Player Matchup

Arachne
Arachne
AirMaux-710
Arachne
Level 43
God Stats
12W - 5L
1,688 SR
Queue Stats
156W - 142L
1,465 Elo+
Party 2
Janus
Janus
BabyYodaFeetPics
Janus
Level 79
God Stats
54W - 48L
1,527 SR
Queue Stats
228W - 205L
1,540 Elo+
Party 3
Ymir
Ymir
Criko_Glz
Ymir
Level 69
God Stats
8W - 6L
1,685 SR
Queue Stats
231W - 235L
1,379 Elo+
Party 2
Artemis
Artemis
Wizhy
Artemis
Level 15
God Stats
7W - 11L
1,421 SR
Queue Stats
22W - 37L
1,407 Elo+
Party 2
Chaac
Chaac
Zambonite259
Chaac
Level 18
God Stats
4W - 10L
1,457 SR
Queue Stats
115W - 114L
1,463 Elo+
Party 3
Team Averages
Level 45
1,556 SR
1,451 Elo+

VS

Team Averages
Level 75
1,516 SR
1,437 Elo+
Agni
Agni
 
Agni
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BobaTea1203
Yemoja
Level 22
God Stats
4W - 8L
1,480 SR
Queue Stats
11W - 18L
1,417 Elo+
Party 1
King Arthur
King Arthur
Fifty Names
King Arthur
Level 144
God Stats
1W - 3L
1,381 SR
Queue Stats
115W - 138L
1,454 Elo+
Party 1
Ravana
Ravana
J3sus mk II
Ravana
Level 80
God Stats
5W - 3L
1,744 SR
Queue Stats
100W - 121L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
Richh_Homie03
Cernunnos
Level 43
God Stats
4W - 6L
1,477 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AirMaux-710
Arachne
18
3 / 2 / 7
11,656
507
7,630
13,349
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 4 / 6
13,284
578
10,620
12,656
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
4 / 3 / 14
12,312
535
7,681
21,814
29,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Wizhy
Artemis
20
11 / 2 / 6
13,306
579
20,203
14,637
6,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 2
11,020
479
7,569
16,704
21,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
5 / 10 / 0
10,632
462
11,526
16,250
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
15
0 / 5 / 2
9,463
411
5,615
14,659
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Fifty Names
King Arthur
19
5 / 4 / 2
11,930
519
16,853
21,710
16,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
17
5 / 4 / 2
11,005
478
11,137
11,706
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Richh_Homie03
Cernunnos
4
0 / 2 / 0
6,380
277
1,385
2,462
392
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
15
16
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
10
0
0.5
W
Arachne
AirMaux-710
Arachne
3
2
7
3.25
W
5
4
6
2
L
Yemoja
0
5
2
0.2
W
Ymir
4
3
14
3.67
L
King Arthur
Fifty Names
King Arthur
5
4
2
1.5
L
Ravana
5
4
2
1.5
L
Cernunnos
Richh_Homie03
Cernunnos
0
2
0
0
W
Artemis
Wizhy
Artemis
11
2
6
7
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,703
Damage
46,516
79,160
Taken
66,787
68,894
Mitigated
43,044
22,135
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,526
728
0
2,282
16,250
5,297
252
6,614
9,374
58,120
0
W
Arachne
AirMaux-710
Arachne
7,630
5,605
0
4,759
13,349
5,988
195
2,557
10,560
0
79,835
W
10,620
514
0
3,042
12,656
4,907
628
2,534
9,930
107,797
0
L
Yemoja
5,615
527
476
675
14,659
15,958
0
3,322
11,269
33,765
0
W
Ymir
7,681
1,224
0
3,388
21,814
29,973
461
4,793
16,861
50,535
0
L
King Arthur
Fifty Names
King Arthur
16,853
1,048
0
3,815
21,710
16,159
274
4,741
16,760
8,586
76,912
L
Ravana
11,137
2,762
0
2,359
11,706
5,238
594
2,978
8,632
0
76,755
L
Cernunnos
Richh_Homie03
Cernunnos
1,385
750
34
125
2,462
392
0
421
2,041
0
7,800
W
Artemis
Wizhy
Artemis
20,203
14,593
0
7,117
14,637
6,612
5,982
7,481
6,917
0
92,696
W
7,569
1,066
0
3,829
16,704
21,414
703
1,205
15,499
4,095
45,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,578
Gold Earned
49,410
613
Minions Killed
465
0
Camps Cleared
0
2,218,330
Distance Traveled
1,790,591
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,632
462
120
5
0
390,612
2
W
Arachne
11,656
507
114
5
0
558,437
2
W
Janus
13,284
578
184
8
0
471,154
9
L
Yemoja
9,463
411
42
2
0
404,637
1
W
Ymir
12,312
535
76
3
0
360,725
2
L
King Arthur
11,930
519
163
7
0
432,640
0
L
Ravana
11,005
478
121
5
0
493,094
3
L
Cernunnos
6,380
277
19
1
0
69,608
0
W
Artemis
13,306
579
142
6
0
410,771
0
W
Chaac
11,020
479
97
4
0
417,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role