Player Matchup

Morgan Le Fay
Morgan Le Fay
Fabiscano
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 162L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrCornbread8
Cu Chulainn
Level 18
God Stats
3W - 3L
1,603 SR
Queue Stats
35W - 27L
1,462 Elo+
Solo
Sylvanus
Sylvanus
chaac-gaming
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,450 Elo+
Party 2
Da Ji
Da Ji
juniorleo159
Da Ji
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 311L
1,398 Elo+
Party 2
Fenrir
Fenrir
robo30-eduardolu
Fenrir
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
20W - 17L
1,671 Elo+
Party 2
Team Averages
Level 24
1,478 SR
1,481 Elo+

VS

Team Averages
Level 21
1,492 SR
1,514 Elo+
Izanami
Izanami
BL1NK24
Izanami
Level 40
God Stats
5W - 8L
1,531 SR
Queue Stats
182W - 218L
1,415 Elo+
Party 3
Scylla
Scylla
MoVenomm
Scylla
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,753 Elo+
Solo
Artio
Artio
Poggiess
Artio
Level 27
God Stats
28W - 12L
1,420 SR
Queue Stats
281W - 235L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
TTv MrSine3
Cliodhna
Level 15
God Stats
18W - 11L
1,508 SR
Queue Stats
305W - 284L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
hUstLetreES1337
Danzaburou
Level 5
God Stats
9W - 14L
1,500 SR
Queue Stats
43W - 46L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fabiscano
Morgan Le Fay
19
2 / 10 / 1
12,483
403
9,318
22,238
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MrCornbread8
Cu Chulainn
13
2 / 6 / 0
10,701
345
3,975
13,198
11,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
chaac-gaming
Sylvanus
18
3 / 8 / 8
12,384
399
16,640
35,614
31,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 7 / 5
15,233
491
27,759
24,084
13,263
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 11 / 4
12,083
390
14,554
26,991
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BL1NK24
Izanami
20
11 / 4 / 5
18,380
593
17,289
20,835
7,146
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
MoVenomm
Scylla
20
11 / 4 / 9
16,834
543
29,750
17,757
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Poggiess
Artio
20
5 / 2 / 15
14,466
467
19,962
31,988
36,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
TTv MrSine3
Cliodhna
20
7 / 5 / 12
17,113
552
17,366
24,107
9,454
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
hUstLetreES1337
Danzaburou
20
8 / 10 / 6
16,210
523
9,246
24,345
7,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
24
Kills
42
42
Deaths
25
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
BL1NK24
Izanami
11
4
5
3.38
L
Morgan Le Fay
Fabiscano
Morgan Le Fay
2
10
1
0.25
W
Scylla
MoVenomm
Scylla
11
4
9
3.88
L
Cu Chulainn
MrCornbread8
Cu Chulainn
2
6
0
0.33
W
Artio
Poggiess
Artio
5
2
15
6.25
W
Cliodhna
TTv MrSine3
Cliodhna
7
5
12
2.6
L
Sylvanus
chaac-gaming
Sylvanus
3
8
8
0.88
W
Danzaburou
hUstLetreES1337
Danzaburou
8
10
6
1.1
L
11
7
5
1.93
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,246
Damage
93,613
122,125
Taken
119,032
74,221
Mitigated
66,673
25,075
Healing
43,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BL1NK24
Izanami
17,289
11,704
0
8,049
20,835
7,146
5,088
3,190
17,386
0
153,266
L
Morgan Le Fay
Fabiscano
Morgan Le Fay
9,318
1,489
117
3,348
22,238
7,128
2,050
13,202
8,557
71,307
0
W
Scylla
MoVenomm
Scylla
29,750
826
0
6,145
17,757
6,068
1,751
5,131
12,186
115,391
0
L
Cu Chulainn
MrCornbread8
Cu Chulainn
3,975
1,319
0
1,948
13,198
11,426
940
1,890
11,257
0
32,489
W
Artio
Poggiess
Artio
19,962
1,680
802
11,782
31,988
36,147
385
9,621
22,273
62,684
0
W
Cliodhna
TTv MrSine3
Cliodhna
17,366
3,098
0
9,560
24,107
9,454
1,036
2,695
21,226
0
160,145
L
Sylvanus
chaac-gaming
Sylvanus
16,640
4,543
1,414
9,753
35,614
31,399
1,025
13,745
21,588
61,921
9,840
W
Danzaburou
hUstLetreES1337
Danzaburou
9,246
5,602
0
7,624
24,345
7,858
4,273
4,238
20,077
0
97,255
L
27,759
4,762
0
960
24,084
13,263
0
6,680
17,266
0
99,332
L
14,554
4,581
0
7,535
26,991
11,005
0
12,941
13,745
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,884
Gold Earned
83,003
471
Minions Killed
819
0
Camps Cleared
0
2,324,352
Distance Traveled
2,778,215
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,380
593
237
8
0
550,884
4
L
Morgan Le Fay
12,483
403
127
4
0
449,428
0
W
Scylla
16,834
543
189
6
0
574,564
12
L
Cu Chulainn
10,701
345
65
2
0
260,715
1
W
Artio
14,466
467
69
2
0
615,412
1
W
Cliodhna
17,113
552
179
6
0
615,483
0
L
Sylvanus
12,384
399
103
3
0
491,272
4
W
Danzaburou
16,210
523
145
5
0
421,872
1
L
Da Ji
15,233
491
129
4
0
587,797
1
L
Fenrir
12,083
390
47
2
0
535,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role