Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gercy
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Hug A Chicken
Kuzenbo
Level 144
God Stats
1W - 3L
1,444 SR
Queue Stats
182W - 215L
1,457 Elo+
Solo
Neith
Neith
LisaMira
Neith
Level 45
God Stats
1W - 3L
1,334 SR
Queue Stats
386W - 435L
1,516 Elo+
Solo
Skadi
Skadi
nerfthisone
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,456 SR
1,494 Elo+

VS

Team Averages
Level 128
1,470 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
buburne04
Artemis
Level 124
God Stats
3W - 2L
1,349 SR
Queue Stats
148W - 170L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
4,777
796
1,981
1,656
522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chang'e
Gercy
Chang'e
10
1 / 7 / 4
5,579
930
3,768
8,353
3,758
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
11
1 / 3 / 0
5,259
877
2,335
5,843
3,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
LisaMira
Neith
9
1 / 2 / 1
5,143
857
2,346
4,109
1,397
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 6 / 1
5,196
866
2,634
6,622
2,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 11
7,644
1,274
6,625
5,145
1,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
 
Bakasura
12
4 / 2 / 10
6,952
1,159
3,041
6,466
3,224
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
 
Zeus
11
3 / 1 / 7
6,584
1,097
6,279
2,743
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
 
Ra
10
1 / 2 / 11
6,438
1,073
2,607
4,534
1,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
buburne04
Artemis
13
5 / 0 / 10
7,295
1,216
5,063
3,644
1,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
18
18
Deaths
5
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Neith
 
Neith
5
0
11
10.5
W
Bakasura
 
Bakasura
4
2
10
4.5
W
Zeus
 
Zeus
3
1
7
6.5
W
Ra
 
Ra
1
2
11
3.25
L
Chang'e
Gercy
Chang'e
1
7
4
0.43
L
Kuzenbo
1
3
0
0.33
L
Neith
LisaMira
Neith
1
2
1
0.75
W
Artemis
buburne04
Artemis
5
0
10
10
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
23,615
26,583
Taken
22,532
11,338
Mitigated
8,870
4,290
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,981
0
362
552
1,656
522
0
868
748
5,196
0
W
Neith
 
Neith
6,625
1,856
672
1,390
5,145
1,907
1,754
2,449
2,582
0
14,825
W
Bakasura
 
Bakasura
3,041
1,591
1,244
2,226
6,466
3,224
335
1,241
5,113
0
5,647
W
Zeus
 
Zeus
6,279
357
271
312
2,743
893
285
466
2,277
15,236
0
W
Ra
 
Ra
2,607
482
2,337
1,192
4,534
1,471
310
2,495
1,975
8,720
0
L
Chang'e
Gercy
Chang'e
3,768
349
329
1,016
8,353
3,758
0
2,781
5,317
7,497
0
L
Kuzenbo
2,335
512
246
392
5,843
3,641
0
2,021
3,822
4,803
0
L
Neith
LisaMira
Neith
2,346
705
59
1,084
4,109
1,397
0
1,388
2,721
0
5,838
W
Artemis
buburne04
Artemis
5,063
1,950
1,008
1,431
3,644
1,375
1,637
1,143
2,501
0
14,484
L
2,634
558
0
250
6,622
2,020
0
1,828
4,794
0
6,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
34,913
23
Minions Killed
79
0
Camps Cleared
0
413,995
Distance Traveled
623,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,777
796
1
0
0
87,677
0
W
Neith
7,644
1,274
20
3
0
126,994
0
W
Bakasura
6,952
1,159
14
2
0
134,280
0
W
Zeus
6,584
1,097
18
3
0
108,196
0
W
Ra
6,438
1,073
8
1
0
120,338
0
L
Chang'e
5,579
930
3
1
0
91,715
0
L
Kuzenbo
5,259
877
4
1
0
92,816
0
L
Neith
5,143
857
8
1
0
61,730
0
W
Artemis
7,295
1,216
19
3
0
133,858
2
L
Skadi
5,196
866
7
1
0
80,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role