Player Matchup

Set
Set
Blank4prez
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,568 Elo+
Solo
Izanami
Izanami
Embered-CK
Izanami
Level 10
God Stats
1W - 2L
1,757 SR
Queue Stats
15W - 10L
1,635 Elo+
Solo
Sol
Sol
InnateBeast1841
Sol
Level 29
God Stats
2W - 3L
1,609 SR
Queue Stats
142W - 154L
1,388 Elo+
Solo
Ares
Ares
Rishivalens
Ares
Level 23
God Stats
2W - 2L
1,711 SR
Queue Stats
27W - 35L
1,430 Elo+
Solo
Horus
Horus
optimal_hop
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Team Averages
Level 17
1,615 SR
1,495 Elo+

VS

Team Averages
Level 27
1,459 SR
1,614 Elo+
Agni
Agni
ILUVYOURBM
Agni
Level 49
God Stats
3W - 2L
1,549 SR
Queue Stats
60W - 31L
1,650 Elo+
Party 1
Medusa
Medusa
MedeuceOnUrFace
Medusa
Level 3
God Stats
8W - 5L
1,500 SR
Queue Stats
78W - 42L
1,859 Elo+
Party 1
Sun Wukong
Sun Wukong
SunWuStrong
Sun Wukong
Level 4
God Stats
4W - 3L
1,342 SR
Queue Stats
45W - 33L
1,716 Elo+
Party 1
Ra
Ra
X-fault7
Ra
Level 12
God Stats
6W - 8L
1,493 SR
Queue Stats
26W - 27L
1,347 Elo+
Solo
Thor
Thor
giggidy99
Thor
Level 66
God Stats
15W - 20L
1,409 SR
Queue Stats
118W - 136L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
2,721
544
477
3,148
714
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Embered-CK
Izanami
5
5 / 1 / 1
3,880
776
2,473
2,919
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 3 / 0
2,772
554
289
2,859
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
1 / 2 / 3
3,253
651
959
2,775
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 0 / 0
2,505
501
0
624
130

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,249
850
2,273
1,561
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
2 / 2 / 1
3,615
723
1,996
2,496
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SunWuStrong
Sun Wukong
6
3 / 0 / 2
3,772
754
1,641
1,514
420
4
0 / 4 / 2
3,036
607
723
2,415
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
5
2 / 0 / 1
3,423
685
979
1,781
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
10
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Izanami
Embered-CK
Izanami
5
1
1
5.5
W
3
0
1
3.5
L
0
3
0
0
W
2
2
1
1.25
L
1
2
3
1.25
W
Sun Wukong
SunWuStrong
Sun Wukong
3
0
2
4
W
0
4
2
0.25
W
Thor
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,198
Damage
7,612
12,325
Taken
9,767
3,323
Mitigated
2,234
1,669
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
477
244
0
180
3,148
714
0
385
2,725
0
5,577
L
Izanami
Embered-CK
Izanami
2,473
1,758
0
856
2,919
665
601
468
2,381
0
15,942
W
2,273
337
0
250
1,561
367
0
289
1,272
16,702
0
L
289
90
0
309
2,859
704
0
1,602
1,009
5,951
0
W
1,996
1,149
0
502
2,496
686
0
765
1,731
0
13,224
L
959
224
0
310
2,775
1,110
0
179
2,590
2,614
0
W
Sun Wukong
SunWuStrong
Sun Wukong
1,641
137
0
464
1,514
420
0
0
1,514
0
13,069
W
723
266
71
109
2,415
406
289
252
2,163
8,593
0
W
Thor
979
238
0
1,096
1,781
355
0
0
1,781
0
9,535
L
0
0
0
14
624
130
0
0
624
0
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,131
Gold Earned
18,095
59
Minions Killed
128
0
Camps Cleared
0
345,770
Distance Traveled
497,638
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,721
544
11
2
0
84,269
0
L
Izanami
3,880
776
30
6
0
83,667
1
W
Agni
4,249
850
40
8
0
89,566
0
L
Sol
2,772
554
14
3
0
74,477
1
W
Medusa
3,615
723
22
4
0
99,195
1
L
Ares
3,253
651
3
1
0
59,630
1
W
Sun Wukong
3,772
754
23
5
0
99,025
1
W
Ra
3,036
607
13
3
0
97,425
0
W
Thor
3,423
685
30
6
0
112,427
0
L
Horus
2,505
501
1
0
0
43,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role