Player Matchup

Tyr
Tyr
Foxynak
Tyr
Level 127
God Stats
1W - 2L
1,533 SR
Queue Stats
772W - 717L
1,530 Elo+
Party 2
Zeus
Zeus
JKmiloCP
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 2
Athena
Athena
Lilliea1020
Athena
Level 32
God Stats
1W - 2L
1,615 SR
Queue Stats
48W - 51L
1,481 Elo+
Solo
Izanami
Izanami
MissMoonlights
Izanami
Level 103
God Stats
0W - 1L
1,630 SR
Queue Stats
19W - 16L
1,588 Elo+
Party 3
Ao Kuang
Ao Kuang
SmiteMna
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,622 Elo+
Party 3
Team Averages
Level 62
1,555 SR
1,546 Elo+

VS

Team Averages
Level 73
1,525 SR
1,588 Elo+
Cu Chulainn
Cu Chulainn
BuiltDifferent5L
Cu Chulainn
Level 120
God Stats
4W - 3L
1,513 SR
Queue Stats
560W - 488L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
Carterr3
Hou Yi
Level 28
God Stats
5W - 4L
1,319 SR
Queue Stats
172W - 153L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaperlessOrigami
Tsukuyomi
Level 29
God Stats
9W - 8L
1,708 SR
Queue Stats
221W - 194L
1,619 Elo+
Party 1
The Morrigan
The Morrigan
iriezeig
The Morrigan
Level 96
God Stats
18W - 12L
1,565 SR
Queue Stats
451W - 470L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
jazzy-compound1
Baron Samedi
Level 92
God Stats
10W - 4L
1,520 SR
Queue Stats
384W - 373L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 4 / 0
7,101
546
5,800
11,400
8,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
12
0 / 2 / 1
6,925
533
6,575
5,779
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
0 / 2 / 2
5,999
461
1,857
8,879
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 3 / 1
6,248
481
2,222
6,758
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
SmiteMna
Ao Kuang
11
4 / 5 / 0
6,869
528
6,726
11,207
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuiltDifferent5L
Cu Chulainn
14
5 / 1 / 4
8,993
692
11,032
11,333
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Carterr3
Hou Yi
12
1 / 0 / 2
7,071
544
5,012
4,697
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
13
5 / 2 / 4
7,949
611
6,130
9,022
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
iriezeig
The Morrigan
13
4 / 1 / 4
8,036
618
5,135
7,930
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
jazzy-compound1
Baron Samedi
11
1 / 2 / 6
6,944
534
3,332
7,881
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
16
16
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BuiltDifferent5L
Cu Chulainn
5
1
4
7
W
Hou Yi
Carterr3
Hou Yi
1
0
2
2
L
Tyr
2
4
0
0.5
L
Zeus
0
2
1
0.25
L
Athena
0
2
2
0.5
L
0
3
1
0.17
W
Tsukuyomi
5
2
4
3.5
L
Ao Kuang
SmiteMna
Ao Kuang
4
5
0
0.8
W
The Morrigan
iriezeig
The Morrigan
4
1
4
6
W
Baron Samedi
jazzy-compound1
Baron Samedi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
30,641
44,023
Taken
40,863
22,205
Mitigated
22,722
9,860
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BuiltDifferent5L
Cu Chulainn
11,032
2,897
0
3,613
11,333
9,358
64
3,623
7,696
3,630
49,487
W
Hou Yi
Carterr3
Hou Yi
5,012
1,142
0
2,281
4,697
1,481
0
1,299
3,348
0
43,288
L
Tyr
5,800
613
0
3,839
11,400
8,992
0
1,574
9,122
0
43,157
L
Zeus
6,575
812
0
1,664
5,779
1,797
0
1,963
3,689
47,662
0
L
Athena
1,857
801
0
1,154
8,879
5,721
315
1,431
7,380
19,207
0
L
2,222
1,562
0
500
6,758
1,393
0
1,275
5,445
0
38,204
W
Tsukuyomi
6,130
1,663
0
3,297
9,022
3,007
0
1,731
7,253
0
41,393
L
Ao Kuang
SmiteMna
Ao Kuang
6,726
2,311
0
2,703
11,207
4,302
0
2,563
8,354
30,986
7,910
W
The Morrigan
iriezeig
The Morrigan
5,135
1,592
73
2,435
7,930
2,715
188
4,004
3,448
51,809
911
W
Baron Samedi
jazzy-compound1
Baron Samedi
3,332
524
1,714
3,389
7,881
6,161
0
3,292
4,533
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
38,993
395
Minions Killed
409
0
Camps Cleared
0
1,290,929
Distance Traveled
1,299,476
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,993
692
116
9
0
242,632
3
W
Hou Yi
7,071
544
73
6
0
281,186
2
L
Tyr
7,101
546
83
6
0
271,070
2
L
Zeus
6,925
533
108
8
0
244,222
3
L
Athena
5,999
461
41
3
0
285,674
1
L
Izanami
6,248
481
88
7
0
238,404
2
W
Tsukuyomi
7,949
611
81
6
0
280,220
5
L
Ao Kuang
6,869
528
75
6
0
251,559
3
W
The Morrigan
8,036
618
109
8
0
254,159
5
W
Baron Samedi
6,944
534
30
2
0
241,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role