 / 3 / 1
5,889
368
3,199
6,492
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
9
9
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
3
8.5
W
Guan Yu
 
Guan Yu
4
0
3
5.5
L
Freya
Exhedon
Freya
0
4
2
0.25
W
Kumbhakarna
ItStrickland
Kumbhakarna
0
2
9
2.25
L
2
4
1
0.63
L
Hades
Rigbertt
Hades
4
5
3
1.1
L
Chiron
2
4
4
1
W
4
5
8
1.6
W
5
2
6
4
L
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
32,499
59,606
Taken
53,835
32,300
Mitigated
21,003
22,452
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,009
4,535
0
4,789
10,208
3,848
1,193
2,017
8,105
0
91,706
W
Guan Yu
 
Guan Yu
9,284
1,493
98
4,354
10,851
9,200
0
1,847
8,950
0
60,831
L
Freya
Exhedon
Freya
3,018
1,052
0
2,919
9,897
1,853
0
1,804
8,048
30,173
0
W
Kumbhakarna
ItStrickland
Kumbhakarna
1,643
206
0
2,328
15,104
11,401
84
2,915
12,019
21,814
0
L
5,275
594
0
3,500
13,861
8,420
0
4,364
8,752
0
42,566
L
Hades
Rigbertt
Hades
8,291
1,450
127
3,704
12,790
5,879
0
6,636
6,121
48,631
0
L
Chiron
12,716
3,817
591
2,552
10,795
3,307
0
5,168
5,487
0
59,474
W
9,419
3,589
0
5,291
12,629
4,077
0
4,541
8,080
55,248
0
W
10,393
4,083
0
5,592
10,814
3,774
2,273
2,877
7,877
49,937
4,232
L
Olorun
3,199
999
628
845
6,492
1,544
0
2,389
4,013
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
36,338
526
Minions Killed
390
0
Camps Cleared
0
1,599,801
Distance Traveled
1,475,517
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,938
621
150
9
0
310,595
4
W
Guan Yu
9,411
588
137
9
0
374,276
2
L
Freya
6,653
416
65
4
0
233,256
1
W
Kumbhakarna
7,370
461
44
3
0
289,323
8
L
Tyr
7,633
477
93
6
0
344,570
5
L
Hades
8,184
512
96
6
0
308,561
4
L
Chiron
7,979
499
102
6
0
309,619
3
W
Freya
8,777
549
94
6
0
304,269
5
W
Sol
8,676
542
101
6
0
321,338
3
L
Olorun
5,889
368
34
2
0
279,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role