Player Matchup

Fenrir
Fenrir
H4unty
Fenrir
Level 11
God Stats
5W - 2L
1,663 SR
Queue Stats
10W - 6L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
Noel_1326
Cernunnos
Level 14
God Stats
11W - 8L
1,639 SR
Queue Stats
20W - 27L
1,337 Elo+
Solo
Bellona
Bellona
Yellow Flash941
Bellona
Level 12
God Stats
17W - 17L
1,499 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo
Scylla
Scylla
f4660t
Scylla
Level 28
God Stats
56W - 50L
1,384 SR
Queue Stats
61W - 60L
1,382 Elo+
Solo
Hera
Hera
xmikuwu
Hera
Level 46
God Stats
9W - 9L
1,193 SR
Queue Stats
111W - 112L
1,397 Elo+
Party 1
Team Averages
Level 22
1,476 SR
1,411 Elo+

VS

Team Averages
Level 18
1,542 SR
1,307 Elo+
Cthulhu
Cthulhu
AmurabiHumanure
Cthulhu
Level 17
God Stats
32W - 32L
1,437 SR
Queue Stats
34W - 41L
1,270 Elo+
Party 2
Izanami
Izanami
Daddy_Serrano
Izanami
Level 25
God Stats
7W - 2L
1,756 SR
Queue Stats
31W - 37L
1,363 Elo+
Solo
Chang'e
Chang'e
Valpira
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 85L
1,248 Elo+
Party 2
Anubis
Anubis
cristianr_rr
Anubis
Level 18
God Stats
26W - 23L
1,515 SR
Queue Stats
56W - 54L
1,351 Elo+
Party 3
Da Ji
Da Ji
ds3_sfV
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
H4unty
Fenrir
19
7 / 10 / 4
13,070
1,005
10,407
23,496
17,493
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Noel_1326
Cernunnos
19
4 / 11 / 14
13,183
1,014
20,661
29,205
9,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 14
14,132
1,087
15,596
29,014
29,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
f4660t
Scylla
20
7 / 10 / 16
14,081
1,083
26,367
23,416
7,011
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
xmikuwu
Hera
19
2 / 2 / 10
11,826
910
10,108
14,203
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 24
15,000
1,154
22,010
27,957
33,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
23 / 2 / 7
18,641
1,434
43,269
12,847
8,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Valpira
Chang'e
20
1 / 10 / 15
12,010
924
7,186
18,210
7,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
8 / 8 / 15
14,431
1,110
31,349
16,199
8,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
ds3_sfV
Da Ji
19
2 / 6 / 10
11,561
889
6,501
14,741
5,855
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
108
30
Kills
37
37
Deaths
30
58
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
4
24
3.75
W
Izanami
23
2
7
13.25
L
Fenrir
H4unty
Fenrir
7
10
4
0.9
L
Cernunnos
Noel_1326
Cernunnos
4
11
14
1
W
Chang'e
Valpira
Chang'e
1
10
15
0.85
L
10
4
14
4.25
W
Anubis
8
8
15
1.94
W
Da Ji
ds3_sfV
Da Ji
2
6
10
1.17
L
Scylla
f4660t
Scylla
7
10
16
1.5
L
Hera
xmikuwu
Hera
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,139
Damage
110,315
119,334
Taken
89,954
67,242
Mitigated
62,646
11,475
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,010
1,074
361
7,270
27,957
33,161
0
9,892
17,753
74,209
0
W
Izanami
43,269
31,097
0
1,793
12,847
8,073
0
4,332
8,361
0
72,443
L
Fenrir
H4unty
Fenrir
10,407
2,961
0
408
23,496
17,493
0
13,622
9,447
0
24,649
L
Cernunnos
Noel_1326
Cernunnos
20,661
16,769
0
2,007
29,205
9,068
0
13,866
14,749
0
47,623
W
Chang'e
Valpira
Chang'e
7,186
1,769
3,576
3,408
18,210
7,279
0
9,139
8,891
17,889
0
L
15,596
5,624
0
5,143
29,014
29,774
0
13,260
15,256
1,832
19,488
W
Anubis
31,349
55
0
0
16,199
8,278
0
5,435
10,534
48,695
0
W
Da Ji
ds3_sfV
Da Ji
6,501
1,384
0
0
14,741
5,855
0
7,779
6,834
0
9,501
L
Scylla
f4660t
Scylla
26,367
2,240
99
2,947
23,416
7,011
0
9,654
13,634
59,537
0
L
Hera
xmikuwu
Hera
10,108
2,867
0
871
14,203
3,896
0
8,255
5,703
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,292
Gold Earned
71,643
200
Minions Killed
255
3
Camps Cleared
16
1,094,591
Distance Traveled
1,131,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,000
1,154
131
10
0
259,411
0
W
Izanami
18,641
1,434
50
4
14
227,005
0
L
Fenrir
13,070
1,005
27
2
0
243,568
1
L
Cernunnos
13,183
1,014
55
4
0
208,832
0
W
Chang'e
12,010
924
36
3
1
214,532
0
L
Bellona
14,132
1,087
9
1
2
241,031
0
W
Anubis
14,431
1,110
35
3
1
208,069
0
W
Da Ji
11,561
889
3
0
0
222,305
0
L
Scylla
14,081
1,083
80
6
1
215,578
1
L
Hera
11,826
910
29
2
0
185,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role