Player Matchup

Ares
Ares
 
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Burty9403
Nemesis
Level 63
God Stats
19W - 14L
1,595 SR
Queue Stats
150W - 138L
1,506 Elo+
Party 3
Zeus
Zeus
FooFlemingo433
Zeus
Level 23
God Stats
1W - 8L
1,200 SR
Queue Stats
41W - 52L
1,422 Elo+
Party 1
Merlin
Merlin
Hopelesslionboy
Merlin
Level 98
God Stats
5W - 8L
1,506 SR
Queue Stats
232W - 260L
1,464 Elo+
Party 1
Nike
Nike
vahjhyna202
Nike
Level 25
God Stats
9W - 12L
1,530 SR
Queue Stats
47W - 44L
1,474 Elo+
Party 3
Team Averages
Level 58
1,466 SR
1,473 Elo+

VS

Team Averages
Level 80
1,551 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LLucxs
Geb
Level 26
God Stats
7W - 1L
1,765 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 2
Mercury
Mercury
Nocturnpoet
Mercury
Level 64
God Stats
6W - 10L
1,352 SR
Queue Stats
99W - 95L
1,523 Elo+
Party 2
King Arthur
King Arthur
TidiestComa959
King Arthur
Level 64
God Stats
50W - 54L
1,481 SR
Queue Stats
267W - 309L
1,307 Elo+
Solo
Nu Wa
Nu Wa
Vellaunus
Nu Wa
Level 135
God Stats
5W - 2L
1,659 SR
Queue Stats
121W - 114L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 6 / 3
5,324
484
3,827
14,549
6,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Burty9403
Nemesis
10
2 / 5 / 1
6,186
562
3,946
9,532
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 7 / 1
5,597
509
7,977
7,877
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 1
6,462
587
3,091
5,734
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 0
6,522
593
3,895
6,446
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 5
6,426
584
5,446
6,159
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
LLucxs
Geb
10
4 / 0 / 6
6,381
580
5,595
9,133
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Nocturnpoet
Mercury
13
12 / 2 / 2
7,907
719
8,459
7,640
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TidiestComa959
King Arthur
11
0 / 2 / 2
6,157
560
3,018
7,745
2,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Vellaunus
Nu Wa
12
6 / 0 / 5
7,312
665
9,047
5,699
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
23
23
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
3
0.25
W
Artemis
 
Artemis
1
3
5
1.17
L
Nemesis
Burty9403
Nemesis
2
5
1
0.5
L
2
7
1
0.36
L
1
4
1
0.38
W
Geb
LLucxs
Geb
4
0
6
7
W
Mercury
Nocturnpoet
Mercury
12
2
2
6.5
W
King Arthur
TidiestComa959
King Arthur
0
2
2
0.5
W
Nu Wa
Vellaunus
Nu Wa
6
0
5
8.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
31,565
44,138
Taken
36,376
17,130
Mitigated
13,889
7,999
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,827
535
1,251
3,629
14,549
6,502
87
5,026
9,341
8,222
0
W
Artemis
 
Artemis
5,446
1,658
0
1,129
6,159
1,947
0
3,912
2,219
0
42,015
L
Nemesis
Burty9403
Nemesis
3,946
1,317
0
771
9,532
3,031
0
3,311
6,037
0
33,530
L
7,977
2,072
0
265
7,877
1,901
26
2,185
5,558
29,971
0
L
3,091
96
0
500
5,734
1,664
0
2,883
2,671
33,225
0
W
Geb
LLucxs
Geb
5,595
1,265
276
4,658
9,133
4,503
0
6,828
2,291
15,790
0
W
Mercury
Nocturnpoet
Mercury
8,459
4,822
0
1,451
7,640
3,201
364
1,886
5,664
0
41,273
W
King Arthur
TidiestComa959
King Arthur
3,018
536
0
2,087
7,745
2,614
0
0
7,745
0
33,994
W
Nu Wa
Vellaunus
Nu Wa
9,047
2,124
0
1,000
5,699
1,624
7
2,041
3,346
39,206
0
L
3,895
548
0
1,583
6,446
4,032
151
457
5,889
0
36,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
34,183
281
Minions Killed
311
0
Camps Cleared
0
1,066,594
Distance Traveled
1,166,952
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,324
484
12
1
0
210,618
1
W
Artemis
6,426
584
76
7
0
199,073
0
L
Nemesis
6,186
562
66
6
0
250,511
4
L
Zeus
5,597
509
40
4
0
194,409
0
L
Merlin
6,462
587
79
7
0
207,068
3
W
Geb
6,381
580
25
2
0
257,672
6
W
Mercury
7,907
719
70
6
0
261,097
1
W
King Arthur
6,157
560
66
6
0
214,849
4
W
Nu Wa
7,312
665
74
7
0
234,261
0
L
Nike
6,522
593
84
8
0
203,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role