Player Matchup

Charybdis
Charybdis
Jxyzos
Charybdis
Level 25
God Stats
13W - 14L
1,416 SR
Queue Stats
21W - 21L
1,461 Elo+
Solo
Mulan
Mulan
PYROBLADE115
Mulan
Level 29
God Stats
3W - 0L
1,904 SR
Queue Stats
36W - 9L
1,854 Elo+
Solo
Jormungandr
Jormungandr
VoldeMeep
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,543 Elo+
Party 1
Hera
Hera
Xuasr
Hera
Level 26
God Stats
1W - 0L
1,849 SR
Queue Stats
13W - 7L
1,495 Elo+
Solo
Cerberus
Cerberus
ZeroAccess
Cerberus
Level 143
God Stats
1W - 2L
1,358 SR
Queue Stats
184W - 180L
1,533 Elo+
Party 1
Team Averages
Level 45
1,605 SR
1,577 Elo+

VS

Team Averages
Level 20
1,492 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
DJSandBox
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,514 SR
Queue Stats
17W - 12L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
Daepon
Baron Samedi
Level 25
God Stats
27W - 20L
1,549 SR
Queue Stats
76W - 87L
1,480 Elo+
Solo
Hel
Hel
Rimks
Hel
Level 6
God Stats
1W - 4L
1,189 SR
Queue Stats
7W - 12L
1,460 Elo+
Solo
Apollo
Apollo
TheCoconutNuke
Apollo
Level 26
God Stats
13W - 17L
1,499 SR
Queue Stats
81W - 61L
1,541 Elo+
Solo
Odin
Odin
Xytheris
Odin
Level 28
God Stats
3W - 3L
1,709 SR
Queue Stats
235W - 152L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jxyzos
Charybdis
20
18 / 7 / 12
17,391
1,159
41,760
23,987
10,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 29
15,885
1,059
29,791
33,145
51,354
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
VoldeMeep
Jormungandr
20
0 / 9 / 23
12,928
862
8,648
31,467
49,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Xuasr
Hera
20
5 / 8 / 17
14,030
935
15,073
20,749
10,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ZeroAccess
Cerberus
20
11 / 7 / 22
15,830
1,055
31,665
37,083
17,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJSandBox
Morgan Le Fay
17
0 / 0 / 0
10,705
714
461
827
264
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Daepon
Baron Samedi
20
5 / 11 / 21
15,286
1,019
32,709
33,715
19,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Rimks
Hel
20
6 / 12 / 13
15,007
1,000
14,734
28,179
19,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 7 / 12
19,734
1,316
74,483
35,881
19,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
3 / 8 / 25
15,874
1,058
14,697
34,707
58,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
107
38
Kills
36
36
Deaths
38
103
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DJSandBox
Morgan Le Fay
0
0
0
0
L
Baron Samedi
Daepon
Baron Samedi
5
11
21
1.41
W
Charybdis
Jxyzos
Charybdis
18
7
12
3.43
W
4
5
29
3.7
L
Hel
Rimks
Hel
6
12
13
1.04
L
22
7
12
4
W
Jormungandr
VoldeMeep
Jormungandr
0
9
23
1.28
W
Hera
Xuasr
Hera
5
8
17
1.69
L
Odin
3
8
25
1.94
W
Cerberus
ZeroAccess
Cerberus
11
7
22
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,937
Damage
137,084
146,431
Taken
133,309
139,930
Mitigated
117,427
31,592
Healing
38,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DJSandBox
Morgan Le Fay
461
196
308
84
827
264
0
648
179
1,728
0
L
Baron Samedi
Daepon
Baron Samedi
32,709
3,316
4,436
7,107
33,715
19,608
0
13,660
20,055
56,476
0
W
Charybdis
Jxyzos
Charybdis
41,760
21,229
468
4,392
23,987
10,848
0
6,617
17,200
0
66,252
W
29,791
3,639
664
13,062
33,145
51,354
0
12,579
20,142
1,267
61,767
L
Hel
Rimks
Hel
14,734
3,332
6,513
5,430
28,179
19,405
0
13,809
14,370
30,605
0
L
74,483
64,881
0
11,717
35,881
19,737
0
18,193
17,688
0
124,941
W
Jormungandr
VoldeMeep
Jormungandr
8,648
3,247
0
0
31,467
49,887
0
10,262
20,901
20,045
0
W
Hera
Xuasr
Hera
15,073
4,979
0
595
20,749
10,341
0
5,977
14,586
28,877
0
L
Odin
14,697
4,493
1,683
1,699
34,707
58,413
0
10,343
24,364
6,911
23,639
W
Cerberus
ZeroAccess
Cerberus
31,665
581
364
12,047
37,083
17,500
0
13,434
23,395
54,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,064
Gold Earned
76,606
280
Minions Killed
243
4
Camps Cleared
10
1,195,839
Distance Traveled
1,114,114
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,705
714
1
0
1
26,447
0
L
Baron Samedi
15,286
1,019
62
4
1
265,937
0
W
Charybdis
17,391
1,159
55
4
1
206,780
0
W
Mulan
15,885
1,059
75
5
1
266,740
3
L
Hel
15,007
1,000
39
3
2
255,367
0
L
Apollo
19,734
1,316
122
8
6
276,196
0
W
Jormungandr
12,928
862
23
2
1
194,377
0
W
Hera
14,030
935
33
2
1
258,321
0
L
Odin
15,874
1,058
19
1
0
290,167
1
W
Cerberus
15,830
1,055
94
6
0
269,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role